Player Matchup

Cerberus
Cerberus
Apsallara
Cerberus
Level 23
God Stats
1W - 0L
1,699 SR
Queue Stats
4W - 20L
1,191 Elo+
Party 1
Charybdis
Charybdis
Shiippou
Charybdis
Level 29
God Stats
1W - 1L
1,594 SR
Queue Stats
4W - 22L
1,136 Elo+
Party 1
Sol
Sol
TheNariel
Sol
Level 82
God Stats
2W - 1L
1,500 SR
Queue Stats
7W - 22L
1,265 Elo+
Party 1
Team Averages
Level 45
1,598 SR
1,197 Elo+

VS

Team Averages
Level 74
1,423 SR
1,295 Elo+
Artemis
Artemis
CdCora
Artemis
Level 86
God Stats
14W - 25L
1,459 SR
Queue Stats
41W - 112L
1,255 Elo+
Party 2
Tyr
Tyr
IngrownToes
Tyr
Level 69
God Stats
2W - 5L
1,568 SR
Queue Stats
34W - 46L
1,579 Elo+
Solo
Tiamat
Tiamat
ttpp2233
Tiamat
Level 68
God Stats
0W - 1L
1,243 SR
Queue Stats
2W - 34L
1,049 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
Apsallara
Cerberus
15
0 / 5 / 9
11,337
667
5,783
22,292
19,243
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Charybdis
Shiippou
Charybdis
18
9 / 4 / 3
12,720
748
18,407
13,928
6,155
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

17
3 / 4 / 9
12,013
707
17,620
15,282
7,169
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
CdCora
Artemis
16
3 / 4 / 7
11,290
664
18,329
12,386
4,005
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

16
9 / 1 / 3
13,018
766
15,406
19,170
26,499
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Tiamat
ttpp2233
Tiamat
13
0 / 7 / 9
10,096
594
8,925
18,082
8,048
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
31
12
Kills
12
13
Deaths
12
21
Assists
19
Player
Kills
Deaths
Assists
KDA
W
Cerberus
Apsallara
Cerberus
0
5
9
0.9
L
Artemis
CdCora
Artemis
3
4
7
1.63
L
9
1
3
10.5
W
Charybdis
Shiippou
Charybdis
9
4
3
2.63
W
3
4
9
1.88
L
Tiamat
ttpp2233
Tiamat
0
7
9
0.64

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,810
Damage
42,660
51,502
Taken
49,638
32,567
Mitigated
38,552
16,769
Healing
13,558
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cerberus
Apsallara
Cerberus
5,783
266
708
5,136
22,292
19,243
0
3,086
19,206
17,613
0
L
Artemis
CdCora
Artemis
18,329
7,349
0
1,091
12,386
4,005
0
5,561
6,825
0
48,746
L
15,406
2,323
0
9,112
19,170
26,499
21
10,071
9,099
0
38,999
W
Charybdis
Shiippou
Charybdis
18,407
6,931
506
3,649
13,928
6,155
1,604
3,626
10,302
0
66,888
W
17,620
5,229
36
6,734
15,282
7,169
1,351
2,717
12,565
50,814
4,732
L
Tiamat
ttpp2233
Tiamat
8,925
383
30
3,325
18,082
8,048
0
7,188
10,894
35,833
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,070
Gold Earned
34,404
207
Minions Killed
160
8
Camps Cleared
6
883,733
Distance Traveled
893,898
10
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cerberus
11,337
667
44
3
0
307,681
1
L
Artemis
11,290
664
74
4
0
281,024
4
L
Tyr
13,018
766
37
2
5
339,394
2
W
Charybdis
12,720
748
94
6
4
294,312
4
W
Sol
12,013
707
69
4
4
281,740
5
L
Tiamat
10,096
594
49
3
1
273,480
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role