Player Matchup

Jing Wei
Jing Wei
HerWeirdSchnaufi
Jing Wei
Level 67
God Stats
15W - 18L
1,419 SR
Queue Stats
148W - 199L
1,346 Elo+
Party 3
Arachne
Arachne
Sireratrix
Arachne
Level 35
God Stats
76W - 54L
1,597 SR
Queue Stats
198W - 207L
1,405 Elo+
Party 1
Sobek
Sobek
Terror_SniPer_24
Sobek
Level 98
God Stats
4W - 1L
1,829 SR
Queue Stats
112W - 143L
1,348 Elo+
Party 3
Gilgamesh
Gilgamesh
localeo1202
Gilgamesh
Level 27
God Stats
4W - 3L
1,282 SR
Queue Stats
122W - 144L
1,364 Elo+
Party 1
Ra
Ra
menso70
Ra
Level 48
God Stats
5W - 2L
1,613 SR
Queue Stats
193W - 229L
1,392 Elo+
Party 1
Team Averages
Level 55
1,548 SR
1,371 Elo+

VS

Team Averages
Level 53
1,592 SR
1,617 Elo+
Kukulkan
Kukulkan
Cambrillians
Kukulkan
Level 37
God Stats
5W - 8L
1,383 SR
Queue Stats
26W - 59L
1,236 Elo+
Solo
Poseidon
Poseidon
Dinotube7199
Poseidon
Level 25
God Stats
2W - 0L
1,682 SR
Queue Stats
46W - 9L
1,785 Elo+
Party 2
Skadi
Skadi
IQ OF A DODO
Skadi
Level 28
God Stats
1W - 0L
1,500 SR
Queue Stats
90W - 23L
1,764 Elo+
Party 2
Geb
Geb
Pasta Sauce6557
Geb
Level 16
God Stats
1W - 0L
1,724 SR
Queue Stats
20W - 7L
1,663 Elo+
Party 2
Arachne
Arachne
WelshOmelette
Arachne
Level 160
God Stats
8W - 4L
1,669 SR
Queue Stats
138W - 112L
1,635 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
8
0 / 1 / 0
4,910
491
3,377
4,908
1,373
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Arachne
Sireratrix
Arachne
8
1 / 5 / 1
5,017
502
3,768
8,373
2,257
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

7
0 / 3 / 0
4,696
470
2,675
8,561
4,241
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Gilgamesh
localeo1202
Gilgamesh
10
1 / 5 / 1
5,497
550
2,769
8,694
4,578
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

10
1 / 5 / 0
5,729
573
2,488
6,692
2,037
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
Cambrillians
Kukulkan
10
2 / 1 / 0
5,696
570
2,848
2,667
784
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Poseidon
Dinotube7199
Poseidon
13
5 / 0 / 1
7,127
713
5,940
5,697
1,695
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

13
6 / 2 / 1
7,395
740
6,825
7,196
2,535
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

9
0 / 0 / 5
5,591
559
4,847
6,211
3,507
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Arachne
11
6 / 0 / 0
6,592
659
2,641
6,445
2,318
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
26
3
Kills
19
19
Deaths
3
2
Assists
7
Player
Kills
Deaths
Assists
KDA
W
Kukulkan
Cambrillians
Kukulkan
2
1
0
2
W
Poseidon
Dinotube7199
Poseidon
5
0
1
5.5
L
0
1
0
0
W
6
2
1
3.25
W
0
0
5
2.5
L
Arachne
Sireratrix
Arachne
1
5
1
0.3
L
0
3
0
0
W
Arachne
6
0
0
6
L
Gilgamesh
localeo1202
Gilgamesh
1
5
1
0.3
L
1
5
0
0.2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,077
Damage
23,101
37,228
Taken
28,216
14,486
Mitigated
10,839
7,596
Healing
8,532
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Kukulkan
Cambrillians
Kukulkan
2,848
0
0
349
2,667
784
279
679
1,948
26,107
0
W
Poseidon
Dinotube7199
Poseidon
5,940
1,631
95
2,669
5,697
1,695
688
942
4,755
52,690
0
L
3,377
2,677
0
375
4,908
1,373
0
2,220
2,688
0
27,086
W
6,825
3,618
0
1,473
7,196
2,535
799
320
6,836
0
51,018
W
4,847
707
177
1,744
6,211
3,507
156
2,522
3,605
12,811
0
L
Arachne
Sireratrix
Arachne
3,768
2,731
0
1,055
8,373
2,257
0
3,181
5,192
0
19,562
L
2,675
383
159
2,496
8,561
4,241
0
5,167
3,394
10,182
0
W
Arachne
2,641
1,325
0
2,025
6,445
2,318
0
488
5,909
0
33,200
L
Gilgamesh
localeo1202
Gilgamesh
2,769
891
0
1,572
8,694
4,578
0
0
8,694
0
23,556
L
2,488
379
217
1,722
6,692
2,037
0
3,067
3,625
24,280
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,849
Gold Earned
32,401
206
Minions Killed
354
0
Camps Cleared
0
1,013,626
Distance Traveled
1,067,503
4
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Kukulkan
5,696
570
61
6
0
213,036
2
W
Poseidon
7,127
713
104
10
0
198,623
2
L
Jing Wei
4,910
491
59
6
0
194,631
1
W
Skadi
7,395
740
102
10
0
194,329
0
W
Geb
5,591
559
22
2
0
200,153
4
L
Arachne
5,017
502
35
4
0
220,819
0
L
Sobek
4,696
470
12
1
0
207,878
0
W
Arachne
6,592
659
65
7
0
261,362
0
L
Gilgamesh
5,497
550
36
4
0
196,982
3
L
Ra
5,729
573
64
6
0
193,316
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role