Player Matchup

Chiron
Chiron
Canaries
Chiron
Level 82
God Stats
0W - 2L
1,340 SR
Queue Stats
12W - 14L
1,433 Elo+
Party 1
Nemesis
Nemesis
HlwLictral
Nemesis
Level 8
God Stats
1W - 3L
1,557 SR
Queue Stats
2W - 5L
1,443 Elo+
Solo
Kuzenbo
Kuzenbo
SpookWiz29
Kuzenbo
Level 45
God Stats
0W - 1L
1,174 SR
Queue Stats
12W - 16L
1,404 Elo+
Party 1
Discordia
Discordia
Unintuitive
Discordia
Level 39
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 1L
1,725 Elo+
Party 1
Neith
Neith
Wartank1406
Neith
Level 29
God Stats
0W - 1L
1,998 SR
Queue Stats
1W - 1L
1,725 Elo+
Party 1
Team Averages
Level 41
1,514 SR
1,546 Elo+

VS

Team Averages
Level 81
1,460 SR
1,463 Elo+
Amaterasu
Amaterasu
Big_Bad_Joe_44
Amaterasu
Level 48
God Stats
22W - 18L
1,497 SR
Queue Stats
371W - 423L
1,495 Elo+
Party 2
Yu Huang
Yu Huang
CONNOROG-2000
Yu Huang
Level 122
God Stats
14W - 29L
1,369 SR
Queue Stats
380W - 431L
1,491 Elo+
Party 2
Cthulhu
Cthulhu
Meppu6851
Cthulhu
Level 17
God Stats
5W - 4L
1,390 SR
Queue Stats
14W - 25L
1,260 Elo+
Solo
Hachiman
Hachiman
MisterRamsay
Hachiman
Level 132
God Stats
2W - 0L
1,732 SR
Queue Stats
50W - 45L
1,544 Elo+
Solo
Zhong Kui
Zhong Kui
Noktich
Zhong Kui
Level 85
God Stats
11W - 13L
1,310 SR
Queue Stats
248W - 256L
1,525 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chiron
Canaries
Chiron
13
2 / 9 / 2
7,763
706
6,310
11,284
3,938
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Nemesis
HlwLictral
Nemesis
15
2 / 3 / 2
8,591
781
5,340
11,734
6,060
OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Kuzenbo
SpookWiz29
Kuzenbo
13
0 / 3 / 3
7,375
670
3,388
10,582
11,368
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Discordia
Unintuitive
Discordia
13
1 / 4 / 2
7,075
643
5,268
5,753
1,910
Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

14
1 / 2 / 3
7,289
663
4,326
6,275
2,181
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Amaterasu
Big_Bad_Joe_44
Amaterasu
15
2 / 0 / 9
8,980
816
4,218
10,147
7,693
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Yu Huang
CONNOROG-2000
Yu Huang
16
6 / 0 / 6
9,011
819
8,777
3,294
1,204
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Cthulhu
Meppu6851
Cthulhu
14
0 / 2 / 8
7,658
696
3,051
8,594
5,886
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Amulet of Silence

Amulet of Silence

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - Gain a stack each time an enemy within 55 units casts an ability. At 3 stacks, your next basic attack against an enemy god will silence them for 1.5s. This effect can only occur every 8s.

Talisman

Talisman

+75
Health
+15
Magical Protection

Hachiman
MisterRamsay
Hachiman
17
10 / 2 / 3
9,987
908
15,139
8,221
2,872
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Zhong Kui
Noktich
Zhong Kui
15
3 / 2 / 5
8,306
755
7,343
6,865
5,447
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
52
6
Kills
21
21
Deaths
6
12
Assists
31
Player
Kills
Deaths
Assists
KDA
W
Amaterasu
Big_Bad_Joe_44
Amaterasu
2
0
9
6.5
W
Yu Huang
CONNOROG-2000
Yu Huang
6
0
6
9
L
Chiron
Canaries
Chiron
2
9
2
0.33
L
Nemesis
HlwLictral
Nemesis
2
3
2
1
W
Cthulhu
Meppu6851
Cthulhu
0
2
8
2
W
Hachiman
MisterRamsay
Hachiman
10
2
3
5.75
W
Zhong Kui
Noktich
Zhong Kui
3
2
5
2.75
L
Kuzenbo
SpookWiz29
Kuzenbo
0
3
3
0.5
L
Discordia
Unintuitive
Discordia
1
4
2
0.5
L
1
2
3
1.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,632
Damage
38,528
45,628
Taken
37,121
25,457
Mitigated
23,102
7,422
Healing
11,007
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Amaterasu
Big_Bad_Joe_44
Amaterasu
4,218
768
1,656
5,547
10,147
7,693
1,091
2,941
7,206
0
19,450
W
Yu Huang
CONNOROG-2000
Yu Huang
8,777
395
0
736
3,294
1,204
1,307
800
2,494
37,385
0
L
Chiron
Canaries
Chiron
6,310
1,631
417
1,079
11,284
3,938
1,664
6,141
5,024
0
15,952
L
Nemesis
HlwLictral
Nemesis
5,340
2,017
348
2,453
11,734
6,060
0
2,536
9,163
0
25,165
W
Cthulhu
Meppu6851
Cthulhu
3,051
250
562
1,361
8,594
5,886
62
2,451
6,143
10,535
0
W
Hachiman
MisterRamsay
Hachiman
15,139
9,457
0
500
8,221
2,872
3,911
984
7,237
0
42,624
W
Zhong Kui
Noktich
Zhong Kui
7,343
1,863
0
645
6,865
5,447
1,677
1,480
5,385
19,808
2,584
L
Kuzenbo
SpookWiz29
Kuzenbo
3,388
1,287
0
1,030
10,582
11,368
0
3,906
6,527
9,569
0
L
Discordia
Unintuitive
Discordia
5,268
180
0
0
5,753
1,910
0
2,333
3,420
14,886
0
L
4,326
960
0
2,095
6,275
2,181
47
3,114
3,017
0
16,796

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,093
Gold Earned
43,942
131
Minions Killed
219
0
Camps Cleared
0
1,008,201
Distance Traveled
1,121,282
2
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Amaterasu
8,980
816
19
2
0
244,879
2
W
Yu Huang
9,011
819
56
5
0
220,817
0
L
Chiron
7,763
706
21
2
0
176,824
0
L
Nemesis
8,591
781
49
4
0
216,459
0
W
Cthulhu
7,658
696
24
2
0
237,013
0
W
Hachiman
9,987
908
71
6
0
209,068
0
W
Zhong Kui
8,306
755
49
4
0
209,505
0
L
Kuzenbo
7,375
670
3
0
0
233,596
0
L
Discordia
7,075
643
31
3
0
184,281
1
L
Neith
7,289
663
27
2
0
197,041
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role