Player Matchup

Fenrir
Fenrir
 
Fenrir
Level 147
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Chaac
Chaac
JackieTheBigGuy
Chaac
Level 17
God Stats
2W - 0L
1,748 SR
Queue Stats
82W - 47L
1,406 Elo+
Party 1
Gilgamesh
Gilgamesh
Statham2077
Gilgamesh
Level 29
God Stats
12W - 4L
1,675 SR
Queue Stats
151W - 68L
1,676 Elo+
Party 2
Cthulhu
Cthulhu
Vielth
Cthulhu
Level 63
God Stats
4W - 2L
1,513 SR
Queue Stats
479W - 258L
1,692 Elo+
Party 2
Ah Muzen Cab
Ah Muzen Cab
ДилдаСтрапоновна
Ah Muzen Cab
Level 20
God Stats
2W - 3L
1,500 SR
Queue Stats
105W - 51L
1,500 Elo+
Party 2
Team Averages
Level 55
1,587 SR
1,555 Elo+

VS

Team Averages
Level 22
1,500 SR
1,388 Elo+
Raijin
Raijin
 
Raijin
Level 26
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Yu Huang
Yu Huang
Beck_Cutting
Yu Huang
Level 29
God Stats
2W - 3L
1,500 SR
Queue Stats
244W - 251L
1,448 Elo+
Solo
Vamana
Vamana
Hube5509
Vamana
Level 23
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 7L
1,180 Elo+
Solo
Scylla
Scylla
Roxxah
Scylla
Level 16
God Stats
1W - 4L
1,500 SR
Queue Stats
78W - 82L
1,311 Elo+
Solo
Bellona
Bellona
STUFF_AND_TINGS
Bellona
Level 15
God Stats
0W - 3L
1,500 SR
Queue Stats
241W - 238L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
 
Fenrir
13
5 / 5 / 14
8,545
855
6,443
13,131
14,402
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

14
2 / 2 / 17
8,330
833
5,595
13,317
14,113
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gilgamesh
Statham2077
Gilgamesh
14
6 / 2 / 17
9,085
909
7,227
12,946
10,458
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Cthulhu
Vielth
Cthulhu
15
3 / 1 / 24
9,735
974
13,867
17,540
13,756
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate

Breastplate

+20
Physical Protection

17
14 / 1 / 12
10,105
1,011
16,248
19,828
9,779
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Raijin
 
Raijin
11
2 / 9 / 3
6,916
692
8,444
11,005
5,297
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Yu Huang
Beck_Cutting
Yu Huang
10
0 / 7 / 4
6,088
609
5,843
8,982
3,422
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Vamana
Hube5509
Vamana
15
5 / 3 / 3
8,743
874
7,898
14,847
16,614
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Scylla
Roxxah
Scylla
11
0 / 6 / 3
6,285
629
6,808
6,975
2,484
Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

13
3 / 5 / 6
7,342
734
12,953
12,518
8,355
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

114
Kill Participation
29
30
Kills
10
11
Deaths
30
84
Assists
19
Player
Kills
Deaths
Assists
KDA
W
Fenrir
 
Fenrir
5
5
14
2.4
L
Raijin
 
Raijin
2
9
3
0.39
L
Yu Huang
Beck_Cutting
Yu Huang
0
7
4
0.29
L
Vamana
Hube5509
Vamana
5
3
3
2.17
W
2
2
17
5.25
L
Scylla
Roxxah
Scylla
0
6
3
0.25
L
3
5
6
1.2
W
Gilgamesh
Statham2077
Gilgamesh
6
2
17
7.25
W
Cthulhu
Vielth
Cthulhu
3
1
24
15
W
14
1
12
20

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

49,380
Damage
41,946
76,762
Taken
54,327
62,508
Mitigated
36,172
28,899
Healing
12,859
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Fenrir
 
Fenrir
6,443
1,557
706
1,592
13,131
14,402
384
2,748
10,351
0
8,430
L
Raijin
 
Raijin
8,444
869
218
782
11,005
5,297
0
3,032
7,941
15,164
0
L
Yu Huang
Beck_Cutting
Yu Huang
5,843
179
473
631
8,982
3,422
0
2,387
6,419
9,584
0
L
Vamana
Hube5509
Vamana
7,898
3,406
1,840
5,305
14,847
16,614
0
2,416
12,358
0
18,290
W
5,595
1,076
474
1,388
13,317
14,113
583
5,176
8,012
0
13,271
L
Scylla
Roxxah
Scylla
6,808
26
224
466
6,975
2,484
0
2,900
3,947
13,401
0
L
12,953
2,356
0
2,920
12,518
8,355
0
3,132
9,247
0
19,017
W
Gilgamesh
Statham2077
Gilgamesh
7,227
1,230
0
3,470
12,946
10,458
407
2,734
10,151
0
12,292
W
Cthulhu
Vielth
Cthulhu
13,867
881
2,469
7,353
17,540
13,756
451
5,425
11,928
27,370
0
W
16,248
6,293
2,185
9,262
19,828
9,779
2,076
4,479
15,225
0
31,505

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,800
Gold Earned
35,374
79
Minions Killed
77
0
Camps Cleared
0
1,086,409
Distance Traveled
814,474
9
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Fenrir
8,545
855
4
0
0
204,022
0
L
Raijin
6,916
692
18
2
0
147,767
0
L
Yu Huang
6,088
609
15
2
0
155,145
0
L
Vamana
8,743
874
21
2
0
181,549
0
W
Chaac
8,330
833
10
1
0
226,116
5
L
Scylla
6,285
629
10
1
0
183,133
0
L
Bellona
7,342
734
13
1
0
146,880
0
W
Gilgamesh
9,085
909
11
1
0
207,126
1
W
Cthulhu
9,735
974
28
3
0
239,688
1
W
Ah Muzen Cab
10,105
1,011
26
3
0
209,457
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role