Player Matchup

Arachne
Arachne
 
Arachne
Level 92
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Zhong Kui
Zhong Kui
Hyungii_KPOP
Zhong Kui
Level 109
God Stats
1W - 0L
1,500 SR
Queue Stats
35W - 28L
1,446 Elo+
Party 2
Neith
Neith
MumuYtb
Neith
Level 14
God Stats
3W - 0L
1,848 SR
Queue Stats
20W - 15L
1,428 Elo+
Party 2
Agni
Agni
Saruman8699
Agni
Level 108
God Stats
3W - 1L
1,692 SR
Queue Stats
37W - 39L
1,447 Elo+
Solo
Ganesha
Ganesha
Zabell
Ganesha
Level 38
God Stats
4W - 4L
1,386 SR
Queue Stats
68W - 73L
1,487 Elo+
Party 1
Team Averages
Level 72
1,585 SR
1,462 Elo+

VS

Team Averages
Level 86
1,492 SR
1,472 Elo+
Jing Wei
Jing Wei
 
Jing Wei
Level 155
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Arachne
Arachne
IAmKarna
Arachne
Level 93
God Stats
5W - 5L
1,581 SR
Queue Stats
421W - 374L
1,545 Elo+
Party 3
Merlin
Merlin
Leshy26
Merlin
Level 36
God Stats
6W - 9L
1,485 SR
Queue Stats
15W - 23L
1,410 Elo+
Solo
Zhong Kui
Zhong Kui
RANK1WITHYOUMOM
Zhong Kui
Level 118
God Stats
23W - 22L
1,395 SR
Queue Stats
431W - 474L
1,370 Elo+
Solo
Shiva
Shiva
TheLordOfVoid
Shiva
Level 29
God Stats
2W - 3L
1,500 SR
Queue Stats
51W - 39L
1,536 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
 
Arachne
16
5 / 2 / 5
9,737
541
5,349
12,534
6,548
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Zhong Kui
Hyungii_KPOP
Zhong Kui
16
1 / 1 / 6
9,753
542
8,592
10,978
9,221
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate

Breastplate

+20
Physical Protection

Neith
MumuYtb
Neith
16
4 / 2 / 1
9,604
534
6,227
8,383
3,963
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

16
6 / 1 / 4
10,334
574
15,266
6,800
2,583
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Ganesha
Zabell
Ganesha
15
0 / 1 / 5
9,154
509
5,906
15,047
16,914
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jing Wei
 
Jing Wei
16
2 / 2 / 2
9,283
516
11,825
12,570
3,884
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Arachne
IAmKarna
Arachne
17
3 / 3 / 1
10,125
563
6,209
13,757
6,009
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Merlin
Leshy26
Merlin
6
0 / 2 / 0
5,734
319
1,460
2,526
743
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Zhong Kui
RANK1WITHYOUMOM
Zhong Kui
13
1 / 7 / 1
7,941
441
5,141
16,820
10,823
Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

13
1 / 2 / 3
8,552
475
6,202
12,623
10,917
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Match Insights

Player Kills, Deaths, and Assists

37
Kill Participation
14
16
Kills
7
7
Deaths
16
21
Assists
7
Player
Kills
Deaths
Assists
KDA
W
Arachne
 
Arachne
5
2
5
3.75
L
Jing Wei
 
Jing Wei
2
2
2
1.5
W
Zhong Kui
Hyungii_KPOP
Zhong Kui
1
1
6
4
L
Arachne
IAmKarna
Arachne
3
3
1
1.17
L
Merlin
Leshy26
Merlin
0
2
0
0
W
Neith
MumuYtb
Neith
4
2
1
2.25
L
Zhong Kui
RANK1WITHYOUMOM
Zhong Kui
1
7
1
0.21
W
6
1
4
8
L
1
2
3
1.25
W
Ganesha
Zabell
Ganesha
0
1
5
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,340
Damage
30,837
53,742
Taken
58,296
39,229
Mitigated
32,376
22,868
Healing
17,742
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Arachne
 
Arachne
5,349
3,327
0
6,345
12,534
6,548
103
1,549
10,985
0
65,175
L
Jing Wei
 
Jing Wei
11,825
9,011
0
3,369
12,570
3,884
0
5,387
7,183
0
76,883
W
Zhong Kui
Hyungii_KPOP
Zhong Kui
8,592
330
95
7,224
10,978
9,221
1,305
2,448
8,530
62,265
0
L
Arachne
IAmKarna
Arachne
6,209
4,165
0
5,923
13,757
6,009
1,002
5,707
8,050
0
74,945
L
Merlin
Leshy26
Merlin
1,460
87
0
790
2,526
743
0
1,695
831
11,338
0
W
Neith
MumuYtb
Neith
6,227
1,811
0
2,313
8,383
3,963
0
0
8,383
0
55,270
L
Zhong Kui
RANK1WITHYOUMOM
Zhong Kui
5,141
731
0
4,219
16,820
10,823
0
11,443
5,377
42,807
0
W
15,266
2,248
0
1,724
6,800
2,583
1,131
2,075
4,725
72,848
0
L
6,202
970
780
2,661
12,623
10,917
0
5,305
7,318
0
30,528
W
Ganesha
Zabell
Ganesha
5,906
1,033
0
5,167
15,047
16,914
56
529
14,518
34,853
3,747

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,582
Gold Earned
41,635
524
Minions Killed
460
0
Camps Cleared
0
1,769,638
Distance Traveled
1,566,906
23
Wards Purchased
23
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Arachne
9,737
541
117
7
0
378,476
5
L
Jing Wei
9,283
516
132
7
0
356,288
5
W
Zhong Kui
9,753
542
121
7
0
327,425
2
L
Arachne
10,125
563
148
8
0
445,437
5
L
Merlin
5,734
319
24
1
0
93,604
2
W
Neith
9,604
534
135
8
0
340,986
3
L
Zhong Kui
7,941
441
92
5
0
302,581
2
W
Agni
10,334
574
140
8
0
368,895
7
L
Shiva
8,552
475
64
4
0
368,996
9
W
Ganesha
9,154
509
11
1
0
353,856
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role