Player Matchup

Yemoja
Yemoja
ApexJackz
Yemoja
Level 44
God Stats
4W - 1L
1,702 SR
Queue Stats
62W - 27L
1,665 Elo+
Party 1
Gilgamesh
Gilgamesh
FreeHandHolding
Gilgamesh
Level 69
God Stats
1W - 0L
1,652 SR
Queue Stats
37W - 15L
1,683 Elo+
Party 1
Aphrodite
Aphrodite
LunaRainz
Aphrodite
Level 143
God Stats
25W - 18L
1,620 SR
Queue Stats
95W - 66L
1,619 Elo+
Party 1
Hachiman
Hachiman
RythmicRick
Hachiman
Level 127
God Stats
4W - 0L
1,811 SR
Queue Stats
53W - 30L
1,526 Elo+
Party 1
Morgan Le Fay
Morgan Le Fay
itzNOVACAiNE
Morgan Le Fay
Level 23
God Stats
4W - 2L
1,645 SR
Queue Stats
14W - 7L
1,683 Elo+
Party 1
Team Averages
Level 81
1,686 SR
1,635 Elo+

VS

Team Averages
Level 87
1,493 SR
1,408 Elo+
Rama
Rama
 
Rama
Level 131
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Chiron
Chiron
Bobobrazil17
Chiron
Level 103
God Stats
17W - 12L
1,567 SR
Queue Stats
35W - 35L
1,481 Elo+
Solo
Cabrakan
Cabrakan
RetroStranger
Cabrakan
Level 97
God Stats
4W - 2L
1,481 SR
Queue Stats
138W - 108L
1,402 Elo+
Solo
Zeus
Zeus
TerraKINGpin766
Zeus
Level 58
God Stats
3W - 3L
1,415 SR
Queue Stats
281W - 291L
1,410 Elo+
Solo
Serqet
Serqet
wilsws
Serqet
Level 45
God Stats
1W - 3L
1,500 SR
Queue Stats
109W - 130L
1,248 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yemoja
ApexJackz
Yemoja
10
5 / 1 / 2
5,825
832
5,526
3,809
1,659
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Gilgamesh
FreeHandHolding
Gilgamesh
8
1 / 1 / 4
4,981
712
1,688
5,101
2,022
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Aphrodite
LunaRainz
Aphrodite
7
3 / 1 / 5
4,762
680
1,634
3,658
1,907
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Hachiman
RythmicRick
Hachiman
8
2 / 1 / 4
4,820
689
2,910
4,852
1,342
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Morgan Le Fay
itzNOVACAiNE
Morgan Le Fay
8
4 / 0 / 1
4,990
713
3,073
3,246
995
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Rama
 
Rama
5
0 / 4 / 1
3,641
520
465
4,587
1,365
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Chiron
5
1 / 2 / 1
3,701
529
2,514
3,975
829
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Cabrakan
RetroStranger
Cabrakan
6
1 / 2 / 1
4,175
596
2,252
5,290
2,808
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

6
0 / 4 / 0
4,032
576
3,522
4,597
1,005
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Serqet
wilsws
Serqet
7
2 / 3 / 0
4,265
609
1,627
4,765
1,276
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
7
15
Kills
4
4
Deaths
15
16
Assists
3
Player
Kills
Deaths
Assists
KDA
L
Rama
 
Rama
0
4
1
0.13
W
Yemoja
ApexJackz
Yemoja
5
1
2
6
L
Chiron
1
2
1
0.75
W
Gilgamesh
FreeHandHolding
Gilgamesh
1
1
4
3
W
Aphrodite
LunaRainz
Aphrodite
3
1
5
5.5
L
Cabrakan
RetroStranger
Cabrakan
1
2
1
0.75
W
Hachiman
RythmicRick
Hachiman
2
1
4
4
L
0
4
0
0
W
Morgan Le Fay
itzNOVACAiNE
Morgan Le Fay
4
0
1
4.5
L
Serqet
wilsws
Serqet
2
3
0
0.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,831
Damage
10,380
20,666
Taken
23,214
7,925
Mitigated
7,283
10,277
Healing
4,825
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Rama
 
Rama
465
403
0
550
4,587
1,365
0
2,849
1,738
0
13,677
W
Yemoja
ApexJackz
Yemoja
5,526
2,007
31
1,993
3,809
1,659
456
137
3,672
24,325
3,536
L
Chiron
2,514
643
289
1,034
3,975
829
0
1,735
2,240
0
9,404
W
Gilgamesh
FreeHandHolding
Gilgamesh
1,688
746
0
1,801
5,101
2,022
0
904
4,197
0
24,316
W
Aphrodite
LunaRainz
Aphrodite
1,634
403
1,443
2,104
3,658
1,907
481
1,076
2,582
9,489
0
L
Cabrakan
RetroStranger
Cabrakan
2,252
493
0
1,262
5,290
2,808
75
613
4,677
15,552
0
W
Hachiman
RythmicRick
Hachiman
2,910
1,487
0
1,669
4,852
1,342
476
1,327
3,525
0
19,491
L
3,522
1,119
0
631
4,597
1,005
0
2,823
1,774
20,407
0
W
Morgan Le Fay
itzNOVACAiNE
Morgan Le Fay
3,073
1,032
0
1,236
3,246
995
457
2,330
916
21,373
0
L
Serqet
wilsws
Serqet
1,627
549
0
1,059
4,765
1,276
0
1,441
3,324
0
11,893

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,378
Gold Earned
19,814
185
Minions Killed
137
0
Camps Cleared
0
700,464
Distance Traveled
629,221
5
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Rama
3,641
520
19
3
0
81,998
0
W
Yemoja
5,825
832
49
7
0
137,698
1
L
Chiron
3,701
529
17
2
0
131,567
0
W
Gilgamesh
4,981
712
51
7
0
145,133
2
W
Aphrodite
4,762
680
14
2
0
127,453
0
L
Cabrakan
4,175
596
28
4
0
127,477
0
W
Hachiman
4,820
689
35
5
0
136,957
0
L
Zeus
4,032
576
38
5
0
120,253
1
W
Morgan Le Fay
4,990
713
36
5
0
153,223
2
L
Serqet
4,265
609
35
5
0
167,926
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role