Player Matchup

Jormungandr
Jormungandr
Gold IV
AlBeano
Jormungandr
Gold IV
Level 129
God Stats
1W - 0L
1,500 SR
Queue Stats
145W - 136L
1,386 MMR
Solo
Bacchus
Bacchus
Gold IV
BanShan
Bacchus
Gold IV
Level 145
God Stats
210W - 187L
1,538 SR
Queue Stats
465W - 465L
1,379 MMR
Solo
Chernobog
Chernobog
Silver III
HyperLegend20
Chernobog
Silver III
Level 61
God Stats
3W - 1L
1,579 SR
Queue Stats
5W - 5L
1,404 MMR
Party 2
The Morrigan
The Morrigan
Silver II
MagicGamer11
The Morrigan
Silver II
Level 50
God Stats
2W - 3L
1,765 SR
Queue Stats
63W - 73L
1,391 MMR
Solo
Kali
Kali
Gold V
MapleMasterXD
Kali
Gold V
Level 124
God Stats
3W - 3L
1,491 SR
Queue Stats
17W - 14L
1,570 MMR
Party 2
Team Averages
Silver I
Silver I
Average Tier
Level 102
1,575 SR
1,426 MMR

VS

Team Averages
Silver III
Silver III
Average Tier
Level 95
1,507 SR
1,428 MMR
Skadi
Skadi
Silver I
Horomi999
Skadi
Silver I
Level 109
God Stats
36W - 38L
1,499 SR
Queue Stats
342W - 353L
1,274 MMR
Party 1
Yemoja
Yemoja
Bronze III
Kenooby
Yemoja
Bronze III
Level 38
God Stats
0W - 1L
1,276 SR
Queue Stats
4W - 6L
1,450 MMR
Solo
Hercules
Hercules
Gold II
Makvell
Hercules
Gold II
Level 152
God Stats
11W - 12L
1,630 SR
Queue Stats
376W - 378L
1,588 MMR
Party 1
Agni
Agni
Gold IV
Mo0ks
Agni
Gold IV
Level 88
God Stats
39W - 35L
1,600 SR
Queue Stats
217W - 219L
1,371 MMR
Solo
Camazotz
Camazotz
Bronze V
MokasPT1976
Camazotz
Bronze V
Level 88
God Stats
0W - 1L
1,531 SR
Queue Stats
3W - 8L
1,455 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
AlBeano
Jormungandr
11
0 / 0 / 0
6,831
683
4,332
4,459
4,490
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Bacchus
BanShan
Bacchus
10
1 / 0 / 5
6,534
653
4,058
5,377
3,849
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Chernobog
HyperLegend20
Chernobog
11
2 / 1 / 4
6,521
652
3,666
3,819
1,142
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

The Morrigan
MagicGamer11
The Morrigan
11
2 / 0 / 1
6,225
623
1,659
3,254
948
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

10
3 / 1 / 4
6,167
617
5,293
8,037
2,960
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Bans
ShivaCliodhnaHorusArachne

VS

Bans
GilgameshMedusaYmirZeus
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Skadi
Horomi999
Skadi
9
0 / 4 / 1
5,158
516
1,694
6,150
1,385
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Mace

Mace

+10
Physical Power

Yemoja
Kenooby
Yemoja
9
1 / 2 / 1
5,353
535
2,068
8,156
2,983
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Hercules
Makvell
Hercules
11
0 / 0 / 0
6,147
615
3,120
8,078
4,116
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Agni
Mo0ks
Agni
10
0 / 1 / 0
5,530
553
2,650
3,313
971
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Camazotz
MokasPT1976
Camazotz
9
1 / 1 / 1
5,312
531
2,437
5,064
1,364
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
5
8
Kills
2
2
Deaths
8
14
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Jormungandr
AlBeano
Jormungandr
0
0
0
0
W
Bacchus
BanShan
Bacchus
1
0
5
3.5
L
Skadi
Horomi999
Skadi
0
4
1
0.13
W
Chernobog
HyperLegend20
Chernobog
2
1
4
4
L
Yemoja
Kenooby
Yemoja
1
2
1
0.75
W
The Morrigan
MagicGamer11
The Morrigan
2
0
1
2.5
L
Hercules
Makvell
Hercules
0
0
0
0
W
3
1
4
5
L
Agni
Mo0ks
Agni
0
1
0
0
L
Camazotz
MokasPT1976
Camazotz
1
1
1
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,008
Damage
11,969
24,946
Taken
30,761
13,389
Mitigated
10,819
6,710
Healing
8,321
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Jormungandr
AlBeano
Jormungandr
4,332
2,418
0
625
4,459
4,490
0
0
4,459
43,467
0
W
Bacchus
BanShan
Bacchus
4,058
508
0
1,659
5,377
3,849
0
1,481
3,896
16,455
6,458
L
Skadi
Horomi999
Skadi
1,694
441
0
475
6,150
1,385
0
918
5,232
0
30,385
W
Chernobog
HyperLegend20
Chernobog
3,666
2,217
0
1,593
3,819
1,142
728
829
2,990
0
38,306
L
Yemoja
Kenooby
Yemoja
2,068
357
385
2,670
8,156
2,983
125
1,829
6,327
13,884
0
W
The Morrigan
MagicGamer11
The Morrigan
1,659
135
0
668
3,254
948
114
1,271
1,983
33,826
986
L
Hercules
Makvell
Hercules
3,120
764
0
2,176
8,078
4,116
0
4,180
3,898
0
37,758
W
5,293
2,894
0
2,165
8,037
2,960
0
1,137
6,900
0
35,056
L
Agni
Mo0ks
Agni
2,650
38
0
921
3,313
971
0
1,001
2,280
37,946
0
L
Camazotz
MokasPT1976
Camazotz
2,437
703
0
1,694
5,064
1,364
0
1,092
3,908
0
25,853

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,278
Gold Earned
27,500
358
Minions Killed
339
0
Camps Cleared
0
1,046,985
Distance Traveled
975,614
16
Wards Purchased
17
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Jormungandr
6,831
683
99
10
0
170,075
3
W
Bacchus
6,534
653
29
3
0
236,715
3
L
Skadi
5,158
516
68
7
0
181,011
3
W
Chernobog
6,521
652
77
8
0
193,372
4
L
Yemoja
5,353
535
23
2
0
182,129
3
W
The Morrigan
6,225
623
93
9
0
222,180
2
L
Hercules
6,147
615
113
11
0
213,572
5
W
Kali
6,167
617
60
6
0
224,643
4
L
Agni
5,530
553
80
8
0
222,861
4
L
Camazotz
5,312
531
55
6
0
176,041
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role