Player Matchup

Ganesha
Ganesha
Aries7461
Ganesha
Level 13
God Stats
2W - 0L
1,500 SR
Queue Stats
8W - 6L
1,207 Elo+
Party 2
Tsukuyomi
Tsukuyomi
Featdomikk
Tsukuyomi
Level 55
God Stats
7W - 8L
1,268 SR
Queue Stats
65W - 70L
1,205 Elo+
Party 2
Shiva
Shiva
KittySenpai9092
Shiva
Level 156
God Stats
5W - 4L
1,706 SR
Queue Stats
249W - 258L
1,523 Elo+
Party 2
Merlin
Merlin
R3V4NCH1ST4
Merlin
Level 83
God Stats
1W - 0L
1,733 SR
Queue Stats
13W - 19L
1,233 Elo+
Party 2
Heimdallr
Heimdallr
Zobak666
Heimdallr
Level 69
God Stats
4W - 0L
1,780 SR
Queue Stats
15W - 18L
1,215 Elo+
Party 2
Team Averages
Level 75
1,597 SR
1,277 Elo+

VS

Team Averages
Level 41
1,431 SR
1,294 Elo+
Cu Chulainn
Cu Chulainn
Dennis1299
Cu Chulainn
Level 97
God Stats
1W - 3L
1,483 SR
Queue Stats
268W - 311L
1,379 Elo+
Party 3
Kukulkan
Kukulkan
Die Hofnung
Kukulkan
Level 28
God Stats
5W - 5L
1,577 SR
Queue Stats
50W - 66L
1,368 Elo+
Party 3
Sobek
Sobek
Hyouka-8-x
Sobek
Level 45
God Stats
1W - 3L
1,343 SR
Queue Stats
78W - 83L
1,275 Elo+
Party 1
Pele
Pele
Swaagsalat
Pele
Level 29
God Stats
0W - 2L
1,253 SR
Queue Stats
182W - 233L
1,347 Elo+
Party 3
Neith
Neith
xTheReaperZAlpha
Neith
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 9L
1,102 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ganesha
Aries7461
Ganesha
13
0 / 4 / 8
8,303
461
3,780
9,432
8,675
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Tsukuyomi
Featdomikk
Tsukuyomi
16
2 / 2 / 11
9,945
553
5,196
14,258
4,676
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

20
18 / 2 / 4
12,980
721
23,728
18,700
20,248
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Mace

Mace

+10
Physical Power

Merlin
17
8 / 2 / 7
10,778
599
10,440
6,241
2,436
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Heimdallr
Zobak666
Heimdallr
15
5 / 5 / 7
9,594
533
13,881
14,828
5,949
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cu Chulainn
Dennis1299
Cu Chulainn
13
1 / 10 / 0
8,006
445
7,231
16,413
12,936
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Kukulkan
Die Hofnung
Kukulkan
13
1 / 5 / 3
8,348
464
3,154
9,321
3,733
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Sobek
13
2 / 3 / 5
8,321
462
8,311
19,046
16,198
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

13
5 / 9 / 3
8,358
464
10,212
16,482
6,196
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

12
6 / 6 / 2
7,900
439
8,397
10,904
3,927
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

70
Kill Participation
28
33
Kills
15
15
Deaths
33
37
Assists
13
Player
Kills
Deaths
Assists
KDA
W
Ganesha
Aries7461
Ganesha
0
4
8
1
L
Cu Chulainn
Dennis1299
Cu Chulainn
1
10
0
0.1
L
Kukulkan
Die Hofnung
Kukulkan
1
5
3
0.5
W
Tsukuyomi
Featdomikk
Tsukuyomi
2
2
11
3.75
L
Sobek
2
3
5
1.5
W
18
2
4
10
W
Merlin
8
2
7
5.75
L
5
9
3
0.72
W
Heimdallr
Zobak666
Heimdallr
5
5
7
1.7
L
6
6
2
1.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

57,025
Damage
37,305
63,459
Taken
72,166
41,984
Mitigated
42,990
18,129
Healing
12,601
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ganesha
Aries7461
Ganesha
3,780
185
0
810
9,432
8,675
463
2,672
6,760
10,023
0
L
Cu Chulainn
Dennis1299
Cu Chulainn
7,231
2,286
0
1,396
16,413
12,936
54
692
15,721
0
37,518
L
Kukulkan
Die Hofnung
Kukulkan
3,154
233
0
250
9,321
3,733
566
1,548
7,773
40,841
0
W
Tsukuyomi
Featdomikk
Tsukuyomi
5,196
1,444
0
6,609
14,258
4,676
0
452
13,806
0
59,294
L
Sobek
8,311
510
330
5,394
19,046
16,198
50
5,695
13,351
33,193
0
W
23,728
6,101
352
4,304
18,700
20,248
110
2,213
16,487
0
96,612
W
Merlin
10,440
824
0
475
6,241
2,436
917
1,175
5,066
58,967
0
L
10,212
1,725
0
4,001
16,482
6,196
0
3,400
13,082
0
49,242
W
Heimdallr
Zobak666
Heimdallr
13,881
7,573
227
5,352
14,828
5,949
4,282
4,953
9,875
0
53,336
L
8,397
3,648
0
1,230
10,904
3,927
0
2,885
8,019
0
35,640

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,600
Gold Earned
40,933
486
Minions Killed
331
0
Camps Cleared
0
1,810,143
Distance Traveled
1,713,659
10
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ganesha
8,303
461
1
0
0
292,920
0
L
Cu Chulainn
8,006
445
56
3
0
304,680
5
L
Kukulkan
8,348
464
82
5
0
316,818
0
W
Tsukuyomi
9,945
553
111
6
0
443,626
0
L
Sobek
8,321
462
54
3
0
416,992
2
W
Shiva
12,980
721
175
10
0
403,378
4
W
Merlin
10,778
599
106
6
0
356,451
5
L
Pele
8,358
464
73
4
0
344,018
0
W
Heimdallr
9,594
533
93
5
0
313,768
1
L
Neith
7,900
439
66
4
0
331,151
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role