Player Matchup

Achilles
Achilles
Iatrlc
Achilles
Level 87
God Stats
1W - 0L
1,500 SR
Queue Stats
7W - 11L
1,221 Elo+
Solo
Rama
Rama
Lexotana
Rama
Level 101
God Stats
2W - 1L
1,614 SR
Queue Stats
116W - 116L
1,455 Elo+
Solo
Geb
Geb
coryr92
Geb
Level 68
God Stats
4W - 2L
1,633 SR
Queue Stats
259W - 264L
1,313 Elo+
Solo
Neith
Neith
nadia2011
Neith
Level 18
God Stats
2W - 2L
1,302 SR
Queue Stats
22W - 28L
1,355 Elo+
Party 2
Anhur
Anhur
Мандавошкин
Anhur
Level 87
God Stats
6W - 7L
1,528 SR
Queue Stats
253W - 276L
1,394 Elo+
Party 2
Team Averages
Level 72
1,515 SR
1,348 Elo+

VS

Team Averages
Level 81
1,363 SR
1,464 Elo+
Chiron
Chiron
 
Chiron
Level 123
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cernunnos
Cernunnos
I_Eat_Muffpie
Cernunnos
Level 89
God Stats
0W - 1L
1,500 SR
Queue Stats
67W - 63L
1,438 Elo+
Solo
Sol
Sol
MutantBread115
Sol
Level 69
God Stats
2W - 3L
1,500 SR
Queue Stats
131W - 118L
1,475 Elo+
Party 1
Zhong Kui
Zhong Kui
SIMONS43645
Zhong Kui
Level 27
God Stats
3W - 8L
1,143 SR
Queue Stats
237W - 268L
1,462 Elo+
Solo
Thor
Thor
speeddeizil
Thor
Level 99
God Stats
0W - 3L
1,171 SR
Queue Stats
76W - 79L
1,447 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
Iatrlc
Achilles
20
8 / 3 / 16
13,985
823
14,357
23,006
24,664
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Rama
20
8 / 4 / 16
13,212
777
15,815
16,046
5,737
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Geb
18
1 / 4 / 23
12,074
710
18,397
29,756
19,721
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Neith
nadia2011
Neith
20
10 / 2 / 13
12,794
753
9,969
12,675
4,992
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

18
6 / 5 / 18
11,978
705
15,690
15,242
5,122
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chiron
 
Chiron
12
2 / 4 / 5
8,645
509
5,411
6,773
2,426
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Heavy Mace

Heavy Mace

+30
Physical Power

Cernunnos
I_Eat_Muffpie
Cernunnos
17
1 / 8 / 12
10,342
608
18,934
19,738
8,706
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

20
7 / 5 / 7
12,490
735
22,318
20,956
8,249
Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Zhong Kui
SIMONS43645
Zhong Kui
18
1 / 10 / 12
10,646
626
17,413
20,416
11,109
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

18
6 / 6 / 6
11,453
674
9,897
13,636
6,021
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

119
Kill Participation
59
33
Kills
17
18
Deaths
33
86
Assists
42
Player
Kills
Deaths
Assists
KDA
L
Chiron
 
Chiron
2
4
5
1.13
L
Cernunnos
I_Eat_Muffpie
Cernunnos
1
8
12
0.88
W
Achilles
Iatrlc
Achilles
8
3
16
5.33
W
Rama
8
4
16
4
L
7
5
7
2.1
L
Zhong Kui
SIMONS43645
Zhong Kui
1
10
12
0.7
W
Geb
1
4
23
3.13
W
Neith
nadia2011
Neith
10
2
13
8.25
L
6
6
6
1.5
W
6
5
18
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

74,228
Damage
73,973
96,725
Taken
81,519
60,236
Mitigated
36,511
46,733
Healing
25,724
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chiron
 
Chiron
5,411
2,040
1,308
1,204
6,773
2,426
51
1,807
4,963
0
8,702
L
Cernunnos
I_Eat_Muffpie
Cernunnos
18,934
9,683
952
5,177
19,738
8,706
392
4,858
14,880
0
35,123
W
Achilles
Iatrlc
Achilles
14,357
6,321
6,355
8,289
23,006
24,664
435
10,195
12,811
0
32,925
W
Rama
15,815
13,823
1,071
4,100
16,046
5,737
4,124
8,442
7,604
0
46,689
L
22,318
7,647
494
8,492
20,956
8,249
166
5,406
15,550
43,383
0
L
Zhong Kui
SIMONS43645
Zhong Kui
17,413
621
691
4,586
20,416
11,109
0
3,215
17,201
37,668
0
W
Geb
18,397
941
1,335
10,712
29,756
19,721
741
9,808
19,948
35,681
0
W
Neith
nadia2011
Neith
9,969
1,352
3,151
4,763
12,675
4,992
564
4,231
8,444
0
18,359
L
9,897
1,033
1,342
1,478
13,636
6,021
0
3,111
10,525
0
21,660
W
15,690
3,883
2,763
4,194
15,242
5,122
633
7,055
8,187
0
24,726

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

64,043
Gold Earned
53,576
156
Minions Killed
155
0
Camps Cleared
0
1,543,625
Distance Traveled
1,094,945
2
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chiron
8,645
509
14
1
0
111,309
0
L
Cernunnos
10,342
608
30
2
0
212,712
0
W
Achilles
13,985
823
31
2
0
341,240
2
W
Rama
13,212
777
77
5
0
234,743
0
L
Sol
12,490
735
41
2
0
240,221
0
L
Zhong Kui
10,646
626
47
3
0
237,216
0
W
Geb
12,074
710
11
1
0
339,039
0
W
Neith
12,794
753
20
1
0
330,602
0
L
Thor
11,453
674
23
1
0
293,487
0
W
Anhur
11,978
705
17
1
0
298,001
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role