Player Matchup

Nox
Nox
Platinum IV
MJamie
Nox
Platinum IV
Level 124
God Stats
54W - 5L
2,011 SR
Queue Stats
104W - 18L
1,929 MMR
Party 2
Chiron
Chiron
Platinum V
NotNinu
Chiron
Platinum V
Level 69
God Stats
4W - 0L
1,827 SR
Queue Stats
35W - 2L
1,929 MMR
Party 2
Eset
Eset
Gold I
tungpi777
Eset
Gold I
Level 97
God Stats
12W - 1L
1,951 SR
Queue Stats
57W - 18L
1,900 MMR
Party 2
Team Averages
Platinum V
Platinum V
Average Tier
Level 97
1,930 SR
1,919 MMR

VS

Team Averages
Silver III
Silver III
Average Tier
Level 146
1,544 SR
1,726 MMR
Odin
Odin
Bronze V
 
Odin
Bronze V
Level 144
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Ra
Ra
Bronze V
MrOscuro
Ra
Bronze V
Level 138
God Stats
0W - 1L
1,472 SR
Queue Stats
9W - 14L
1,499 MMR
Party 1
Ullr
Ullr
Diamond IV
eropi
Ullr
Diamond IV
Level 157
God Stats
5W - 8L
1,661 SR
Queue Stats
181W - 188L
2,180 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nox
MJamie
Nox
13
3 / 1 / 10
8,840
884
3,391
8,434
8,029
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Chiron
NotNinu
Chiron
13
9 / 1 / 5
9,232
923
16,205
9,521
3,912
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+40
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Eset
12
4 / 0 / 11
8,413
841
8,221
9,686
8,580
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Bans
AtlasAh Muzen CabGebGilgameshShiva

VS

Bans
BastetAresArtioSobekCabrakan
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Odin
 
Odin
10
0 / 4 / 1
6,275
628
4,048
12,113
7,443
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Talisman

Talisman

+75
Health
+15
Magical Protection

9
0 / 9 / 2
6,409
641
6,717
10,549
2,471
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Ullr
eropi
Ullr
12
2 / 3 / 0
7,405
741
7,033
9,695
2,593
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

42
Kill Participation
5
16
Kills
2
2
Deaths
16
26
Assists
3
Player
Kills
Deaths
Assists
KDA
L
Odin
 
Odin
0
4
1
0.13
W
Nox
MJamie
Nox
3
1
10
8
L
0
9
2
0.11
W
Chiron
NotNinu
Chiron
9
1
5
11.5
L
Ullr
eropi
Ullr
2
3
0
0.67
W
Eset
4
0
11
9.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,817
Damage
17,798
27,641
Taken
32,357
20,521
Mitigated
12,507
9,980
Healing
2,241
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Odin
 
Odin
4,048
1,517
0
0
12,113
7,443
0
4,530
7,583
0
13,086
W
Nox
MJamie
Nox
3,391
576
0
2,584
8,434
8,029
728
2,565
5,869
14,260
0
L
6,717
135
524
1,106
10,549
2,471
0
3,577
6,972
24,015
0
W
Chiron
NotNinu
Chiron
16,205
8,640
912
2,853
9,521
3,912
2,527
2,503
7,018
0
47,154
L
Ullr
eropi
Ullr
7,033
2,450
0
611
9,695
2,593
0
3,798
5,897
0
22,594
W
Eset
8,221
1,173
893
2,738
9,686
8,580
406
1,772
7,914
20,330
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,485
Gold Earned
20,089
116
Minions Killed
85
7
Camps Cleared
2
552,815
Distance Traveled
538,486
10
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Odin
6,275
628
30
3
0
194,076
2
W
Nox
8,840
884
33
3
2
201,223
4
L
Ra
6,409
641
16
2
0
166,483
1
W
Chiron
9,232
923
63
6
2
176,391
1
L
Ullr
7,405
741
39
4
2
177,927
1
W
Eset
8,413
841
20
2
3
175,201
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role