Player Matchup

Nox
Nox
Platinum IV
MJamie
Nox
Platinum IV
Level 124
God Stats
54W - 5L
2,031 SR
Queue Stats
104W - 18L
2,018 MMR
Party 1
Ah Muzen Cab
Ah Muzen Cab
Platinum IV
NotNinu
Ah Muzen Cab
Platinum IV
Level 69
God Stats
9W - 0L
1,933 SR
Queue Stats
35W - 2L
2,018 MMR
Party 1
Eset
Eset
Platinum V
tungpi777
Eset
Platinum V
Level 97
God Stats
12W - 1L
2,001 SR
Queue Stats
57W - 18L
1,988 MMR
Party 1
Team Averages
Platinum IV
Platinum IV
Average Tier
Level 97
1,988 SR
2,008 MMR

VS

Team Averages
Gold III
Gold III
Average Tier
Level 144
1,586 SR
1,573 MMR
Odin
Odin
Diamond IV
 
Odin
Diamond IV
Level 153
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Zeus
Zeus
Bronze V
EPICSHARKNADO
Zeus
Bronze V
Level 124
God Stats
0W - 1L
1,554 SR
Queue Stats
2W - 4L
1,468 MMR
Solo
Bacchus
Bacchus
Platinum V
wamgamer16
Bacchus
Platinum V
Level 155
God Stats
1W - 2L
1,705 SR
Queue Stats
90W - 56L
1,751 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nox
MJamie
Nox
12
4 / 0 / 7
8,388
839
3,628
7,995
7,232
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Ah Muzen Cab
NotNinu
Ah Muzen Cab
13
7 / 1 / 5
8,566
857
15,288
8,575
3,408
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Eset
11
2 / 3 / 8
7,623
762
6,748
10,116
7,791
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

Bans
AtlasShivaGebAresBastet

VS

Bans
ThothScyllaGaneshaPersephoneArtio
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Odin
 
Odin
9
1 / 4 / 1
6,401
640
5,348
11,575
5,062
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

11
1 / 5 / 3
6,962
696
6,164
8,186
2,604
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Bacchus
wamgamer16
Bacchus
10
1 / 4 / 1
6,858
686
5,468
9,473
8,194
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
8
13
Kills
3
4
Deaths
13
20
Assists
5
Player
Kills
Deaths
Assists
KDA
L
Odin
 
Odin
1
4
1
0.38
L
1
5
3
0.5
W
Nox
MJamie
Nox
4
0
7
7.5
W
Ah Muzen Cab
NotNinu
Ah Muzen Cab
7
1
5
9.5
W
Eset
2
3
8
2
L
Bacchus
wamgamer16
Bacchus
1
4
1
0.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,664
Damage
16,980
26,686
Taken
29,234
18,431
Mitigated
15,860
9,685
Healing
5,004
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Odin
 
Odin
5,348
1,821
135
1,710
11,575
5,062
0
2,712
8,863
0
11,833
L
6,164
503
0
946
8,186
2,604
0
5,840
2,346
24,928
0
W
Nox
MJamie
Nox
3,628
426
0
3,247
7,995
7,232
172
3,853
4,142
11,878
0
W
Ah Muzen Cab
NotNinu
Ah Muzen Cab
15,288
9,951
0
2,204
8,575
3,408
1,114
3,224
5,351
0
49,487
W
Eset
6,748
633
837
3,397
10,116
7,791
91
4,869
5,247
14,917
0
L
Bacchus
wamgamer16
Bacchus
5,468
763
0
2,213
9,473
8,194
0
2,211
7,262
14,463
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,577
Gold Earned
20,221
108
Minions Killed
88
7
Camps Cleared
2
539,159
Distance Traveled
504,784
7
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Odin
6,401
640
24
2
0
173,015
2
L
Zeus
6,962
696
44
4
2
143,178
0
W
Nox
8,388
839
18
2
2
193,057
3
W
Ah Muzen Cab
8,566
857
73
7
4
177,536
0
W
Eset
7,623
762
17
2
1
168,566
4
L
Bacchus
6,858
686
20
2
0
188,591
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role