Player Matchup

Fenrir
Fenrir
Gold I
 
Fenrir
Gold I
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Fafnir
Fafnir
Silver I
 
Fafnir
Silver I
Level 146
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Thoth
Thoth
Gold I
BĘLFÈGØR
Thoth
Gold I
Level 157
God Stats
3W - 6L
1,462 SR
Queue Stats
136W - 124L
1,743 MMR
Party 1
Xbalanque
Xbalanque
Gold II
DiosYasha
Xbalanque
Gold II
Level 160
God Stats
11W - 2L
1,818 SR
Queue Stats
88W - 83L
1,500 MMR
Party 1
Bellona
Bellona
Gold III
mati8300
Bellona
Gold III
Level 142
God Stats
13W - 11L
1,379 SR
Queue Stats
113W - 102L
1,465 MMR
Solo
Team Averages
Gold III
Gold III
Average Tier
Level 153
1,532 SR
1,542 MMR

VS

Team Averages
Gold III
Gold III
Average Tier
Level 113
1,535 SR
1,443 MMR
Medusa
Medusa
Platinum IV
 
Medusa
Platinum IV
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Susano
Susano
Gold II
 
Susano
Gold II
Level 60
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Tyr
Tyr
Gold IV
 
Tyr
Gold IV
Level 144
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Athena
Athena
Gold I
Hëllë
Athena
Gold I
Level 160
God Stats
6W - 3L
1,765 SR
Queue Stats
171W - 201L
1,542 MMR
Solo
Ah Puch
Ah Puch
Silver V
KalaKiddo
Ah Puch
Silver V
Level 42
God Stats
0W - 1L
1,409 SR
Queue Stats
32W - 41L
1,171 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
 
Fenrir
12
4 / 2 / 2
7,653
589
4,950
7,726
2,606
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mace

Mace

+10
Physical Power

Fafnir
 
Fafnir
12
0 / 1 / 5
7,447
573
2,533
7,638
6,861
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

14
4 / 2 / 1
8,490
653
7,835
6,167
1,916
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Magic Focus

Magic Focus

+20
Magical Power

Xbalanque
DiosYasha
Xbalanque
15
6 / 1 / 0
8,950
688
8,174
10,458
2,883
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Bellona
mati8300
Bellona
14
1 / 2 / 1
8,425
648
9,239
11,214
11,157
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Bans
AgniAtlasShiva

VS

Bans
CliodhnaBastetGeb
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
 
Medusa
14
4 / 5 / 1
7,733
595
8,057
10,225
3,079
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Susano
 
Susano
14
2 / 1 / 1
7,703
593
3,920
7,329
2,333
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Tyr
 
Tyr
13
1 / 2 / 1
7,454
573
4,848
11,271
5,676
Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Athena
Hëllë
Athena
11
1 / 2 / 5
6,879
529
4,352
11,188
10,768
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Ah Puch
KalaKiddo
Ah Puch
11
0 / 5 / 3
6,476
498
3,422
8,853
2,310
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
19
15
Kills
8
8
Deaths
15
9
Assists
11
Player
Kills
Deaths
Assists
KDA
W
Fenrir
 
Fenrir
4
2
2
2.5
W
Fafnir
 
Fafnir
0
1
5
2.5
L
Medusa
 
Medusa
4
5
1
0.9
L
Susano
 
Susano
2
1
1
2.5
L
Tyr
 
Tyr
1
2
1
0.75
W
4
2
1
2.25
W
Xbalanque
DiosYasha
Xbalanque
6
1
0
6
L
Athena
Hëllë
Athena
1
2
5
1.75
L
Ah Puch
KalaKiddo
Ah Puch
0
5
3
0.3
W
Bellona
mati8300
Bellona
1
2
1
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,731
Damage
24,599
43,203
Taken
48,866
25,423
Mitigated
24,166
13,789
Healing
11,666
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Fenrir
 
Fenrir
4,950
1,040
0
3,482
7,726
2,606
0
1,049
6,677
0
32,839
W
Fafnir
 
Fafnir
2,533
419
31
2,602
7,638
6,861
0
1,752
5,886
16,538
0
L
Medusa
 
Medusa
8,057
3,234
0
1,357
10,225
3,079
49
1,681
8,512
0
50,167
L
Susano
 
Susano
3,920
875
0
3,552
7,329
2,333
0
0
7,329
0
47,984
L
Tyr
 
Tyr
4,848
913
0
3,048
11,271
5,676
0
0
11,271
0
47,711
W
7,835
237
0
1,647
6,167
1,916
0
2,961
3,206
64,910
0
W
Xbalanque
DiosYasha
Xbalanque
8,174
5,369
0
3,146
10,458
2,883
1,079
1,006
9,452
0
67,024
L
Athena
Hëllë
Athena
4,352
830
74
1,542
11,188
10,768
446
2,827
8,243
24,036
0
L
Ah Puch
KalaKiddo
Ah Puch
3,422
179
0
2,093
8,853
2,310
0
5,435
3,143
37,866
0
W
Bellona
mati8300
Bellona
9,239
2,444
0
2,881
11,214
11,157
97
1,006
10,208
0
62,263

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,965
Gold Earned
36,245
489
Minions Killed
425
0
Camps Cleared
0
1,359,260
Distance Traveled
1,368,645
18
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Fenrir
7,653
589
57
4
0
261,209
1
W
Fafnir
7,447
573
17
1
0
281,364
5
L
Medusa
7,733
595
82
6
0
245,691
2
L
Susano
7,703
593
101
8
0
310,090
5
L
Tyr
7,454
573
113
9
0
284,262
2
W
Thoth
8,490
653
146
11
0
272,719
3
W
Xbalanque
8,950
688
127
10
0
268,215
3
L
Athena
6,879
529
43
3
0
285,407
6
L
Ah Puch
6,476
498
86
7
0
243,195
1
W
Bellona
8,425
648
142
11
0
275,753
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role