Player Matchup

Gilgamesh
Gilgamesh
 
Gilgamesh
Level 83
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Jing Wei
Jing Wei
CoastwardKarma3
Jing Wei
Level 119
God Stats
1W - 2L
1,203 SR
Queue Stats
247W - 156L
1,635 Elo+
Party 1
Zeus
Zeus
Loshyone
Zeus
Level 147
God Stats
4W - 0L
1,878 SR
Queue Stats
315W - 218L
1,634 Elo+
Party 1
Chaac
Chaac
PlatonicNUT72
Chaac
Level 27
God Stats
1W - 2L
1,228 SR
Queue Stats
102W - 61L
1,612 Elo+
Party 1
Heimdallr
Heimdallr
SquashMortal
Heimdallr
Level 125
God Stats
5W - 6L
1,363 SR
Queue Stats
256W - 163L
1,642 Elo+
Party 1
Team Averages
Level 100
1,434 SR
1,605 Elo+

VS

Team Averages
Level 63
1,543 SR
1,381 Elo+
Bellona
Bellona
IMBLACKJEZUZ
Bellona
Level 128
God Stats
0W - 1L
1,717 SR
Queue Stats
55W - 55L
1,486 Elo+
Party 2
Raijin
Raijin
Neko1179
Raijin
Level 16
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 23L
1,404 Elo+
Solo
Cernunnos
Cernunnos
NemesisKS
Cernunnos
Level 18
God Stats
3W - 3L
1,500 SR
Queue Stats
142W - 159L
1,355 Elo+
Solo
Heimdallr
Heimdallr
Sipkis
Heimdallr
Level 125
God Stats
0W - 1L
1,500 SR
Queue Stats
89W - 93L
1,463 Elo+
Party 2
Medusa
Medusa
YouNeedMango
Medusa
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 3L
1,197 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
 
Gilgamesh
14
6 / 2 / 13
8,580
1,226
5,578
12,003
7,150
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Jing Wei
14
4 / 3 / 16
8,228
1,175
7,318
6,251
1,979
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Zeus
13
7 / 3 / 13
8,352
1,193
11,799
5,117
1,340
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

13
4 / 2 / 13
7,636
1,091
5,362
9,292
5,911
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Heimdallr
SquashMortal
Heimdallr
13
4 / 3 / 14
7,747
1,107
6,046
5,685
2,103
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
IMBLACKJEZUZ
Bellona
14
6 / 4 / 4
8,063
1,152
8,056
8,209
6,793
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Raijin
Neko1179
Raijin
12
1 / 5 / 5
7,413
1,059
5,622
8,584
3,743
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Cernunnos
NemesisKS
Cernunnos
11
0 / 4 / 3
5,911
844
5,036
5,870
1,980
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Heimdallr
Sipkis
Heimdallr
13
5 / 4 / 5
7,135
1,019
6,353
8,273
3,582
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Medusa
9
0 / 8 / 2
5,567
795
1,979
8,730
3,127
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

94
Kill Participation
31
25
Kills
12
13
Deaths
25
69
Assists
19
Player
Kills
Deaths
Assists
KDA
W
Gilgamesh
 
Gilgamesh
6
2
13
6.25
W
Jing Wei
4
3
16
4
L
Bellona
IMBLACKJEZUZ
Bellona
6
4
4
2
W
Zeus
7
3
13
4.5
L
Raijin
Neko1179
Raijin
1
5
5
0.7
L
Cernunnos
NemesisKS
Cernunnos
0
4
3
0.38
W
4
2
13
5.25
L
Heimdallr
Sipkis
Heimdallr
5
4
5
1.88
W
Heimdallr
SquashMortal
Heimdallr
4
3
14
3.67
L
Medusa
0
8
2
0.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,103
Damage
27,046
38,348
Taken
39,666
18,483
Mitigated
19,225
11,533
Healing
6,091
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Gilgamesh
 
Gilgamesh
5,578
808
1,450
3,661
12,003
7,150
285
1,086
10,917
0
9,320
W
Jing Wei
7,318
4,042
1,053
1,031
6,251
1,979
1,894
1,207
5,044
0
19,215
L
Bellona
IMBLACKJEZUZ
Bellona
8,056
1,272
812
1,667
8,209
6,793
0
1,688
6,521
0
10,910
W
Zeus
11,799
2,025
0
59
5,117
1,340
1,087
1,072
4,045
19,183
0
L
Raijin
Neko1179
Raijin
5,622
637
201
952
8,584
3,743
0
3,052
5,532
10,877
0
L
Cernunnos
NemesisKS
Cernunnos
5,036
2,142
288
554
5,870
1,980
0
1,874
3,996
0
12,470
W
5,362
256
553
2,882
9,292
5,911
229
1,457
7,835
0
14,274
L
Heimdallr
Sipkis
Heimdallr
6,353
1,711
522
781
8,273
3,582
0
2,048
6,225
0
13,981
W
Heimdallr
SquashMortal
Heimdallr
6,046
2,390
420
424
5,685
2,103
1,134
800
4,885
0
13,728
L
Medusa
1,979
896
0
314
8,730
3,127
0
3,137
5,593
0
5,954

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,543
Gold Earned
34,089
79
Minions Killed
55
0
Camps Cleared
0
778,219
Distance Traveled
723,604
2
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Gilgamesh
8,580
1,226
7
1
0
148,496
0
W
Jing Wei
8,228
1,175
23
3
0
163,184
0
L
Bellona
8,063
1,152
8
1
0
232,797
0
W
Zeus
8,352
1,193
14
2
0
132,228
0
L
Raijin
7,413
1,059
11
2
0
119,327
0
L
Cernunnos
5,911
844
14
2
0
129,672
0
W
Chaac
7,636
1,091
8
1
0
166,506
2
L
Heimdallr
7,135
1,019
15
2
0
136,106
0
W
Heimdallr
7,747
1,107
27
4
0
167,805
0
L
Medusa
5,567
795
7
1
0
105,702
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role