Player Matchup

Mercury
Mercury
Akiitsuki
Mercury
Level 146
God Stats
4W - 2L
1,500 SR
Queue Stats
189W - 200L
1,571 Elo+
Party 2
Yemoja
Yemoja
Megaknight7542
Yemoja
Level 147
God Stats
10W - 10L
1,526 SR
Queue Stats
409W - 368L
1,549 Elo+
Solo
Erlang Shen
Erlang Shen
TheOnlyMadara
Erlang Shen
Level 150
God Stats
1W - 1L
1,821 SR
Queue Stats
321W - 324L
1,551 Elo+
Party 2
Osiris
Osiris
The_Chesse_God
Osiris
Level 127
God Stats
0W - 1L
1,500 SR
Queue Stats
251W - 264L
1,594 Elo+
Solo
Thoth
Thoth
fwph_bub
Thoth
Level 134
God Stats
3W - 4L
1,502 SR
Queue Stats
153W - 107L
1,687 Elo+
Solo
Team Averages
Level 141
1,570 SR
1,591 Elo+

VS

Team Averages
Level 147
1,564 SR
1,613 Elo+
Freya
Freya
Angie bimbu
Freya
Level 160
God Stats
6W - 8L
1,393 SR
Queue Stats
350W - 330L
1,619 Elo+
Solo
Yu Huang
Yu Huang
ELITE-JQ
Yu Huang
Level 160
God Stats
2W - 3L
1,571 SR
Queue Stats
84W - 70L
1,597 Elo+
Party 1
Kuzenbo
Kuzenbo
SCA-DOUCH
Kuzenbo
Level 135
God Stats
3W - 1L
1,726 SR
Queue Stats
147W - 123L
1,694 Elo+
Party 1
Cu Chulainn
Cu Chulainn
SlideItInSlow
Cu Chulainn
Level 160
God Stats
2W - 0L
1,500 SR
Queue Stats
107W - 74L
1,533 Elo+
Party 1
Chaac
Chaac
xxLimePledge
Chaac
Level 120
God Stats
11W - 5L
1,630 SR
Queue Stats
343W - 308L
1,623 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
Akiitsuki
Mercury
20
7 / 8 / 9
15,508
554
23,199
27,648
12,239
Protector of the Jungle

Protector of the Jungle

+50
Physical Power
+70
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - While in the jungle you gain 15% Power and 7% Protections.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Heavy Mace

Heavy Mace

+30
Physical Power

17
2 / 6 / 16
12,777
456
16,216
28,523
40,549
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Erlang Shen
TheOnlyMadara
Erlang Shen
19
9 / 10 / 5
13,235
473
21,030
36,249
32,915
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

18
1 / 10 / 7
11,836
423
13,615
32,107
40,566
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Thoth
fwph_bub
Thoth
20
8 / 7 / 8
13,414
479
16,876
17,212
6,660
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
15 / 6 / 3
16,964
606
30,478
32,295
16,167
Protector of the Jungle

Protector of the Jungle

+50
Physical Power
+70
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - While in the jungle you gain 15% Power and 7% Protections.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Yu Huang
ELITE-JQ
Yu Huang
20
2 / 6 / 9
13,961
499
15,613
14,874
5,652
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Kuzenbo
SCA-DOUCH
Kuzenbo
20
2 / 6 / 21
14,288
510
13,905
25,825
47,960
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Cu Chulainn
SlideItInSlow
Cu Chulainn
20
6 / 6 / 15
14,949
534
23,517
29,121
36,428
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

20
16 / 3 / 9
16,948
605
26,153
27,608
27,955
Protector of the Jungle

Protector of the Jungle

+50
Physical Power
+70
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - While in the jungle you gain 15% Power and 7% Protections.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Match Insights

Player Kills, Deaths, and Assists

72
Kill Participation
98
27
Kills
41
41
Deaths
27
45
Assists
57
Player
Kills
Deaths
Assists
KDA
L
Mercury
Akiitsuki
Mercury
7
8
9
1.44
W
15
6
3
2.75
W
Yu Huang
ELITE-JQ
Yu Huang
2
6
9
1.08
L
2
6
16
1.67
W
Kuzenbo
SCA-DOUCH
Kuzenbo
2
6
21
2.08
W
Cu Chulainn
SlideItInSlow
Cu Chulainn
6
6
15
2.25
L
Erlang Shen
TheOnlyMadara
Erlang Shen
9
10
5
1.15
L
1
10
7
0.45
L
Thoth
fwph_bub
Thoth
8
7
8
1.71
W
16
3
9
6.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

90,936
Damage
109,666
141,739
Taken
129,723
132,929
Mitigated
134,162
37,509
Healing
41,373
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Mercury
Akiitsuki
Mercury
23,199
16,183
0
7,286
27,648
12,239
3,394
18,777
8,871
0
126,897
W
30,478
11,684
0
20,528
32,295
16,167
2,020
7,196
25,099
136,076
0
W
Yu Huang
ELITE-JQ
Yu Huang
15,613
485
0
1,481
14,874
5,652
2,941
5,879
8,995
104,689
0
L
16,216
3,511
6,107
3,667
28,523
40,549
0
16,510
12,013
43,393
5,474
W
Kuzenbo
SCA-DOUCH
Kuzenbo
13,905
4,870
0
4,247
25,825
47,960
924
8,919
16,906
34,488
3,607
W
Cu Chulainn
SlideItInSlow
Cu Chulainn
23,517
3,678
0
2,100
29,121
36,428
30
5,919
23,202
7,707
73,611
L
Erlang Shen
TheOnlyMadara
Erlang Shen
21,030
10,854
0
10,378
36,249
32,915
48
11,885
24,364
0
79,902
L
13,615
4,380
0
7,922
32,107
40,566
39
10,298
21,809
522
72,962
L
Thoth
fwph_bub
Thoth
16,876
167
0
2,149
17,212
6,660
256
5,389
11,823
76,718
0
W
26,153
5,411
0
13,017
27,608
27,955
1,251
7,344
20,264
0
139,733

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

66,770
Gold Earned
77,110
631
Minions Killed
628
0
Camps Cleared
0
2,419,797
Distance Traveled
2,583,886
23
Wards Purchased
24
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Mercury
15,508
554
193
7
0
539,223
1
W
Freya
16,964
606
149
5
0
483,597
8
W
Yu Huang
13,961
499
165
6
0
497,184
5
L
Yemoja
12,777
456
60
2
0
459,260
11
W
Kuzenbo
14,288
510
36
1
0
516,340
2
W
Cu Chulainn
14,949
534
103
4
0
498,483
5
L
Erlang Shen
13,235
473
112
4
0
486,893
0
L
Osiris
11,836
423
141
5
0
448,268
4
L
Thoth
13,414
479
125
4
0
486,153
7
W
Chaac
16,948
605
175
6
0
588,282
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role