Player Matchup

Fenrir
Fenrir
IPillowcase
Fenrir
Level 130
God Stats
60W - 94L
1,415 SR
Queue Stats
202W - 272L
1,389 Elo+
Solo
Zhong Kui
Zhong Kui
LuchiTheGr8T
Zhong Kui
Level 69
God Stats
0W - 1L
1,274 SR
Queue Stats
45W - 54L
1,404 Elo+
Party 1
Kumbhakarna
Kumbhakarna
skippinmud
Kumbhakarna
Level 88
God Stats
6W - 14L
1,373 SR
Queue Stats
68W - 85L
1,338 Elo+
Party 1
Team Averages
Level 96
1,354 SR
1,377 Elo+

VS

Team Averages
Level 76
1,432 SR
1,550 Elo+
Chang'e
Chang'e
S1LV3RWLF
Chang'e
Level 122
God Stats
1W - 1L
1,303 SR
Queue Stats
47W - 56L
1,560 Elo+
Party 2
Aphrodite
Aphrodite
TheOfficialChaos
Aphrodite
Level 69
God Stats
2W - 2L
1,493 SR
Queue Stats
65W - 77L
1,483 Elo+
Party 2
Izanami
Izanami
scottamus77
Izanami
Level 38
God Stats
1W - 1L
1,500 SR
Queue Stats
3W - 2L
1,607 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
9
4 / 6 / 1
6,932
770
3,610
10,971
4,013
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Zhong Kui
LuchiTheGr8T
Zhong Kui
11
2 / 5 / 2
7,172
797
11,297
11,234
4,999
Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Kumbhakarna
skippinmud
Kumbhakarna
10
0 / 4 / 3
6,630
737
5,275
17,734
15,032
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
S1LV3RWLF
Chang'e
13
6 / 1 / 9
8,325
925
14,835
11,384
3,825
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Magic Focus

Magic Focus

+20
Magical Power

Aphrodite
12
1 / 1 / 12
7,466
830
5,479
5,506
2,410
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Izanami
scottamus77
Izanami
12
8 / 4 / 6
8,516
946
11,354
9,652
3,545
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Bow

Short Bow

+15%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
42
6
Kills
15
15
Deaths
6
6
Assists
27
Player
Kills
Deaths
Assists
KDA
L
Fenrir
4
6
1
0.75
L
Zhong Kui
LuchiTheGr8T
Zhong Kui
2
5
2
0.6
W
Chang'e
S1LV3RWLF
Chang'e
6
1
9
10.5
W
Aphrodite
1
1
12
7
W
Izanami
scottamus77
Izanami
8
4
6
2.75
L
Kumbhakarna
skippinmud
Kumbhakarna
0
4
3
0.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,182
Damage
31,668
39,939
Taken
26,542
24,044
Mitigated
9,780
6,409
Healing
15,580
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Fenrir
3,610
1,206
0
717
10,971
4,013
0
5,737
4,999
0
11,483
L
Zhong Kui
LuchiTheGr8T
Zhong Kui
11,297
1,527
384
3,507
11,234
4,999
0
5,403
5,621
31,159
0
W
Chang'e
S1LV3RWLF
Chang'e
14,835
2,330
1,780
4,234
11,384
3,825
630
6,179
5,205
32,579
0
W
Aphrodite
5,479
1,229
6,357
3,209
5,506
2,410
362
4,558
948
17,568
0
W
Izanami
scottamus77
Izanami
11,354
7,253
0
0
9,652
3,545
1,180
6,184
3,468
0
30,246
L
Kumbhakarna
skippinmud
Kumbhakarna
5,275
414
393
1,408
17,734
15,032
0
8,802
8,558
17,184
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

20,734
Gold Earned
24,307
69
Minions Killed
114
2
Camps Cleared
5
485,818
Distance Traveled
486,896
4
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Fenrir
6,932
770
18
2
1
149,519
0
L
Zhong Kui
7,172
797
39
4
1
151,518
4
W
Chang'e
8,325
925
54
6
3
172,256
1
W
Aphrodite
7,466
830
25
3
2
180,124
2
W
Izanami
8,516
946
35
4
0
134,516
0
L
Kumbhakarna
6,630
737
12
1
0
184,781
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role