Player Matchup

Medusa
Medusa
FlyGuy-2014
Medusa
Level 107
God Stats
6W - 12L
1,412 SR
Queue Stats
60W - 71L
1,534 Elo+
Party 1
Hun Batz
Hun Batz
Pecz
Hun Batz
Level 51
God Stats
0W - 2L
1,500 SR
Queue Stats
37W - 37L
1,617 Elo+
Party 1
Ymir
Ymir
chinoxx150
Ymir
Level 62
God Stats
19W - 21L
1,313 SR
Queue Stats
37W - 40L
1,432 Elo+
Solo
Mulan
Mulan
elderyitsaaq
Mulan
Level 101
God Stats
9W - 6L
1,500 SR
Queue Stats
165W - 161L
1,499 Elo+
Solo
Kukulkan
Kukulkan
leoespfogao
Kukulkan
Level 23
God Stats
0W - 2L
1,254 SR
Queue Stats
24W - 20L
1,530 Elo+
Party 1
Team Averages
Level 69
1,396 SR
1,522 Elo+

VS

Team Averages
Level 67
1,520 SR
1,439 Elo+
Ares
Ares
DonDaBandit
Ares
Level 27
God Stats
16W - 13L
1,572 SR
Queue Stats
24W - 17L
1,516 Elo+
Party 2
Ravana
Ravana
ImmortalKing38
Ravana
Level 47
God Stats
1W - 2L
1,305 SR
Queue Stats
56W - 78L
1,341 Elo+
Solo
King Arthur
King Arthur
LeftySmote
King Arthur
Level 116
God Stats
11W - 4L
1,545 SR
Queue Stats
188W - 198L
1,314 Elo+
Solo
Artemis
Artemis
bootyclapperxoxo
Artemis
Level 38
God Stats
4W - 0L
1,500 SR
Queue Stats
262W - 247L
1,501 Elo+
Party 2
Baron Samedi
Baron Samedi
theejz
Baron Samedi
Level 107
God Stats
93W - 52L
1,676 SR
Queue Stats
225W - 188L
1,522 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
10
0 / 3 / 0
5,879
490
3,440
6,452
1,528
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hun Batz
Pecz
Hun Batz
11
1 / 3 / 4
6,437
536
6,459
9,768
3,032
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

9
4 / 3 / 0
6,159
513
3,925
11,955
6,955
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

11
1 / 4 / 2
6,686
557
6,298
9,815
6,952
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Kukulkan
leoespfogao
Kukulkan
10
2 / 3 / 4
6,266
522
4,796
6,246
1,751
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
1 / 1 / 6
6,409
534
4,038
7,760
5,160
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman

Talisman

+75
Health
+15
Magical Protection

11
4 / 2 / 6
6,780
565
5,116
9,048
3,637
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

King Arthur
LeftySmote
King Arthur
12
3 / 1 / 2
7,212
601
7,662
10,339
9,110
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

13
6 / 0 / 2
7,513
626
10,130
6,291
1,845
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Baron Samedi
theejz
Baron Samedi
10
2 / 4 / 5
6,635
553
5,917
7,369
3,314
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
37
8
Kills
16
16
Deaths
8
10
Assists
21
Player
Kills
Deaths
Assists
KDA
W
1
1
6
4
L
Medusa
0
3
0
0
W
4
2
6
3.5
W
King Arthur
LeftySmote
King Arthur
3
1
2
4
L
Hun Batz
Pecz
Hun Batz
1
3
4
1
W
6
0
2
7
L
4
3
0
1.33
L
1
4
2
0.5
L
Kukulkan
leoespfogao
Kukulkan
2
3
4
1.33
W
Baron Samedi
theejz
Baron Samedi
2
4
5
1.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,918
Damage
32,863
44,236
Taken
40,807
20,218
Mitigated
23,066
11,299
Healing
12,604
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
4,038
307
82
2,224
7,760
5,160
15
2,936
4,824
11,626
6,097
L
Medusa
3,440
1,460
0
893
6,452
1,528
0
401
6,051
0
34,019
W
5,116
1,633
0
1,287
9,048
3,637
0
1,586
7,462
0
30,065
W
King Arthur
LeftySmote
King Arthur
7,662
1,641
0
1,713
10,339
9,110
0
0
10,339
0
36,731
L
Hun Batz
Pecz
Hun Batz
6,459
1,576
0
3,053
9,768
3,032
0
2,208
7,560
0
34,940
W
10,130
5,224
0
4,059
6,291
1,845
2,005
1,390
4,710
0
46,425
L
3,925
399
0
2,576
11,955
6,955
0
3,273
8,682
15,088
0
L
6,298
1,358
0
4,025
9,815
6,952
236
458
9,357
0
37,050
L
Kukulkan
leoespfogao
Kukulkan
4,796
510
0
752
6,246
1,751
616
2,947
3,299
25,018
0
W
Baron Samedi
theejz
Baron Samedi
5,917
409
1,108
2,131
7,369
3,314
0
2,809
4,560
29,037
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,427
Gold Earned
34,549
295
Minions Killed
302
0
Camps Cleared
0
1,158,186
Distance Traveled
1,160,639
19
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ares
6,409
534
29
2
0
231,175
2
L
Medusa
5,879
490
73
6
0
243,489
3
W
Ravana
6,780
565
42
4
0
277,812
1
W
King Arthur
7,212
601
77
6
0
216,023
0
L
Hun Batz
6,437
536
70
6
0
228,956
5
W
Artemis
7,513
626
88
7
0
211,162
4
L
Ymir
6,159
513
12
1
0
232,450
3
L
Mulan
6,686
557
84
7
0
226,636
4
L
Kukulkan
6,266
522
56
5
0
226,655
4
W
Baron Samedi
6,635
553
66
6
0
224,467
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role