Player Matchup

Hun Batz
Hun Batz
 
Hun Batz
Level 89
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Ra
Ra
TLGE0409
Ra
Level 67
God Stats
24W - 20L
1,515 SR
Queue Stats
183W - 180L
1,493 Elo+
Party 3
Horus
Horus
aalleexx_01
Horus
Level 118
God Stats
2W - 1L
1,519 SR
Queue Stats
119W - 132L
1,356 Elo+
Party 1
Loki
Loki
laurenceelliottt
Loki
Level 127
God Stats
7W - 11L
1,543 SR
Queue Stats
671W - 666L
1,510 Elo+
Solo
Olorun
Olorun
valex__0101
Olorun
Level 17
God Stats
1W - 1L
1,781 SR
Queue Stats
18W - 30L
1,358 Elo+
Party 1
Team Averages
Level 84
1,572 SR
1,443 Elo+

VS

Team Averages
Level 92
1,565 SR
1,563 Elo+
Morgan Le Fay
Morgan Le Fay
CepedaCalvo8
Morgan Le Fay
Level 18
God Stats
1W - 0L
1,500 SR
Queue Stats
18W - 4L
1,683 Elo+
Party 2
Khepri
Khepri
FakeFever
Khepri
Level 125
God Stats
12W - 9L
1,465 SR
Queue Stats
184W - 195L
1,401 Elo+
Solo
King Arthur
King Arthur
KakiiSevilla
King Arthur
Level 158
God Stats
14W - 2L
1,787 SR
Queue Stats
265W - 54L
1,851 Elo+
Party 2
Loki
Loki
reder-_-ghost986
Loki
Level 140
God Stats
5W - 5L
1,573 SR
Queue Stats
162W - 81L
1,573 Elo+
Party 2
Hou Yi
Hou Yi
tuetano123
Hou Yi
Level 17
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 1L
1,308 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hun Batz
 
Hun Batz
13
0 / 4 / 0
7,559
504
4,533
13,360
6,895
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

15
1 / 4 / 2
8,436
562
2,179
8,233
2,821
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

11
1 / 2 / 1
6,782
452
4,349
13,132
10,056
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

15
3 / 0 / 2
8,260
551
5,410
9,895
3,569
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Olorun
11
1 / 4 / 2
6,664
444
4,700
8,932
2,485
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
CepedaCalvo8
Morgan Le Fay
15
4 / 2 / 1
8,760
584
6,704
7,842
2,980
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Khepri
FakeFever
Khepri
11
1 / 2 / 4
7,371
491
4,523
9,903
6,785
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

King Arthur
KakiiSevilla
King Arthur
16
4 / 0 / 0
9,469
631
9,820
9,564
9,425
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

14
2 / 1 / 2
7,985
532
4,797
8,275
2,680
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Hou Yi
tuetano123
Hou Yi
12
3 / 2 / 3
7,277
485
9,478
8,193
2,778
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
24
6
Kills
14
14
Deaths
7
7
Assists
10
Player
Kills
Deaths
Assists
KDA
L
Hun Batz
 
Hun Batz
0
4
0
0
W
Morgan Le Fay
CepedaCalvo8
Morgan Le Fay
4
2
1
2.25
W
Khepri
FakeFever
Khepri
1
2
4
1.5
W
King Arthur
KakiiSevilla
King Arthur
4
0
0
4
L
1
4
2
0.5
L
1
2
1
0.75
L
3
0
2
4
W
2
1
2
3
W
Hou Yi
tuetano123
Hou Yi
3
2
3
2.25
L
Olorun
1
4
2
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,171
Damage
35,322
53,552
Taken
43,777
25,826
Mitigated
24,648
20,888
Healing
8,659
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hun Batz
 
Hun Batz
4,533
491
0
3,662
13,360
6,895
0
0
13,360
0
48,789
W
Morgan Le Fay
CepedaCalvo8
Morgan Le Fay
6,704
389
0
946
7,842
2,980
0
1,889
5,953
66,402
0
W
Khepri
FakeFever
Khepri
4,523
402
309
3,286
9,903
6,785
29
2,665
7,238
23,783
0
W
King Arthur
KakiiSevilla
King Arthur
9,820
1,611
0
1,250
9,564
9,425
0
0
9,564
0
60,416
L
2,179
196
141
2,066
8,233
2,821
0
4,460
3,773
63,012
0
L
4,349
2,469
863
5,476
13,132
10,056
115
3,064
10,068
0
29,222
L
5,410
1,685
0
4,596
9,895
3,569
0
1,288
8,607
0
50,462
W
4,797
1,057
0
432
8,275
2,680
0
290
7,985
0
57,056
W
Hou Yi
tuetano123
Hou Yi
9,478
4,855
0
2,436
8,193
2,778
837
2,035
6,158
0
46,280
L
Olorun
4,700
2,305
1,036
3,048
8,932
2,485
799
2,415
6,517
36,816
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,701
Gold Earned
40,862
433
Minions Killed
453
0
Camps Cleared
0
1,536,773
Distance Traveled
1,548,237
13
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hun Batz
7,559
504
103
7
0
307,413
1
W
Morgan Le Fay
8,760
584
111
7
0
292,962
4
W
Khepri
7,371
491
30
2
0
304,148
7
W
King Arthur
9,469
631
130
9
0
324,080
4
L
Ra
8,436
562
133
9
0
314,332
7
L
Horus
6,782
452
31
2
0
312,515
3
L
Loki
8,260
551
93
6
0
349,775
2
W
Loki
7,985
532
96
6
0
361,761
0
W
Hou Yi
7,277
485
86
6
0
265,286
1
L
Olorun
6,664
444
73
5
0
252,738
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role