Player Matchup

Neith
Neith
 
Neith
Level 122
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Fenrir
Fenrir
XDawsmXD13
Fenrir
Level 145
God Stats
1W - 1L
1,739 SR
Queue Stats
16W - 11L
1,441 Elo+
Solo
Nu Wa
Nu Wa
danblaster
Nu Wa
Level 53
God Stats
0W - 1L
1,500 SR
Queue Stats
23W - 32L
1,341 Elo+
Solo
Team Averages
Level 107
1,580 SR
1,427 Elo+

VS

Team Averages
Level 100
1,640 SR
1,587 Elo+
Jormungandr
Jormungandr
Erenbry
Jormungandr
Level 110
God Stats
6W - 1L
1,760 SR
Queue Stats
108W - 72L
1,592 Elo+
Party 1
Chaac
Chaac
Nelsonbroo
Chaac
Level 66
God Stats
77W - 53L
1,581 SR
Queue Stats
343W - 252L
1,570 Elo+
Party 1
Hades
Hades
Ponderousleaf54
Hades
Level 125
God Stats
73W - 22L
1,578 SR
Queue Stats
544W - 369L
1,598 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
 
Neith
17
6 / 1 / 5
12,294
683
28,159
14,826
4,954
Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heavy Mace

Heavy Mace

+30
Physical Power

Fenrir
XDawsmXD13
Fenrir
14
4 / 3 / 7
11,314
629
13,814
24,767
18,684
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Nu Wa
15
2 / 7 / 6
10,621
590
10,794
15,044
5,007
Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
Erenbry
Jormungandr
16
2 / 4 / 9
12,259
681
16,156
22,054
20,422
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Chaac
16
3 / 4 / 8
11,645
647
12,435
17,164
18,731
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

18
6 / 4 / 2
13,046
725
17,335
21,842
16,011
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
30
12
Kills
11
11
Deaths
12
18
Assists
19
Player
Kills
Deaths
Assists
KDA
L
Neith
 
Neith
6
1
5
8.5
W
Jormungandr
Erenbry
Jormungandr
2
4
9
1.63
W
Chaac
3
4
8
1.75
W
6
4
2
1.75
L
Fenrir
XDawsmXD13
Fenrir
4
3
7
2.5
L
Nu Wa
2
7
6
0.71

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

52,767
Damage
45,926
54,637
Taken
61,060
28,645
Mitigated
55,164
12,161
Healing
19,147
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Neith
 
Neith
28,159
9,292
0
4,447
14,826
4,954
376
10,580
4,090
0
66,716
W
Jormungandr
Erenbry
Jormungandr
16,156
4,715
0
3,057
22,054
20,422
750
3,451
18,405
40,500
0
W
Chaac
12,435
1,357
537
6,147
17,164
18,731
873
3,501
13,532
0
30,813
W
17,335
809
1,158
8,248
21,842
16,011
392
5,311
16,257
61,482
0
L
Fenrir
XDawsmXD13
Fenrir
13,814
4,517
0
5,541
24,767
18,684
173
13,442
10,705
3,312
29,423
L
Nu Wa
10,794
2,262
75
2,098
15,044
5,007
0
9,900
4,936
27,973
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,229
Gold Earned
36,950
168
Minions Killed
189
6
Camps Cleared
9
925,336
Distance Traveled
902,545
13
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Neith
12,294
683
109
6
3
306,302
5
W
Jormungandr
12,259
681
50
3
1
283,300
0
W
Chaac
11,645
647
25
1
3
317,571
9
W
Hades
13,046
725
114
6
5
301,674
3
L
Fenrir
11,314
629
35
2
2
332,277
8
L
Nu Wa
10,621
590
24
1
1
286,757
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role