Player Matchup

Zeus
Zeus
 
Zeus
Level 128
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Scylla
Scylla
 
Scylla
Level 48
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hera
Hera
CosmicPegasus
Hera
Level 157
God Stats
5W - 6L
1,659 SR
Queue Stats
247W - 236L
1,468 Elo+
Solo
Sun Wukong
Sun Wukong
snivy77
Sun Wukong
Level 159
God Stats
0W - 4L
1,500 SR
Queue Stats
74W - 68L
1,525 Elo+
Solo
Rama
Rama
tCazuu
Rama
Level 149
God Stats
2W - 3L
1,681 SR
Queue Stats
273W - 239L
1,547 Elo+
Solo
Team Averages
Level 128
1,568 SR
1,508 Elo+

VS

Team Averages
Level 133
1,513 SR
1,468 Elo+
Geb
Geb
 
Geb
Level 125
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Artemis
Artemis
Franklinho
Artemis
Level 109
God Stats
1W - 2L
1,573 SR
Queue Stats
57W - 52L
1,519 Elo+
Solo
Hera
Hera
Jessyca Inglit
Hera
Level 121
God Stats
1W - 1L
1,744 SR
Queue Stats
32W - 32L
1,553 Elo+
Solo
Cliodhna
Cliodhna
Pulgosa
Cliodhna
Level 160
God Stats
2W - 0L
1,500 SR
Queue Stats
15W - 22L
1,291 Elo+
Solo
Sun Wukong
Sun Wukong
ReaperzinhoBR
Sun Wukong
Level 148
God Stats
1W - 2L
1,246 SR
Queue Stats
131W - 121L
1,476 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zeus
 
Zeus
15
4 / 4 / 5
8,860
805
11,840
8,462
2,548
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Scylla
 
Scylla
13
2 / 4 / 4
7,969
724
5,919
7,744
1,591
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

14
2 / 3 / 3
8,030
730
5,261
7,465
3,446
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Magic Focus

Magic Focus

+20
Magical Power

Sun Wukong
snivy77
Sun Wukong
14
2 / 4 / 8
8,712
792
6,728
14,197
14,934
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Rama
tCazuu
Rama
14
2 / 3 / 5
8,047
732
8,191
10,337
3,163
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Geb
 
Geb
17
2 / 2 / 13
9,983
908
5,581
14,927
16,596
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Artemis
Franklinho
Artemis
13
1 / 3 / 6
8,284
753
5,978
7,595
2,974
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

15
4 / 2 / 4
9,182
835
6,512
4,594
1,705
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Cliodhna
Pulgosa
Cliodhna
17
8 / 3 / 8
10,258
933
15,591
10,134
5,113
Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Sun Wukong
ReaperzinhoBR
Sun Wukong
15
3 / 2 / 3
9,076
825
8,902
10,343
10,161
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Match Insights

Player Kills, Deaths, and Assists

37
Kill Participation
52
12
Kills
18
18
Deaths
12
25
Assists
34
Player
Kills
Deaths
Assists
KDA
L
Zeus
 
Zeus
4
4
5
1.63
L
Scylla
 
Scylla
2
4
4
1
W
Geb
 
Geb
2
2
13
4.25
L
2
3
3
1.17
W
Artemis
Franklinho
Artemis
1
3
6
1.33
W
4
2
4
3
W
Cliodhna
Pulgosa
Cliodhna
8
3
8
4
W
Sun Wukong
ReaperzinhoBR
Sun Wukong
3
2
3
2.25
L
Sun Wukong
snivy77
Sun Wukong
2
4
8
1.5
L
Rama
tCazuu
Rama
2
3
5
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,939
Damage
42,564
48,205
Taken
47,593
25,682
Mitigated
36,549
18,470
Healing
19,278
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Zeus
 
Zeus
11,840
373
2,537
2,392
8,462
2,548
120
1,658
6,804
25,201
0
L
Scylla
 
Scylla
5,919
416
878
600
7,744
1,591
681
1,156
6,588
14,018
0
W
Geb
 
Geb
5,581
111
3,102
4,543
14,927
16,596
208
7,333
7,351
12,679
0
L
5,261
1,261
1,426
1,231
7,465
3,446
566
2,115
5,350
14,294
0
W
Artemis
Franklinho
Artemis
5,978
941
2,929
1,226
7,595
2,974
1,448
3,942
3,512
0
18,346
W
6,512
1,502
141
203
4,594
1,705
1,736
2,489
1,921
19,234
0
W
Cliodhna
Pulgosa
Cliodhna
15,591
916
732
2,620
10,134
5,113
1,248
5,353
4,602
0
31,748
W
Sun Wukong
ReaperzinhoBR
Sun Wukong
8,902
1,016
1,188
2,594
10,343
10,161
341
3,094
7,187
0
23,132
L
Sun Wukong
snivy77
Sun Wukong
6,728
163
1,541
3,268
14,197
14,934
162
4,547
9,650
0
13,475
L
Rama
tCazuu
Rama
8,191
6,009
1,514
3,083
10,337
3,163
1,745
2,617
7,720
0
16,427

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,618
Gold Earned
46,783
104
Minions Killed
118
0
Camps Cleared
0
923,700
Distance Traveled
1,057,531
5
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Zeus
8,860
805
35
3
0
192,662
1
L
Scylla
7,969
724
8
1
0
182,453
0
W
Geb
9,983
908
8
1
0
232,833
1
L
Hera
8,030
730
29
3
0
159,356
3
W
Artemis
8,284
753
25
2
0
188,238
1
W
Hera
9,182
835
24
2
0
201,726
0
W
Cliodhna
10,258
933
32
3
0
222,761
0
W
Sun Wukong
9,076
825
29
3
0
211,973
0
L
Sun Wukong
8,712
792
9
1
0
212,715
0
L
Rama
8,047
732
23
2
0
176,514
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role