Player Matchup

Ullr
Ullr
 
Ullr
Level 146
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Thoth
Thoth
 
Thoth
Level 156
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Nox
Nox
namex97
Nox
Level 118
God Stats
2W - 1L
1,695 SR
Queue Stats
43W - 50L
1,469 Elo+
Solo
Loki
Loki
vip_p_p_p
Loki
Level 26
God Stats
0W - 1L
1,500 SR
Queue Stats
47W - 51L
1,467 Elo+
Solo
Xing Tian
Xing Tian
ΣπιριτΦρακταλ
Xing Tian
Level 153
God Stats
1W - 1L
1,716 SR
Queue Stats
107W - 111L
1,631 Elo+
Solo
Team Averages
Level 120
1,582 SR
1,513 Elo+

VS

Team Averages
Level 159
1,702 SR
1,664 Elo+
Kumbhakarna
Kumbhakarna
BenLT
Kumbhakarna
Level 158
God Stats
3W - 2L
1,539 SR
Queue Stats
228W - 163L
1,656 Elo+
Party 1
Loki
Loki
GriмReaper
Loki
Level 156
God Stats
5W - 1L
1,745 SR
Queue Stats
120W - 100L
1,660 Elo+
Party 1
Anhur
Anhur
HoLeeSyphilis
Anhur
Level 160
God Stats
20W - 10L
1,705 SR
Queue Stats
228W - 161L
1,675 Elo+
Party 1
Nu Wa
Nu Wa
LadyCrystalia
Nu Wa
Level 160
God Stats
66W - 24L
1,825 SR
Queue Stats
204W - 139L
1,658 Elo+
Party 1
Baron Samedi
Baron Samedi
MarasEU
Baron Samedi
Level 160
God Stats
2W - 1L
1,695 SR
Queue Stats
187W - 121L
1,669 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ullr
 
Ullr
10
2 / 1 / 0
5,107
1,021
4,008
3,663
1,043
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Mace

Mace

+10
Physical Power

Thoth
 
Thoth
10
0 / 1 / 2
4,720
944
2,575
2,516
693
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Nox
10
0 / 3 / 1
4,640
928
2,683
4,648
1,622
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Magic Focus

Magic Focus

+20
Magical Power

Loki
7
0 / 4 / 1
4,072
814
1,064
3,629
982
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

8
0 / 3 / 2
4,387
877
1,569
5,675
3,721
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Breastplate

Breastplate

+20
Physical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kumbhakarna
BenLT
Kumbhakarna
10
2 / 0 / 4
5,163
1,033
1,456
5,251
2,718
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

11
4 / 2 / 2
5,291
1,058
4,349
2,858
904
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

10
0 / 0 / 5
4,964
993
1,926
3,837
1,143
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

11
2 / 0 / 5
5,123
1,025
2,983
2,003
625
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Baron Samedi
MarasEU
Baron Samedi
11
4 / 0 / 4
5,488
1,098
4,329
2,859
1,013
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
32
2
Kills
12
12
Deaths
2
6
Assists
20
Player
Kills
Deaths
Assists
KDA
L
Ullr
 
Ullr
2
1
0
2
L
Thoth
 
Thoth
0
1
2
1
W
Kumbhakarna
BenLT
Kumbhakarna
2
0
4
4
W
4
2
2
2.5
W
0
0
5
2.5
W
2
0
5
4.5
W
Baron Samedi
MarasEU
Baron Samedi
4
0
4
6
L
Nox
0
3
1
0.17
L
Loki
0
4
1
0.13
L
0
3
2
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

11,899
Damage
15,043
20,131
Taken
16,808
8,061
Mitigated
6,403
2,872
Healing
4,871
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ullr
 
Ullr
4,008
716
0
500
3,663
1,043
195
1,450
2,213
0
14,058
L
Thoth
 
Thoth
2,575
104
0
500
2,516
693
36
361
2,155
17,484
0
W
Kumbhakarna
BenLT
Kumbhakarna
1,456
155
0
1,189
5,251
2,718
0
2,253
2,742
4,882
0
W
4,349
1,072
0
626
2,858
904
0
774
2,066
0
13,533
W
1,926
1,194
0
1,165
3,837
1,143
0
1,005
2,832
0
16,906
W
2,983
1,337
0
0
2,003
625
39
1,062
933
14,504
0
W
Baron Samedi
MarasEU
Baron Samedi
4,329
402
477
1,414
2,859
1,013
0
1,359
1,408
12,757
0
L
Nox
2,683
106
0
630
4,648
1,622
0
3,428
1,220
12,207
0
L
Loki
1,064
140
0
240
3,629
982
0
1,542
2,087
0
2,565
L
1,569
61
0
1,002
5,675
3,721
0
1,987
3,688
3,645
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,926
Gold Earned
26,029
93
Minions Killed
117
0
Camps Cleared
0
567,207
Distance Traveled
626,934
7
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ullr
5,107
1,021
27
5
0
123,250
2
L
Thoth
4,720
944
37
7
0
124,109
0
W
Kumbhakarna
5,163
1,033
5
1
0
123,186
3
W
Loki
5,291
1,058
23
5
0
140,608
1
W
Anhur
4,964
993
42
8
0
127,074
1
W
Nu Wa
5,123
1,025
27
5
0
118,067
1
W
Baron Samedi
5,488
1,098
20
4
0
117,999
1
L
Nox
4,640
928
24
5
0
110,135
1
L
Loki
4,072
814
3
1
0
92,712
2
L
Xing Tian
4,387
877
2
0
0
117,001
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role