Player Matchup

Anhur
Anhur
D347HbyPeen420
Anhur
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 11L
1,294 Elo+
Party 2
Cu Chulainn
Cu Chulainn
Simp4Aphro69
Cu Chulainn
Level 67
God Stats
1W - 3L
1,479 SR
Queue Stats
70W - 87L
1,489 Elo+
Party 2
Merlin
Merlin
SoZa WolF
Merlin
Level 77
God Stats
36W - 35L
1,618 SR
Queue Stats
245W - 242L
1,481 Elo+
Solo
Team Averages
Level 57
1,532 SR
1,421 Elo+

VS

Team Averages
Level 86
1,528 SR
1,488 Elo+
Mercury
Mercury
 
Mercury
Level 26
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Discordia
Discordia
Metosin
Discordia
Level 153
God Stats
13W - 9L
1,586 SR
Queue Stats
322W - 226L
1,634 Elo+
Party 1
Chiron
Chiron
Slim Rick4015
Chiron
Level 79
God Stats
41W - 39L
1,497 SR
Queue Stats
360W - 447L
1,330 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
0 / 4 / 2
6,409
641
811
6,592
1,707
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Cu Chulainn
Simp4Aphro69
Cu Chulainn
13
3 / 3 / 1
8,189
819
10,931
11,685
10,081
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Merlin
SoZa WolF
Merlin
12
1 / 2 / 3
7,114
711
6,075
7,326
1,975
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
 
Mercury
12
3 / 1 / 5
7,662
766
3,829
7,652
2,612
Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Discordia
Metosin
Discordia
14
5 / 0 / 4
8,215
822
6,477
5,995
2,078
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

12
1 / 3 / 6
7,321
732
8,650
8,343
2,984
Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
24
4
Kills
9
9
Deaths
4
6
Assists
15
Player
Kills
Deaths
Assists
KDA
W
Mercury
 
Mercury
3
1
5
5.5
L
0
4
2
0.25
W
Discordia
Metosin
Discordia
5
0
4
7
L
Cu Chulainn
Simp4Aphro69
Cu Chulainn
3
3
1
1.17
W
1
3
6
1.33
L
Merlin
SoZa WolF
Merlin
1
2
3
1.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,817
Damage
18,956
25,603
Taken
21,990
13,763
Mitigated
7,674
3,960
Healing
6,479
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Mercury
 
Mercury
3,829
1,300
0
1,836
7,652
2,612
0
2,825
4,827
0
17,774
L
811
244
0
159
6,592
1,707
306
1,485
5,107
0
6,797
W
Discordia
Metosin
Discordia
6,477
612
0
2,252
5,995
2,078
0
1,920
4,075
24,621
0
L
Cu Chulainn
Simp4Aphro69
Cu Chulainn
10,931
1,665
308
2,424
11,685
10,081
0
2,879
8,806
6,420
24,712
W
8,650
2,433
433
1,958
8,343
2,984
52
3,521
4,822
0
26,813
L
Merlin
SoZa WolF
Merlin
6,075
224
0
1,069
7,326
1,975
0
2,411
4,915
29,112
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

21,712
Gold Earned
23,198
115
Minions Killed
125
5
Camps Cleared
5
544,655
Distance Traveled
622,828
4
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Mercury
7,662
766
23
2
2
223,892
1
L
Anhur
6,409
641
24
2
1
166,091
0
W
Discordia
8,215
822
68
7
1
198,923
6
L
Cu Chulainn
8,189
819
41
4
1
206,991
2
W
Chiron
7,321
732
34
3
2
200,013
1
L
Merlin
7,114
711
50
5
3
171,573
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role