Player Matchup

Hou Yi
Hou Yi
TeeJackxon
Hou Yi
Level 88
God Stats
3W - 8L
1,503 SR
Queue Stats
63W - 81L
1,475 Elo+
Solo
Thoth
Thoth
alvarot_21
Thoth
Level 26
God Stats
23W - 22L
1,466 SR
Queue Stats
121W - 98L
1,499 Elo+
Party 2
Hercules
Hercules
aus68aba
Hercules
Level 86
God Stats
9W - 10L
1,493 SR
Queue Stats
122W - 92L
1,516 Elo+
Party 2
Team Averages
Level 67
1,487 SR
1,497 Elo+

VS

Team Averages
Level 119
1,606 SR
1,540 Elo+
Chronos
Chronos
MaxiMusMa
Chronos
Level 144
God Stats
11W - 6L
1,591 SR
Queue Stats
264W - 275L
1,568 Elo+
Party 1
Guan Yu
Guan Yu
Sniigelz
Guan Yu
Level 152
God Stats
9W - 4L
1,580 SR
Queue Stats
126W - 113L
1,595 Elo+
Party 1
Loki
Loki
Thug-_Life_Baby
Loki
Level 62
God Stats
14W - 7L
1,648 SR
Queue Stats
35W - 33L
1,456 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hou Yi
TeeJackxon
Hou Yi
12
1 / 8 / 3
8,134
678
4,857
12,393
3,065
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Thoth
11
1 / 7 / 2
7,616
635
4,644
9,899
2,447
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Hercules
aus68aba
Hercules
13
2 / 2 / 2
8,385
699
7,827
13,477
11,819
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chronos
MaxiMusMa
Chronos
14
1 / 0 / 11
8,988
749
9,304
7,820
2,907
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Guan Yu
Sniigelz
Guan Yu
16
9 / 1 / 4
11,035
920
12,342
11,443
9,571
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heavy Mace

Heavy Mace

+30
Physical Power

15
7 / 3 / 4
9,824
819
8,753
7,775
2,619
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
36
4
Kills
17
17
Deaths
4
7
Assists
19
Player
Kills
Deaths
Assists
KDA
W
Chronos
MaxiMusMa
Chronos
1
0
11
6.5
W
Guan Yu
Sniigelz
Guan Yu
9
1
4
11
L
Hou Yi
TeeJackxon
Hou Yi
1
8
3
0.31
W
7
3
4
3
L
Thoth
1
7
2
0.29
L
Hercules
aus68aba
Hercules
2
2
2
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,328
Damage
30,399
35,769
Taken
27,038
17,331
Mitigated
15,097
9,952
Healing
10,431
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chronos
MaxiMusMa
Chronos
9,304
2,676
0
2,639
7,820
2,907
981
1,714
5,858
36,502
0
W
Guan Yu
Sniigelz
Guan Yu
12,342
1,657
486
6,572
11,443
9,571
134
1,847
9,188
0
29,642
L
Hou Yi
TeeJackxon
Hou Yi
4,857
1,671
385
2,145
12,393
3,065
0
2,186
10,207
0
21,026
W
8,753
2,843
0
734
7,775
2,619
0
1,393
6,133
0
40,583
L
Thoth
4,644
343
82
137
9,899
2,447
0
2,948
6,951
20,437
0
L
Hercules
aus68aba
Hercules
7,827
3,029
177
7,026
13,477
11,819
0
4,386
9,091
0
17,095

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,135
Gold Earned
29,847
105
Minions Killed
158
2
Camps Cleared
10
630,619
Distance Traveled
745,357
7
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chronos
8,988
749
60
5
1
240,043
1
W
Guan Yu
11,035
920
36
3
1
255,389
0
L
Hou Yi
8,134
678
46
4
1
193,831
4
W
Loki
9,824
819
62
5
8
249,925
2
L
Thoth
7,616
635
34
3
0
197,051
1
L
Hercules
8,385
699
25
2
1
239,737
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role