Player Matchup

Chronos
Chronos
Bronze V
AhmedKwT__
Chronos
Bronze V
Level 62
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 15L
1,224 MMR
Solo
Izanami
Izanami
Silver IV
P Weezay
Izanami
Silver IV
Level 149
God Stats
29W - 17L
1,639 SR
Queue Stats
150W - 157L
893 MMR
Solo
Kumbhakarna
Kumbhakarna
Bronze II
Rupture91
Kumbhakarna
Bronze II
Level 61
God Stats
1W - 3L
1,530 SR
Queue Stats
17W - 39L
754 MMR
Solo
Arachne
Arachne
Silver I
Winship96-
Arachne
Silver I
Level 77
God Stats
22W - 13L
1,500 SR
Queue Stats
203W - 207L
1,210 MMR
Solo
Erlang Shen
Erlang Shen
Silver III
XxRY4NSM1THxX
Erlang Shen
Silver III
Level 134
God Stats
12W - 7L
1,775 SR
Queue Stats
219W - 261L
845 MMR
Solo
Team Averages
Silver V
Silver V
Average Tier
Level 97
1,589 SR
985 MMR

VS

Team Averages
Silver II
Silver II
Average Tier
Level 95
1,551 SR
1,173 MMR
Pele
Pele
Silver V
 
Pele
Silver V
Level 82
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Scylla
Scylla
Gold V
ElfiXa7
Scylla
Gold V
Level 75
God Stats
106W - 119L
1,551 SR
Queue Stats
336W - 349L
1,277 MMR
Solo
Vamana
Vamana
Silver I
Layerrs
Vamana
Silver I
Level 127
God Stats
1W - 0L
1,500 SR
Queue Stats
122W - 119L
1,260 MMR
Solo
Cernunnos
Cernunnos
Silver II
TM Belshh Jr
Cernunnos
Silver II
Level 87
God Stats
4W - 1L
1,705 SR
Queue Stats
132W - 149L
930 MMR
Solo
Xing Tian
Xing Tian
Silver III
tuhero12
Xing Tian
Silver III
Level 105
God Stats
2W - 1L
1,500 SR
Queue Stats
229W - 251L
898 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chronos
AhmedKwT__
Chronos
15
1 / 7 / 7
9,493
432
8,714
13,350
3,805
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Izanami
P Weezay
Izanami
17
5 / 6 / 2
11,295
513
13,916
18,150
5,349
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Kumbhakarna
Rupture91
Kumbhakarna
13
1 / 4 / 5
8,936
406
4,035
14,891
13,362
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Arachne
Winship96-
Arachne
18
8 / 5 / 6
11,474
522
13,311
19,077
9,199
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Erlang Shen
XxRY4NSM1THxX
Erlang Shen
17
1 / 4 / 3
10,536
479
6,285
16,975
15,052
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Bans
GilgameshShivaAwilix

VS

Bans
CliodhnaLokiApollo
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Pele
 
Pele
19
5 / 1 / 6
12,021
546
8,076
14,037
5,587
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Scylla
ElfiXa7
Scylla
20
10 / 4 / 1
13,130
597
14,800
10,445
3,866
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Vamana
Layerrs
Vamana
19
4 / 5 / 7
12,289
559
13,496
24,047
23,401
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Cernunnos
TM Belshh Jr
Cernunnos
20
4 / 4 / 9
12,470
567
15,791
16,649
6,637
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Xing Tian
tuhero12
Xing Tian
15
3 / 2 / 12
10,975
499
8,696
17,851
16,799
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

39
Kill Participation
61
16
Kills
26
26
Deaths
16
23
Assists
35
Player
Kills
Deaths
Assists
KDA
W
Pele
 
Pele
5
1
6
8
L
Chronos
AhmedKwT__
Chronos
1
7
7
0.64
W
Scylla
ElfiXa7
Scylla
10
4
1
2.63
W
Vamana
Layerrs
Vamana
4
5
7
1.5
L
Izanami
P Weezay
Izanami
5
6
2
1
L
Kumbhakarna
Rupture91
Kumbhakarna
1
4
5
0.88
W
Cernunnos
TM Belshh Jr
Cernunnos
4
4
9
2.13
L
Arachne
Winship96-
Arachne
8
5
6
2.2
L
Erlang Shen
XxRY4NSM1THxX
Erlang Shen
1
4
3
0.63
W
Xing Tian
tuhero12
Xing Tian
3
2
12
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

46,261
Damage
60,859
82,443
Taken
83,029
46,767
Mitigated
56,290
24,019
Healing
23,932
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Pele
 
Pele
8,076
509
0
4,400
14,037
5,587
2,198
2,192
11,753
0
88,407
L
Chronos
AhmedKwT__
Chronos
8,714
2,791
0
1,802
13,350
3,805
0
7,694
5,432
58,318
0
W
Scylla
ElfiXa7
Scylla
14,800
1,540
0
1,143
10,445
3,866
1,991
2,111
8,217
104,141
0
W
Vamana
Layerrs
Vamana
13,496
7,201
0
8,874
24,047
23,401
620
1,767
22,211
1,470
79,874
L
Izanami
P Weezay
Izanami
13,916
10,394
0
7,484
18,150
5,349
1,012
4,831
13,249
0
80,196
L
Kumbhakarna
Rupture91
Kumbhakarna
4,035
458
128
1,916
14,891
13,362
160
4,787
10,032
14,646
0
W
Cernunnos
TM Belshh Jr
Cernunnos
15,791
8,261
0
5,955
16,649
6,637
2,530
2,552
14,005
0
109,009
L
Arachne
Winship96-
Arachne
13,311
7,843
0
5,742
19,077
9,199
49
5,230
13,765
0
84,160
L
Erlang Shen
XxRY4NSM1THxX
Erlang Shen
6,285
2,657
0
6,947
16,975
15,052
269
1,144
15,823
0
62,604
W
Xing Tian
tuhero12
Xing Tian
8,696
802
356
3,204
17,851
16,799
286
3,649
14,094
33,300
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,734
Gold Earned
60,885
550
Minions Killed
663
0
Camps Cleared
0
2,024,557
Distance Traveled
2,131,634
20
Wards Purchased
21
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Pele
12,021
546
144
7
0
511,985
6
L
Chronos
9,493
432
124
6
0
399,011
0
W
Scylla
13,130
597
183
8
0
395,682
10
W
Vamana
12,289
559
134
6
0
424,850
0
L
Izanami
11,295
513
146
7
0
377,540
4
L
Kumbhakarna
8,936
406
20
1
0
418,697
7
W
Cernunnos
12,470
567
166
8
0
393,458
0
L
Arachne
11,474
522
126
6
0
480,263
3
L
Erlang Shen
10,536
479
134
6
0
349,046
6
W
Xing Tian
10,975
499
36
2
0
405,659
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role