Player Matchup

Discordia
Discordia
ii bE LerKiin
Discordia
Level 57
God Stats
56W - 36L
1,626 SR
Queue Stats
238W - 210L
1,589 Elo+
Party 1
King Arthur
King Arthur
pumped_by_arii
King Arthur
Level 67
God Stats
3W - 6L
1,539 SR
Queue Stats
66W - 109L
1,343 Elo+
Solo
Ymir
Ymir
rcinist
Ymir
Level 84
God Stats
235W - 215L
1,613 SR
Queue Stats
394W - 397L
1,576 Elo+
Party 1
Team Averages
Level 69
1,593 SR
1,502 Elo+

VS

Team Averages
Level 47
1,446 SR
1,367 Elo+
Cliodhna
Cliodhna
Iost4ngel
Cliodhna
Level 61
God Stats
2W - 4L
1,395 SR
Queue Stats
273W - 302L
1,447 Elo+
Solo
Raijin
Raijin
SyndicateRN
Raijin
Level 32
God Stats
1W - 0L
1,500 SR
Queue Stats
9W - 17L
1,303 Elo+
Solo
Gilgamesh
Gilgamesh
jemarant741
Gilgamesh
Level 49
God Stats
2W - 1L
1,442 SR
Queue Stats
3W - 8L
1,350 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
ii bE LerKiin
Discordia
15
3 / 4 / 7
10,547
659
9,190
9,528
4,146
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

King Arthur
pumped_by_arii
King Arthur
14
6 / 7 / 6
11,014
688
16,323
20,941
9,686
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Ymir
rcinist
Ymir
15
4 / 3 / 5
10,991
687
6,798
18,700
23,077
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cliodhna
Iost4ngel
Cliodhna
17
4 / 3 / 9
11,825
739
16,649
15,665
8,146
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Raijin
17
10 / 6 / 2
12,743
796
19,839
13,591
4,267
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Gilgamesh
jemarant741
Gilgamesh
16
0 / 4 / 14
10,890
681
5,676
12,761
9,251
Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
39
13
Kills
14
14
Deaths
13
18
Assists
25
Player
Kills
Deaths
Assists
KDA
W
Cliodhna
Iost4ngel
Cliodhna
4
3
9
2.83
W
Raijin
10
6
2
1.83
L
Discordia
ii bE LerKiin
Discordia
3
4
7
1.63
W
Gilgamesh
jemarant741
Gilgamesh
0
4
14
1.75
L
King Arthur
pumped_by_arii
King Arthur
6
7
6
1.29
L
Ymir
rcinist
Ymir
4
3
5
2.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,311
Damage
42,164
49,169
Taken
42,017
36,909
Mitigated
21,664
6,163
Healing
10,648
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cliodhna
Iost4ngel
Cliodhna
16,649
2,012
0
7,121
15,665
8,146
515
6,832
8,833
0
53,872
W
Raijin
19,839
2,474
286
2,216
13,591
4,267
1,307
6,161
7,430
56,653
0
L
Discordia
ii bE LerKiin
Discordia
9,190
456
0
0
9,528
4,146
0
3,341
5,934
31,067
0
W
Gilgamesh
jemarant741
Gilgamesh
5,676
1,423
0
1,025
12,761
9,251
540
4,090
8,671
0
21,043
L
King Arthur
pumped_by_arii
King Arthur
16,323
3,888
213
3,827
20,941
9,686
0
7,821
12,207
0
37,879
L
Ymir
rcinist
Ymir
6,798
844
337
1,786
18,700
23,077
0
7,686
10,105
23,032
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,552
Gold Earned
35,458
151
Minions Killed
186
4
Camps Cleared
8
774,751
Distance Traveled
805,137
3
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cliodhna
11,825
739
75
5
4
285,806
3
W
Raijin
12,743
796
84
5
1
234,414
3
L
Discordia
10,547
659
65
4
2
266,351
1
W
Gilgamesh
10,890
681
27
2
3
284,917
3
L
King Arthur
11,014
688
43
3
2
249,311
0
L
Ymir
10,991
687
43
3
0
259,089
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role