Player Matchup

Thanatos
Thanatos
 
Thanatos
Level 82
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Erlang Shen
Erlang Shen
BloodSuckerRT
Erlang Shen
Level 58
God Stats
15W - 17L
1,570 SR
Queue Stats
208W - 144L
1,556 Elo+
Party 1
Nu Wa
Nu Wa
Spiraloom
Nu Wa
Level 126
God Stats
182W - 201L
1,400 SR
Queue Stats
356W - 382L
1,350 Elo+
Solo
Neith
Neith
SquizyMan
Neith
Level 108
God Stats
7W - 6L
1,487 SR
Queue Stats
118W - 67L
1,576 Elo+
Party 1
Sobek
Sobek
TelestotheMoon
Sobek
Level 141
God Stats
28W - 27L
1,541 SR
Queue Stats
612W - 659L
1,552 Elo+
Solo
Team Averages
Level 103
1,500 SR
1,507 Elo+

VS

Team Averages
Level 106
1,471 SR
1,548 Elo+
Discordia
Discordia
 
Discordia
Level 154
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Nu Wa
Nu Wa
BigDaddy1961
Nu Wa
Level 50
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 5L
1,634 Elo+
Solo
Ganesha
Ganesha
ElBoa1197
Ganesha
Level 105
God Stats
2W - 5L
1,417 SR
Queue Stats
185W - 166L
1,542 Elo+
Solo
Charybdis
Charybdis
Intangibil
Charybdis
Level 65
God Stats
2W - 1L
1,500 SR
Queue Stats
23W - 19L
1,479 Elo+
Solo
King Arthur
King Arthur
NoLifeKingT
King Arthur
Level 157
God Stats
42W - 33L
1,438 SR
Queue Stats
341W - 331L
1,585 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
 
Thanatos
16
14 / 3 / 6
11,380
1,423
12,644
10,923
4,102
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Erlang Shen
BloodSuckerRT
Erlang Shen
15
7 / 1 / 13
10,252
1,282
11,362
13,194
11,172
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Nu Wa
Spiraloom
Nu Wa
15
0 / 4 / 10
8,527
1,066
6,088
8,151
1,909
Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Neith
SquizyMan
Neith
16
6 / 2 / 14
10,791
1,349
14,103
9,455
3,547
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

15
0 / 3 / 21
9,676
1,210
9,544
15,253
16,953
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Team 1 Tickets

269

VS

Team 2 Tickets

208

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
 
Discordia
14
7 / 5 / 2
10,393
1,299
13,969
6,904
1,797
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

14
1 / 8 / 10
8,992
1,124
12,715
11,916
3,270
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Ganesha
ElBoa1197
Ganesha
15
0 / 2 / 13
9,866
1,233
5,437
10,617
13,727
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

Charybdis
Intangibil
Charybdis
14
0 / 7 / 7
8,222
1,028
6,338
10,782
4,215
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

King Arthur
NoLifeKingT
King Arthur
14
5 / 5 / 6
9,306
1,163
12,000
16,188
21,803
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Match Insights

Player Kills, Deaths, and Assists

91
Kill Participation
51
27
Kills
13
13
Deaths
27
64
Assists
38
Player
Kills
Deaths
Assists
KDA
W
Thanatos
 
Thanatos
14
3
6
5.67
L
Discordia
 
Discordia
7
5
2
1.6
L
1
8
10
0.75
W
Erlang Shen
BloodSuckerRT
Erlang Shen
7
1
13
13.5
L
Ganesha
ElBoa1197
Ganesha
0
2
13
3.25
L
Charybdis
Intangibil
Charybdis
0
7
7
0.5
L
King Arthur
NoLifeKingT
King Arthur
5
5
6
1.6
W
Nu Wa
Spiraloom
Nu Wa
0
4
10
1.25
W
Neith
SquizyMan
Neith
6
2
14
6.5
W
0
3
21
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

53,741
Damage
50,459
56,976
Taken
56,407
37,683
Mitigated
44,812
19,313
Healing
1,593
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Thanatos
 
Thanatos
12,644
3,068
0
7,822
10,923
4,102
0
5,954
4,969
0
25,873
L
Discordia
 
Discordia
13,969
307
0
156
6,904
1,797
0
958
5,946
29,495
0
L
12,715
2,887
0
0
11,916
3,270
0
2,939
8,977
39,428
0
W
Erlang Shen
BloodSuckerRT
Erlang Shen
11,362
7,403
0
2,466
13,194
11,172
0
8,269
4,925
0
16,765
L
Ganesha
ElBoa1197
Ganesha
5,437
693
0
1,031
10,617
13,727
0
3,802
6,815
16,462
0
L
Charybdis
Intangibil
Charybdis
6,338
2,816
0
406
10,782
4,215
0
3,849
6,933
0
20,106
L
King Arthur
NoLifeKingT
King Arthur
12,000
2,237
0
0
16,188
21,803
0
4,084
12,104
0
20,604
W
Nu Wa
Spiraloom
Nu Wa
6,088
2,254
41
1,224
8,151
1,909
0
6,328
1,823
20,725
0
W
Neith
SquizyMan
Neith
14,103
7,503
0
1,240
9,455
3,547
0
4,935
4,520
0
42,564
W
9,544
577
802
5,718
15,253
16,953
0
6,635
8,618
21,843
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,626
Gold Earned
46,779
156
Minions Killed
139
6
Camps Cleared
5
829,070
Distance Traveled
772,913
4
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Thanatos
11,380
1,423
20
3
3
193,118
0
L
Discordia
10,393
1,299
29
4
2
150,383
0
L
Nu Wa
8,992
1,124
66
8
1
147,024
0
W
Erlang Shen
10,252
1,282
15
2
0
174,764
0
L
Ganesha
9,866
1,233
0
0
0
169,081
0
L
Charybdis
8,222
1,028
22
3
1
123,033
0
L
King Arthur
9,306
1,163
22
3
1
183,392
1
W
Nu Wa
8,527
1,066
32
4
2
114,035
1
W
Neith
10,791
1,349
69
9
0
163,938
2
W
Sobek
9,676
1,210
20
3
1
183,215
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role