Player Matchup

Janus
Janus
Masters
BakerZ
Janus
Masters
Level 159
God Stats
5W - 8L
1,578 SR
Queue Stats
420W - 404L
2,600 MMR
Solo
Erlang Shen
Erlang Shen
Diamond V
Harzo
Erlang Shen
Diamond V
Level 137
God Stats
12W - 5L
1,877 SR
Queue Stats
330W - 322L
2,092 MMR
Solo
Bakasura
Bakasura
Diamond V
PreachedWave229
Bakasura
Diamond V
Level 128
God Stats
2W - 0L
1,497 SR
Queue Stats
59W - 38L
2,149 MMR
Party 1
Geb
Geb
Diamond II
Soleror
Geb
Diamond II
Level 77
God Stats
1W - 0L
1,500 SR
Queue Stats
63W - 48L
2,273 MMR
Solo
Chernobog
Chernobog
Diamond I
swagmoney6969
Chernobog
Diamond I
Level 155
God Stats
2W - 0L
1,457 SR
Queue Stats
171W - 148L
2,307 MMR
Party 1
Team Averages
Diamond III
Diamond III
Average Tier
Level 131
1,582 SR
2,284 MMR

VS

Team Averages
Diamond IV
Diamond IV
Average Tier
Level 153
1,564 SR
2,284 MMR
Loki
Loki
Platinum I
ADAPTOG
Loki
Platinum I
Level 160
God Stats
2W - 4L
1,585 SR
Queue Stats
236W - 207L
2,125 MMR
Solo
Baba Yaga
Baba Yaga
Platinum III
BiazattiRJ
Baba Yaga
Platinum III
Level 159
God Stats
6W - 5L
1,631 SR
Queue Stats
471W - 455L
2,010 MMR
Solo
Vamana
Vamana
Masters
Mangekyou F4
Vamana
Masters
Level 147
God Stats
1W - 3L
1,283 SR
Queue Stats
300W - 286L
2,890 MMR
Solo
Ymir
Ymir
Platinum I
Omen Answer PR
Ymir
Platinum I
Level 139
God Stats
5W - 4L
1,602 SR
Queue Stats
110W - 106L
1,990 MMR
Solo
Freya
Freya
Diamond II
iMDoctorJones
Freya
Diamond II
Level 160
God Stats
250W - 201L
1,720 SR
Queue Stats
456W - 461L
2,406 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
BakerZ
Janus
20
1 / 4 / 7
14,448
556
9,664
13,563
5,203
Pendulum of Ages

Pendulum of Ages

+60
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - This item grants 4 MP5 per 10% of your missing Mana. This item grants 7 Magical power per 10% of your available Mana.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Erlang Shen
Harzo
Erlang Shen
20
3 / 1 / 7
14,557
560
14,537
22,730
27,402
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Bakasura
20
7 / 5 / 4
14,981
576
9,789
22,119
10,907
Seer of the Jungle

Seer of the Jungle

+50
Physical Power
+70
Magical Power
+35
Physical Protection
+25%
Attack Speed

PASSIVE - You deal 35% increased damage to Jungle Monsters and Jungle Bosses. Upon defeating a Large Jungle Monster or Jungle Boss, you gain the ability to see wards for 30s.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Geb
19
0 / 1 / 11
13,009
500
11,777
22,119
30,045
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Chernobog
swagmoney6969
Chernobog
20
8 / 3 / 3
16,301
627
23,140
20,493
9,793
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Bans
KaliAtlasBellonaShivaArachne

VS

Bans
ArtioBastetAwilixCliodhnaGilgamesh
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Loki
ADAPTOG
Loki
20
6 / 7 / 1
13,466
518
11,598
19,658
8,493
Bumba's Spear

Bumba's Spear

+50
Physical Power
+75
Magical Power
+10
Penetration
+10%
Cooldown Reduction

PASSIVE - Your Basic Attacks deal +50 True Damage and your Abilities deal +35% damage against Jungle Camps and Jungle Bosses. When you kill any of these you gain a 10% power buff for 30s and are healed for 8% of their Health, 10% of your Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Baba Yaga
BiazattiRJ
Baba Yaga
20
1 / 4 / 7
12,391
477
22,427
14,779
6,969
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Vamana
20
1 / 2 / 1
13,635
524
16,346
27,438
27,172
Protector of the Jungle

Protector of the Jungle

+50
Physical Power
+70
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - While in the jungle you gain 15% Power and 7% Protections.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

16
2 / 1 / 2
11,078
426
2,938
10,464
11,762
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

20
3 / 5 / 5
14,670
564
15,572
24,783
10,419
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Match Insights

Player Kills, Deaths, and Assists

51
Kill Participation
29
19
Kills
13
14
Deaths
19
32
Assists
16
Player
Kills
Deaths
Assists
KDA
L
Loki
ADAPTOG
Loki
6
7
1
0.93
W
Janus
BakerZ
Janus
1
4
7
1.13
L
Baba Yaga
BiazattiRJ
Baba Yaga
1
4
7
1.13
W
Erlang Shen
Harzo
Erlang Shen
3
1
7
6.5
L
Vamana
1
2
1
0.75
L
2
1
2
3
W
Bakasura
7
5
4
1.8
W
Geb
0
1
11
5.5
L
3
5
5
1.1
W
Chernobog
swagmoney6969
Chernobog
8
3
3
3.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

68,907
Damage
68,881
101,024
Taken
97,122
83,350
Mitigated
64,815
32,607
Healing
29,754
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Loki
ADAPTOG
Loki
11,598
2,665
0
5,687
19,658
8,493
0
3,577
15,862
0
106,949
W
Janus
BakerZ
Janus
9,664
498
0
2,243
13,563
5,203
1,464
5,816
7,747
119,221
0
L
Baba Yaga
BiazattiRJ
Baba Yaga
22,427
365
0
3,561
14,779
6,969
630
6,633
7,736
121,088
0
W
Erlang Shen
Harzo
Erlang Shen
14,537
7,181
0
10,732
22,730
27,402
2,313
6,785
15,945
0
93,534
L
Vamana
16,346
8,027
0
6,232
27,438
27,172
86
5,137
22,171
0
120,370
L
2,938
394
0
1,938
10,464
11,762
0
3,215
6,804
27,033
0
W
Bakasura
9,789
7,195
0
5,513
22,119
10,907
3,108
8,590
13,529
0
96,868
W
Geb
11,777
624
0
5,752
22,119
30,045
848
9,134
12,985
35,544
4,184
L
15,572
5,158
0
12,336
24,783
10,419
2,354
2,390
21,763
127,770
0
W
Chernobog
swagmoney6969
Chernobog
23,140
17,242
0
8,367
20,493
9,793
7,961
10,982
9,511
0
129,700

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

73,296
Gold Earned
65,240
779
Minions Killed
822
0
Camps Cleared
0
2,644,934
Distance Traveled
2,409,469
29
Wards Purchased
27
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Loki
13,466
518
155
6
0
472,816
6
W
Janus
14,448
556
230
9
0
504,314
7
L
Baba Yaga
12,391
477
178
7
0
506,566
3
W
Erlang Shen
14,557
560
150
6
0
555,705
6
L
Vamana
13,635
524
231
9
0
549,701
2
L
Ymir
11,078
426
42
2
0
429,206
9
W
Bakasura
14,981
576
162
6
0
595,854
2
W
Geb
13,009
500
30
1
0
494,789
4
L
Freya
14,670
564
216
8
0
451,180
7
W
Chernobog
16,301
627
207
8
0
494,272
10

Distance Traveled

Minion Kills by Role

Gold Earned by Role