Player Matchup

Bakasura
Bakasura
Diamond IV
CryIntoThePillow
Bakasura
Diamond IV
Level 160
God Stats
4W - 3L
1,731 SR
Queue Stats
603W - 598L
1,952 MMR
Solo
Apollo
Apollo
Platinum IV
FlameCow13
Apollo
Platinum IV
Level 125
God Stats
2W - 1L
1,432 SR
Queue Stats
58W - 45L
1,927 MMR
Solo
Tsukuyomi
Tsukuyomi
Platinum III
King RDRG
Tsukuyomi
Platinum III
Level 160
God Stats
7W - 7L
1,932 SR
Queue Stats
482W - 482L
1,867 MMR
Solo
Khepri
Khepri
Platinum IV
TinedMalled134
Khepri
Platinum IV
Level 128
God Stats
12W - 12L
1,660 SR
Queue Stats
486W - 481L
1,808 MMR
Solo
Chang'e
Chang'e
Platinum III
cdhockey14
Chang'e
Platinum III
Level 127
God Stats
4W - 1L
1,501 SR
Queue Stats
228W - 241L
1,908 MMR
Solo
Team Averages
Platinum III
Platinum III
Average Tier
Level 140
1,651 SR
1,892 MMR

VS

Team Averages
Platinum IV
Platinum IV
Average Tier
Level 96
1,507 SR
1,781 MMR
Chernobog
Chernobog
Diamond IV
 
Chernobog
Diamond IV
Level 100
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Cabrakan
Cabrakan
Platinum V
DualGalaxy8651
Cabrakan
Platinum V
Level 104
God Stats
63W - 50L
1,650 SR
Queue Stats
199W - 200L
1,789 MMR
Solo
Nemesis
Nemesis
Platinum II
FantomuAngel
Nemesis
Platinum II
Level 105
God Stats
1W - 4L
1,392 SR
Queue Stats
272W - 258L
1,990 MMR
Solo
Kumbhakarna
Kumbhakarna
Gold I
eSp Mr Hankey
Kumbhakarna
Gold I
Level 122
God Stats
12W - 7L
1,729 SR
Queue Stats
72W - 71L
1,766 MMR
Party 1
Atlas
Atlas
Gold I
l Arthur Morgan
Atlas
Gold I
Level 48
God Stats
0W - 2L
1,262 SR
Queue Stats
18W - 11L
1,857 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
7 / 0 / 8
10,779
634
12,482
15,213
11,584
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Apollo
FlameCow13
Apollo
16
5 / 1 / 4
10,633
625
12,172
11,340
4,048
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Tsukuyomi
King RDRG
Tsukuyomi
16
8 / 0 / 7
10,580
622
8,845
11,804
5,677
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

13
1 / 1 / 11
8,716
513
4,999
9,229
10,078
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman

Talisman

+75
Health
+15
Magical Protection

Chang'e
cdhockey14
Chang'e
15
1 / 2 / 11
9,216
542
9,247
8,875
3,577
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Bans
ArachneBastetKaliShiva

VS

Bans
GebLokiBellonaCliodhna
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chernobog
 
Chernobog
12
0 / 3 / 3
7,475
440
8,287
11,438
3,414
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Cabrakan
12
0 / 8 / 1
7,158
421
7,390
16,106
10,896
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Nemesis
FantomuAngel
Nemesis
13
0 / 2 / 3
7,181
422
5,012
10,351
4,413
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Kumbhakarna
eSp Mr Hankey
Kumbhakarna
10
0 / 5 / 1
6,619
389
2,984
13,589
11,044
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

14
4 / 4 / 0
8,105
477
8,948
11,743
4,806
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

63
Kill Participation
12
22
Kills
4
4
Deaths
22
41
Assists
8
Player
Kills
Deaths
Assists
KDA
L
Chernobog
 
Chernobog
0
3
3
0.5
W
7
0
8
11
L
Cabrakan
0
8
1
0.06
L
Nemesis
FantomuAngel
Nemesis
0
2
3
0.75
W
Apollo
FlameCow13
Apollo
5
1
4
7
W
Tsukuyomi
King RDRG
Tsukuyomi
8
0
7
11.5
W
1
1
11
6.5
W
Chang'e
cdhockey14
Chang'e
1
2
11
3.25
L
Kumbhakarna
eSp Mr Hankey
Kumbhakarna
0
5
1
0.1
L
4
4
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

47,745
Damage
32,621
56,461
Taken
63,227
34,964
Mitigated
34,573
26,817
Healing
13,732
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chernobog
 
Chernobog
8,287
4,370
0
3,076
11,438
3,414
0
880
10,398
0
55,156
W
12,482
8,569
0
7,992
15,213
11,584
462
5,799
9,360
0
57,217
L
Cabrakan
7,390
907
262
3,535
16,106
10,896
0
3,209
12,216
46,425
0
L
Nemesis
FantomuAngel
Nemesis
5,012
1,464
0
2,676
10,351
4,413
0
1,660
8,313
0
56,725
W
Apollo
FlameCow13
Apollo
12,172
7,749
0
6,750
11,340
4,048
2,567
1,869
9,361
0
78,305
W
Tsukuyomi
King RDRG
Tsukuyomi
8,845
1,907
0
3,602
11,804
5,677
2,284
3,921
7,732
0
66,437
W
4,999
513
0
1,689
9,229
10,078
418
2,836
6,293
13,603
4,909
W
Chang'e
cdhockey14
Chang'e
9,247
1,029
3,329
3,455
8,875
3,577
632
4,129
4,393
57,874
0
L
Kumbhakarna
eSp Mr Hankey
Kumbhakarna
2,984
181
0
1,587
13,589
11,044
0
3,812
9,380
15,022
0
L
8,948
2,566
118
2,478
11,743
4,806
0
3,707
7,583
50,542
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,924
Gold Earned
36,538
526
Minions Killed
411
0
Camps Cleared
0
1,714,128
Distance Traveled
1,589,697
21
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chernobog
7,475
440
112
7
0
284,412
1
W
Bakasura
10,779
634
147
9
0
374,289
3
L
Cabrakan
7,158
421
92
5
0
285,914
2
L
Nemesis
7,181
422
85
5
0
384,832
0
W
Apollo
10,633
625
124
7
0
302,021
7
W
Tsukuyomi
10,580
622
121
7
0
388,634
1
W
Khepri
8,716
513
37
2
0
309,780
3
W
Chang'e
9,216
542
97
6
0
339,404
7
L
Kumbhakarna
6,619
389
33
2
0
314,489
2
L
Atlas
8,105
477
89
5
0
320,050
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role