Player Matchup

Nox
Nox
DayDream08
Nox
Level 57
God Stats
244W - 321L
1,576 SR
Queue Stats
245W - 324L
1,520 Elo+
Solo
Odin
Odin
TheBearJew99
Odin
Level 120
God Stats
0W - 5L
1,500 SR
Queue Stats
284W - 355L
1,404 Elo+
Solo
Merlin
Merlin
fdiposeidon
Merlin
Level 64
God Stats
2W - 6L
1,409 SR
Queue Stats
5W - 13L
1,374 Elo+
Solo
Team Averages
Level 80
1,495 SR
1,433 Elo+

VS

Team Averages
Level 97
1,434 SR
1,538 Elo+
Chaac
Chaac
SOMETH1NG
Chaac
Level 51
God Stats
20W - 17L
1,565 SR
Queue Stats
196W - 266L
1,384 Elo+
Solo
Cupid
Cupid
edsaqw21
Cupid
Level 123
God Stats
2W - 6L
1,294 SR
Queue Stats
300W - 234L
1,599 Elo+
Party 1
Poseidon
Poseidon
pes123a
Poseidon
Level 118
God Stats
4W - 4L
1,443 SR
Queue Stats
237W - 176L
1,631 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
0 / 7 / 2
6,811
568
5,646
9,597
3,360
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

12
2 / 3 / 1
8,099
675
3,444
12,589
6,259
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Merlin
12
1 / 2 / 1
7,239
603
8,794
7,651
2,584
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
SOMETH1NG
Chaac
13
3 / 1 / 8
8,449
704
8,248
12,412
7,660
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Cupid
edsaqw21
Cupid
14
5 / 0 / 6
9,017
751
6,816
5,783
2,213
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Poseidon
pes123a
Poseidon
13
3 / 2 / 8
8,265
689
10,873
5,521
1,813
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
33
3
Kills
11
12
Deaths
3
4
Assists
22
Player
Kills
Deaths
Assists
KDA
L
0
7
2
0.14
W
Chaac
SOMETH1NG
Chaac
3
1
8
7
L
2
3
1
0.83
W
Cupid
edsaqw21
Cupid
5
0
6
8
L
Merlin
1
2
1
0.75
W
Poseidon
pes123a
Poseidon
3
2
8
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,884
Damage
25,937
29,837
Taken
23,716
12,203
Mitigated
11,686
8,165
Healing
6,873
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
5,646
220
0
1,940
9,597
3,360
0
3,037
6,560
18,567
0
W
Chaac
SOMETH1NG
Chaac
8,248
380
160
3,713
12,412
7,660
119
7,081
5,331
0
26,733
L
3,444
378
0
4,151
12,589
6,259
0
6,187
6,402
0
10,397
W
Cupid
edsaqw21
Cupid
6,816
3,528
301
2,449
5,783
2,213
183
4,373
1,410
0
28,386
L
Merlin
8,794
262
54
2,020
7,651
2,584
0
1,972
5,679
32,242
0
W
Poseidon
pes123a
Poseidon
10,873
1,321
0
250
5,521
1,813
331
3,337
2,184
30,473
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,149
Gold Earned
25,731
97
Minions Killed
134
3
Camps Cleared
7
553,159
Distance Traveled
703,577
2
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nox
6,811
568
32
3
0
177,415
1
W
Chaac
8,449
704
29
2
0
247,263
2
L
Odin
8,099
675
15
1
1
177,079
0
W
Cupid
9,017
751
59
5
5
231,378
3
L
Merlin
7,239
603
50
4
2
198,665
1
W
Poseidon
8,265
689
46
4
2
224,936
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role