Player Matchup

Hou Yi
Hou Yi
Dennis1299
Hou Yi
Level 97
God Stats
6W - 8L
1,510 SR
Queue Stats
268W - 311L
1,391 Elo+
Party 1
Atlas
Atlas
Die Hofnung
Atlas
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
50W - 66L
1,380 Elo+
Party 1
Zeus
Zeus
Japie7
Zeus
Level 87
God Stats
6W - 7L
1,528 SR
Queue Stats
546W - 549L
1,334 Elo+
Solo
Hercules
Hercules
NatalVoxy
Hercules
Level 113
God Stats
0W - 1L
1,500 SR
Queue Stats
97W - 101L
1,371 Elo+
Solo
Pele
Pele
Swaagsalat
Pele
Level 29
God Stats
0W - 2L
1,500 SR
Queue Stats
182W - 233L
1,357 Elo+
Party 1
Team Averages
Level 71
1,508 SR
1,367 Elo+

VS

Team Averages
Level 37
1,457 SR
1,357 Elo+
Bastet
Bastet
Sireratrix
Bastet
Level 35
God Stats
1W - 0L
1,500 SR
Queue Stats
198W - 207L
1,395 Elo+
Party 2
Hel
Hel
dark_yeyo
Hel
Level 47
God Stats
2W - 5L
1,304 SR
Queue Stats
36W - 40L
1,336 Elo+
Solo
Nemesis
Nemesis
localeo1202
Nemesis
Level 26
God Stats
2W - 1L
1,500 SR
Queue Stats
122W - 144L
1,350 Elo+
Party 2
Neith
Neith
matiesmati
Neith
Level 28
God Stats
13W - 10L
1,479 SR
Queue Stats
97W - 122L
1,324 Elo+
Party 2
Agni
Agni
menso70
Agni
Level 48
God Stats
14W - 11L
1,500 SR
Queue Stats
193W - 229L
1,382 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hou Yi
Dennis1299
Hou Yi
13
9 / 5 / 4
8,878
555
9,180
11,437
3,370
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

14
2 / 2 / 9
8,631
539
4,221
11,635
9,672
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Zeus
Japie7
Zeus
14
2 / 5 / 3
8,508
532
7,408
10,003
3,279
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Hercules
NatalVoxy
Hercules
12
0 / 5 / 1
6,846
428
5,322
15,538
8,626
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

13
8 / 6 / 3
8,329
521
11,019
16,366
5,496
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bastet
Sireratrix
Bastet
15
8 / 6 / 2
9,067
567
9,710
14,527
4,080
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

13
2 / 5 / 6
7,771
486
6,613
8,018
2,089
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Nemesis
localeo1202
Nemesis
17
6 / 0 / 4
9,956
622
15,901
13,256
12,469
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Neith
15
4 / 6 / 2
9,416
589
10,746
10,473
4,212
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Mace

Mace

+10
Physical Power

Agni
menso70
Agni
14
3 / 4 / 6
8,620
539
7,500
10,433
2,682
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

41
Kill Participation
43
21
Kills
23
23
Deaths
21
20
Assists
20
Player
Kills
Deaths
Assists
KDA
L
Hou Yi
Dennis1299
Hou Yi
9
5
4
2.2
L
2
2
9
3.25
L
Zeus
Japie7
Zeus
2
5
3
0.7
L
Hercules
NatalVoxy
Hercules
0
5
1
0.1
W
Bastet
Sireratrix
Bastet
8
6
2
1.5
L
8
6
3
1.58
W
2
5
6
1
W
Nemesis
localeo1202
Nemesis
6
0
4
8
W
Neith
4
6
2
0.83
W
Agni
menso70
Agni
3
4
6
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,150
Damage
50,470
64,979
Taken
56,707
30,443
Mitigated
25,532
16,165
Healing
17,289
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hou Yi
Dennis1299
Hou Yi
9,180
5,217
0
1,831
11,437
3,370
1,266
3,510
7,927
0
38,584
L
4,221
1,820
91
1,661
11,635
9,672
224
4,011
7,624
22,198
0
L
Zeus
Japie7
Zeus
7,408
1,231
0
3,219
10,003
3,279
0
3,705
6,298
56,872
0
L
Hercules
NatalVoxy
Hercules
5,322
1,384
0
5,042
15,538
8,626
0
0
15,538
0
29,550
W
Bastet
Sireratrix
Bastet
9,710
4,025
0
5,148
14,527
4,080
0
1,580
12,884
0
47,270
L
11,019
3,458
0
4,321
16,366
5,496
0
2,887
13,479
0
39,562
W
6,613
659
883
2,370
8,018
2,089
0
3,156
4,862
31,826
0
W
Nemesis
localeo1202
Nemesis
15,901
8,528
0
2,744
13,256
12,469
386
961
11,779
0
69,435
W
Neith
10,746
5,184
0
2,807
10,473
4,212
1,464
2,418
8,055
0
60,380
W
Agni
menso70
Agni
7,500
590
230
3,107
10,433
2,682
0
3,514
6,919
43,567
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,192
Gold Earned
44,830
338
Minions Killed
440
0
Camps Cleared
0
1,387,220
Distance Traveled
1,509,978
10
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hou Yi
8,878
555
74
5
0
254,260
3
L
Atlas
8,631
539
37
2
0
274,363
0
L
Zeus
8,508
532
126
8
0
244,013
6
L
Hercules
6,846
428
50
3
0
298,322
1
W
Bastet
9,067
567
73
5
0
330,885
0
L
Pele
8,329
521
51
3
0
316,262
0
W
Hel
7,771
486
52
3
0
296,010
5
W
Nemesis
9,956
622
126
8
0
327,657
0
W
Neith
9,416
589
111
7
0
257,498
0
W
Agni
8,620
539
78
5
0
297,928
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role