Player Matchup

Khepri
Khepri
BrandonAFerreira
Khepri
Level 120
God Stats
50W - 32L
1,571 SR
Queue Stats
245W - 239L
1,500 Elo+
Solo
Bakasura
Bakasura
IMGreedie-
Bakasura
Level 107
God Stats
27W - 15L
1,556 SR
Queue Stats
156W - 154L
1,411 Elo+
Solo
Agni
Agni
Mrlin27
Agni
Level 114
God Stats
21W - 9L
1,751 SR
Queue Stats
173W - 190L
1,461 Elo+
Solo
King Arthur
King Arthur
Terrorbirb
King Arthur
Level 49
God Stats
4W - 1L
1,848 SR
Queue Stats
78W - 73L
1,502 Elo+
Solo
Apollo
Apollo
moonchild_milo
Apollo
Level 147
God Stats
9W - 4L
1,644 SR
Queue Stats
326W - 324L
1,525 Elo+
Solo
Team Averages
Level 107
1,674 SR
1,480 Elo+

VS

Team Averages
Level 99
1,575 SR
1,415 Elo+
Ne Zha
Ne Zha
BDM2405
Ne Zha
Level 106
God Stats
2W - 3L
1,459 SR
Queue Stats
130W - 123L
1,174 Elo+
Solo
Olorun
Olorun
Darth_Baine77
Olorun
Level 106
God Stats
10W - 8L
1,644 SR
Queue Stats
215W - 228L
1,449 Elo+
Solo
Danzaburou
Danzaburou
Smite-Dogma
Danzaburou
Level 47
God Stats
17W - 13L
1,623 SR
Queue Stats
37W - 33L
1,515 Elo+
Solo
Horus
Horus
SporadicEmporer
Horus
Level 127
God Stats
15W - 11L
1,583 SR
Queue Stats
225W - 289L
1,469 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
immortalls96
Morgan Le Fay
Level 109
God Stats
8W - 7L
1,569 SR
Queue Stats
118W - 130L
1,469 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
0 / 0 / 14
10,154
508
3,829
10,359
9,042
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Bakasura
IMGreedie-
Bakasura
20
9 / 1 / 5
13,147
657
13,544
16,480
8,569
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Agni
Mrlin27
Agni
18
8 / 3 / 4
11,510
576
18,531
13,394
5,487
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

King Arthur
Terrorbirb
King Arthur
16
1 / 4 / 3
10,566
528
13,383
27,090
22,262
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

20
4 / 0 / 5
12,504
625
8,883
11,747
4,970
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ne Zha
BDM2405
Ne Zha
18
1 / 2 / 3
10,277
514
8,956
16,297
5,600
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

16
0 / 4 / 0
9,433
472
7,984
13,745
4,936
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Danzaburou
Smite-Dogma
Danzaburou
15
1 / 6 / 1
8,884
444
10,041
17,278
4,545
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

14
3 / 4 / 1
9,370
469
15,813
22,202
19,713
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Morgan Le Fay
immortalls96
Morgan Le Fay
14
2 / 6 / 0
9,128
456
8,682
11,668
3,097
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Match Insights

Player Kills, Deaths, and Assists

53
Kill Participation
12
22
Kills
7
8
Deaths
22
31
Assists
5
Player
Kills
Deaths
Assists
KDA
L
Ne Zha
BDM2405
Ne Zha
1
2
3
1.25
W
0
0
14
7
L
0
4
0
0
W
Bakasura
IMGreedie-
Bakasura
9
1
5
11.5
W
Agni
Mrlin27
Agni
8
3
4
3.33
L
Danzaburou
Smite-Dogma
Danzaburou
1
6
1
0.25
L
3
4
1
0.88
W
King Arthur
Terrorbirb
King Arthur
1
4
3
0.63
L
Morgan Le Fay
immortalls96
Morgan Le Fay
2
6
0
0.33
W
4
0
5
6.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

58,170
Damage
51,476
79,070
Taken
81,190
50,330
Mitigated
37,891
27,587
Healing
26,345
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ne Zha
BDM2405
Ne Zha
8,956
2,573
0
4,017
16,297
5,600
0
3,546
12,470
0
91,659
W
3,829
302
3,666
2,864
10,359
9,042
473
2,593
7,766
20,096
0
L
7,984
3,209
446
6,330
13,745
4,936
1,322
1,792
11,508
62,343
6,790
W
Bakasura
IMGreedie-
Bakasura
13,544
9,023
0
4,779
16,480
8,569
450
3,825
12,655
0
114,509
W
Agni
Mrlin27
Agni
18,531
672
0
2,378
13,394
5,487
1,170
5,833
7,561
74,835
0
L
Danzaburou
Smite-Dogma
Danzaburou
10,041
2,842
0
4,567
17,278
4,545
1,208
6,221
10,385
0
56,315
L
15,813
6,171
720
9,298
22,202
19,713
0
2,346
19,382
0
56,204
W
King Arthur
Terrorbirb
King Arthur
13,383
1,674
0
8,593
27,090
22,262
0
566
26,524
233
67,485
L
Morgan Le Fay
immortalls96
Morgan Le Fay
8,682
526
0
967
11,668
3,097
0
7,862
3,163
55,957
0
W
8,883
3,528
0
5,307
11,747
4,970
3,478
2,706
9,041
0
110,988

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

57,881
Gold Earned
47,092
690
Minions Killed
584
0
Camps Cleared
0
2,099,056
Distance Traveled
1,857,190
28
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ne Zha
10,277
514
151
8
0
435,986
1
W
Khepri
10,154
508
21
1
0
409,533
12
L
Olorun
9,433
472
135
7
0
347,040
4
W
Bakasura
13,147
657
204
10
0
531,840
0
W
Agni
11,510
576
128
6
0
402,277
0
L
Danzaburou
8,884
444
94
5
0
350,246
3
L
Horus
9,370
469
100
5
0
350,629
2
W
King Arthur
10,566
528
127
6
0
358,016
6
L
Morgan Le Fay
9,128
456
104
5
0
373,289
3
W
Apollo
12,504
625
210
11
0
397,390
10

Distance Traveled

Minion Kills by Role

Gold Earned by Role