Player Matchup

Ymir
Ymir
Adwenn
Ymir
Level 47
God Stats
1W - 3L
1,697 SR
Queue Stats
18W - 13L
1,443 Elo+
Party 1
Thanatos
Thanatos
Don-Tonne
Thanatos
Level 82
God Stats
10W - 15L
1,323 SR
Queue Stats
79W - 111L
1,350 Elo+
Party 3
Izanami
Izanami
LucieChausette
Izanami
Level 52
God Stats
0W - 1L
1,500 SR
Queue Stats
18W - 14L
1,443 Elo+
Party 1
Yu Huang
Yu Huang
SoBrush
Yu Huang
Level 41
God Stats
8W - 14L
1,346 SR
Queue Stats
84W - 105L
1,364 Elo+
Party 3
Bellona
Bellona
Turaell
Bellona
Level 67
God Stats
22W - 22L
1,594 SR
Queue Stats
111W - 101L
1,433 Elo+
Solo
Team Averages
Level 58
1,492 SR
1,406 Elo+

VS

Team Averages
Level 70
1,422 SR
1,468 Elo+
Chronos
Chronos
 
Chronos
Level 49
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Thanatos
Thanatos
 
Thanatos
Level 76
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 4
Anubis
Anubis
 
Anubis
Level 82
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Sobek
Sobek
bbVolcano
Sobek
Level 82
God Stats
3W - 4L
1,162 SR
Queue Stats
151W - 182L
1,400 Elo+
Party 4
Sol
Sol
doduteten27
Sol
Level 63
God Stats
25W - 32L
1,449 SR
Queue Stats
280W - 280L
1,441 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
Adwenn
Ymir
7
0 / 4 / 0
4,476
448
1,919
8,945
3,722
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Magic Focus

Magic Focus

+20
Magical Power

Thanatos
Don-Tonne
Thanatos
9
1 / 3 / 2
5,675
568
2,903
7,032
2,420
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

7
0 / 5 / 2
4,667
467
4,330
6,260
1,371
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Short Bow

Short Bow

+15%
Attack Speed

Yu Huang
SoBrush
Yu Huang
10
2 / 2 / 2
5,570
557
2,996
4,263
963
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Bellona
Turaell
Bellona
10
3 / 4 / 2
5,988
599
3,582
9,496
5,395
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chronos
 
Chronos
13
4 / 2 / 2
7,410
741
7,003
7,011
2,924
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Thanatos
 
Thanatos
10
6 / 1 / 2
6,128
613
4,428
6,478
2,589
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Anubis
 
Anubis
10
4 / 1 / 0
5,959
596
4,123
5,204
2,404
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Sobek
bbVolcano
Sobek
8
1 / 1 / 6
5,470
547
2,145
7,646
5,866
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

9
3 / 1 / 3
5,933
593
7,742
4,876
1,135
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
31
6
Kills
18
18
Deaths
6
8
Assists
13
Player
Kills
Deaths
Assists
KDA
W
Chronos
 
Chronos
4
2
2
2.5
W
Thanatos
 
Thanatos
6
1
2
7
W
Anubis
 
Anubis
4
1
0
4
L
Ymir
Adwenn
Ymir
0
4
0
0
L
Thanatos
Don-Tonne
Thanatos
1
3
2
0.67
L
0
5
2
0.2
L
Yu Huang
SoBrush
Yu Huang
2
2
2
1.5
L
Bellona
Turaell
Bellona
3
4
2
1
W
Sobek
bbVolcano
Sobek
1
1
6
4
W
3
1
3
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,730
Damage
25,441
35,996
Taken
31,215
13,871
Mitigated
14,918
8,327
Healing
17,658
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chronos
 
Chronos
7,003
2,296
0
2,549
7,011
2,924
2,395
279
6,688
44,429
4,575
W
Thanatos
 
Thanatos
4,428
701
0
6,826
6,478
2,589
0
602
5,780
0
29,925
W
Anubis
 
Anubis
4,123
124
0
2,638
5,204
2,404
160
459
4,665
35,596
0
L
Ymir
Adwenn
Ymir
1,919
407
0
1,220
8,945
3,722
0
5,247
3,698
12,897
0
L
Thanatos
Don-Tonne
Thanatos
2,903
432
0
4,523
7,032
2,420
0
2,581
4,451
0
24,876
L
4,330
3,249
0
933
6,260
1,371
0
4,554
1,706
0
20,897
L
Yu Huang
SoBrush
Yu Huang
2,996
372
0
500
4,263
963
0
1,429
2,834
22,450
0
L
Bellona
Turaell
Bellona
3,582
1,193
0
1,151
9,496
5,395
0
6,564
2,932
0
15,591
W
Sobek
bbVolcano
Sobek
2,145
404
0
3,584
7,646
5,866
0
1,483
6,119
10,936
0
W
7,742
2,726
0
2,061
4,876
1,135
1,443
1,714
3,048
32,442
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,376
Gold Earned
30,900
199
Minions Killed
284
0
Camps Cleared
0
981,084
Distance Traveled
970,726
3
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chronos
7,410
741
103
10
0
178,758
0
W
Thanatos
6,128
613
52
5
0
235,483
1
W
Anubis
5,959
596
59
6
0
180,577
4
L
Ymir
4,476
448
19
2
0
184,673
0
L
Thanatos
5,675
568
55
6
0
221,202
0
L
Izanami
4,667
467
41
4
0
177,562
2
L
Yu Huang
5,570
557
51
5
0
193,144
1
L
Bellona
5,988
599
33
3
0
204,503
0
W
Sobek
5,470
547
13
1
0
181,803
4
W
Sol
5,933
593
57
6
0
194,105
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role