Player Matchup

Mercury
Mercury
Brodariing
Mercury
Level 160
God Stats
3W - 1L
1,309 SR
Queue Stats
746W - 806L
1,526 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
MistaDontPlay28
Morgan Le Fay
Level 146
God Stats
1W - 0L
1,500 SR
Queue Stats
9W - 11L
1,577 Elo+
Party 1
Anubis
Anubis
OhNoItsPat
Anubis
Level 143
God Stats
2W - 2L
1,329 SR
Queue Stats
130W - 110L
1,572 Elo+
Party 1
Athena
Athena
Oscillation-Leo
Athena
Level 86
God Stats
6W - 9L
1,297 SR
Queue Stats
378W - 443L
1,383 Elo+
Solo
Charybdis
Charybdis
Shamazotz
Charybdis
Level 159
God Stats
1W - 1L
1,500 SR
Queue Stats
133W - 112L
1,583 Elo+
Party 1
Team Averages
Level 139
1,387 SR
1,528 Elo+

VS

Team Averages
Level 138
1,598 SR
1,501 Elo+
Ymir
Ymir
 
Ymir
Level 136
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Erlang Shen
Erlang Shen
DurKaDuuuurk
Erlang Shen
Level 121
God Stats
1W - 2L
1,687 SR
Queue Stats
117W - 118L
1,583 Elo+
Solo
Tyr
Tyr
Original_Pack
Tyr
Level 117
God Stats
2W - 2L
1,649 SR
Queue Stats
128W - 128L
1,504 Elo+
Party 2
Artio
Artio
RubberSkunk
Artio
Level 158
God Stats
2W - 1L
1,866 SR
Queue Stats
590W - 654L
1,344 Elo+
Solo
Nemesis
Nemesis
The4dversary
Nemesis
Level 159
God Stats
5W - 5L
1,289 SR
Queue Stats
269W - 249L
1,574 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
Brodariing
Mercury
14
4 / 2 / 12
9,288
929
5,291
10,386
11,273
OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Morgan Le Fay
MistaDontPlay28
Morgan Le Fay
16
6 / 1 / 9
9,044
904
11,067
8,893
4,285
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Anubis
OhNoItsPat
Anubis
17
7 / 0 / 15
9,796
980
15,276
6,985
4,418
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

13
2 / 5 / 14
7,980
798
4,597
15,142
16,245
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Charybdis
Shamazotz
Charybdis
16
3 / 1 / 12
8,875
888
14,909
7,402
3,126
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
 
Ymir
14
1 / 3 / 7
7,523
752
8,038
11,839
10,848
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Erlang Shen
DurKaDuuuurk
Erlang Shen
15
1 / 2 / 6
7,650
765
6,801
9,720
7,852
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

13
2 / 3 / 6
7,162
716
8,078
11,205
9,768
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

13
3 / 9 / 6
7,394
739
6,008
16,827
12,918
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Nemesis
The4dversary
Nemesis
14
2 / 5 / 5
7,365
737
7,486
10,259
4,404
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Match Insights

Player Kills, Deaths, and Assists

84
Kill Participation
39
22
Kills
9
9
Deaths
22
62
Assists
30
Player
Kills
Deaths
Assists
KDA
L
Ymir
 
Ymir
1
3
7
1.5
W
Mercury
Brodariing
Mercury
4
2
12
5
L
Erlang Shen
DurKaDuuuurk
Erlang Shen
1
2
6
2
W
Morgan Le Fay
MistaDontPlay28
Morgan Le Fay
6
1
9
10.5
W
Anubis
OhNoItsPat
Anubis
7
0
15
14.5
L
2
3
6
1.67
W
2
5
14
1.8
L
3
9
6
0.67
W
Charybdis
Shamazotz
Charybdis
3
1
12
9
L
Nemesis
The4dversary
Nemesis
2
5
5
0.9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

51,140
Damage
36,411
48,808
Taken
59,850
39,347
Mitigated
45,790
15,713
Healing
18,688
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ymir
 
Ymir
8,038
150
368
2,767
11,839
10,848
0
6,144
5,662
13,006
0
W
Mercury
Brodariing
Mercury
5,291
2,145
3,384
2,218
10,386
11,273
311
3,579
6,672
0
10,643
L
Erlang Shen
DurKaDuuuurk
Erlang Shen
6,801
1,762
1,726
2,867
9,720
7,852
0
5,472
4,118
0
19,856
W
Morgan Le Fay
MistaDontPlay28
Morgan Le Fay
11,067
1,423
633
1,275
8,893
4,285
253
2,222
6,506
21,655
0
W
Anubis
OhNoItsPat
Anubis
15,276
384
1,187
2,141
6,985
4,418
800
2,581
4,329
30,055
0
L
8,078
98
1,084
3,581
11,205
9,768
0
5,529
5,583
0
13,494
W
4,597
357
1,684
1,525
15,142
16,245
0
3,040
11,938
7,391
0
L
6,008
324
1,291
2,825
16,827
12,918
0
8,021
8,750
10,761
0
W
Charybdis
Shamazotz
Charybdis
14,909
10,944
757
909
7,402
3,126
3,212
2,624
4,687
0
27,596
L
Nemesis
The4dversary
Nemesis
7,486
1,310
808
1,371
10,259
4,404
0
5,260
4,797
0
15,989

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,983
Gold Earned
37,094
109
Minions Killed
68
0
Camps Cleared
0
1,060,134
Distance Traveled
1,063,393
6
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ymir
7,523
752
12
1
0
199,878
4
W
Mercury
9,288
929
14
1
0
234,039
0
L
Erlang Shen
7,650
765
17
2
0
218,090
0
W
Morgan Le Fay
9,044
904
23
2
0
231,042
0
W
Anubis
9,796
980
38
4
0
196,784
4
L
Tyr
7,162
716
6
1
0
244,874
3
W
Athena
7,980
798
2
0
0
212,428
0
L
Artio
7,394
739
8
1
0
183,311
1
W
Charybdis
8,875
888
32
3
0
185,841
2
L
Nemesis
7,365
737
25
3
0
217,240
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role