Player Matchup

Charybdis
Charybdis
D3M VIB3Z
Charybdis
Level 126
God Stats
20W - 14L
1,636 SR
Queue Stats
1,589W - 666L
1,630 Elo+
Party 1
Camazotz
Camazotz
SniperLife14894
Camazotz
Level 48
God Stats
4W - 10L
1,152 SR
Queue Stats
55W - 69L
1,415 Elo+
Party 1
Anubis
Anubis
iTz MurthmaN x
Anubis
Level 148
God Stats
17W - 17L
1,569 SR
Queue Stats
972W - 505L
1,615 Elo+
Party 1
Team Averages
Level 107
1,452 SR
1,554 Elo+

VS

Team Averages
Level 105
1,540 SR
1,866 Elo+
Vamana
Vamana
CepedaCalvo8
Vamana
Level 18
God Stats
1W - 0L
1,500 SR
Queue Stats
40W - 11L
1,778 Elo+
Party 2
Atlas
Atlas
KakiiSevilla
Atlas
Level 158
God Stats
12W - 0L
1,852 SR
Queue Stats
327W - 30L
1,989 Elo+
Party 2
Zeus
Zeus
reder-_-ghost986
Zeus
Level 140
God Stats
1W - 1L
1,268 SR
Queue Stats
86W - 22L
1,831 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
D3M VIB3Z
Charybdis
11
2 / 3 / 0
6,756
614
6,123
12,204
3,552
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Short Bow

Short Bow

+15%
Attack Speed

Camazotz
10
0 / 6 / 2
6,099
554
3,927
11,403
3,848
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

9
0 / 9 / 2
6,392
581
2,173
11,844
4,820
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vamana
13
7 / 1 / 11
9,215
838
12,596
10,452
10,297
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

13
1 / 1 / 14
8,946
813
6,452
9,702
10,930
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Talisman

Talisman

+75
Health
+15
Magical Protection

14
10 / 0 / 6
9,606
873
11,763
2,853
1,099
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2250 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
49
2
Kills
18
18
Deaths
2
4
Assists
31
Player
Kills
Deaths
Assists
KDA
W
Vamana
7
1
11
12.5
L
Charybdis
D3M VIB3Z
Charybdis
2
3
0
0.67
W
1
1
14
8
L
Camazotz
0
6
2
0.17
L
0
9
2
0.11
W
10
0
6
13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

12,223
Damage
30,811
35,451
Taken
23,007
12,220
Mitigated
22,326
6,922
Healing
4,602
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Vamana
12,596
6,837
0
2,805
10,452
10,297
783
1,143
9,309
0
34,304
L
Charybdis
D3M VIB3Z
Charybdis
6,123
2,109
0
2,917
12,204
3,552
0
7,500
4,504
0
22,768
W
6,452
2,191
0
1,652
9,702
10,930
399
1,448
8,254
25,004
0
L
Camazotz
3,927
556
236
2,291
11,403
3,848
0
5,107
5,990
0
8,057
L
2,173
148
72
1,406
11,844
4,820
0
5,058
6,490
15,003
0
W
11,763
1,262
0
145
2,853
1,099
706
78
2,775
32,605
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

19,247
Gold Earned
27,767
65
Minions Killed
129
2
Camps Cleared
8
542,702
Distance Traveled
655,819
8
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Vamana
9,215
838
47
4
5
231,767
0
L
Charybdis
6,756
614
40
4
1
198,358
3
W
Atlas
8,946
813
25
2
0
218,112
1
L
Camazotz
6,099
554
6
1
0
204,682
2
L
Anubis
6,392
581
19
2
1
139,662
3
W
Zeus
9,606
873
57
5
3
205,940
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role