Player Matchup

Apollo
Apollo
Dimplyraindrop
Apollo
Level 120
God Stats
26W - 26L
1,480 SR
Queue Stats
496W - 549L
1,411 Elo+
Party 2
Ymir
Ymir
SpacialZebra816
Ymir
Level 36
God Stats
0W - 2L
1,500 SR
Queue Stats
39W - 55L
1,321 Elo+
Solo
Thanatos
Thanatos
cityfif193
Thanatos
Level 53
God Stats
1W - 3L
1,377 SR
Queue Stats
3W - 8L
1,296 Elo+
Party 3
Anubis
Anubis
fifa20-ad50
Anubis
Level 44
God Stats
8W - 11L
1,315 SR
Queue Stats
11W - 17L
1,232 Elo+
Party 3
Mulan
Mulan
moornrg
Mulan
Level 48
God Stats
25W - 27L
1,626 SR
Queue Stats
538W - 557L
1,428 Elo+
Party 2
Team Averages
Level 60
1,460 SR
1,337 Elo+

VS

Team Averages
Level 64
1,603 SR
1,532 Elo+
Erlang Shen
Erlang Shen
ApexJackz
Erlang Shen
Level 44
God Stats
4W - 1L
1,710 SR
Queue Stats
62W - 27L
1,656 Elo+
Party 1
Bastet
Bastet
FreeHandHolding
Bastet
Level 69
God Stats
2W - 0L
1,987 SR
Queue Stats
37W - 15L
1,672 Elo+
Party 1
Nu Wa
Nu Wa
LunaRainz
Nu Wa
Level 143
God Stats
30W - 20L
1,615 SR
Queue Stats
95W - 66L
1,608 Elo+
Party 1
Baron Samedi
Baron Samedi
itzNOVACAiNE
Baron Samedi
Level 23
God Stats
2W - 0L
1,500 SR
Queue Stats
14W - 7L
1,662 Elo+
Party 1
Neith
Neith
jaydayking
Neith
Level 42
God Stats
41W - 71L
1,201 SR
Queue Stats
46W - 77L
1,060 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
4
0 / 0 / 0
3,203
534
246
1,637
396
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

5
1 / 3 / 0
3,702
617
1,588
5,464
2,758
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Thanatos
cityfif193
Thanatos
5
0 / 3 / 0
3,417
570
728
3,162
697
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Anubis
5
0 / 2 / 0
3,262
544
1,440
3,057
1,019
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Mulan
moornrg
Mulan
7
2 / 3 / 0
4,339
723
2,276
4,932
1,601
Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Erlang Shen
ApexJackz
Erlang Shen
7
5 / 0 / 3
4,849
808
4,090
5,125
1,435
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

7
2 / 2 / 1
4,427
738
2,628
3,727
841
Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Nu Wa
LunaRainz
Nu Wa
7
3 / 0 / 4
4,717
786
2,870
2,110
790
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Magic Focus

Magic Focus

+20
Magical Power

Baron Samedi
itzNOVACAiNE
Baron Samedi
6
1 / 1 / 2
3,958
660
2,576
2,320
879
Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Neith
6
0 / 0 / 1
3,714
619
952
2,413
601
Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
22
3
Kills
11
11
Deaths
3
0
Assists
11
Player
Kills
Deaths
Assists
KDA
W
Erlang Shen
ApexJackz
Erlang Shen
5
0
3
6.5
L
0
0
0
0
W
2
2
1
1.25
W
Nu Wa
LunaRainz
Nu Wa
3
0
4
5
L
1
3
0
0.33
L
Thanatos
cityfif193
Thanatos
0
3
0
0
L
Anubis
0
2
0
0
W
Baron Samedi
itzNOVACAiNE
Baron Samedi
1
1
2
2
W
Neith
0
0
1
0.5
L
Mulan
moornrg
Mulan
2
3
0
0.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

6,278
Damage
13,116
18,252
Taken
15,695
6,471
Mitigated
4,546
4,146
Healing
6,352
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Erlang Shen
ApexJackz
Erlang Shen
4,090
2,537
0
1,368
5,125
1,435
0
1,323
3,802
0
21,035
L
246
157
0
634
1,637
396
0
350
1,287
0
7,248
W
2,628
415
0
1,268
3,727
841
0
369
3,358
0
15,884
W
Nu Wa
LunaRainz
Nu Wa
2,870
1,089
362
960
2,110
790
439
653
1,457
13,819
0
L
1,588
689
0
926
5,464
2,758
0
2,691
2,773
7,268
0
L
Thanatos
cityfif193
Thanatos
728
313
0
878
3,162
697
0
647
2,515
0
9,468
L
Anubis
1,440
0
0
719
3,057
1,019
0
1,606
1,451
9,772
0
W
Baron Samedi
itzNOVACAiNE
Baron Samedi
2,576
249
97
845
2,320
879
206
567
1,753
12,860
0
W
Neith
952
428
0
1,452
2,413
601
115
116
2,297
0
14,767
L
Mulan
moornrg
Mulan
2,276
606
0
989
4,932
1,601
0
152
4,780
0
15,696

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

17,923
Gold Earned
21,665
107
Minions Killed
133
0
Camps Cleared
0
506,430
Distance Traveled
587,400
4
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Erlang Shen
4,849
808
35
6
0
144,722
1
L
Apollo
3,203
534
22
4
0
60,103
1
W
Bastet
4,427
738
32
5
0
128,137
0
W
Nu Wa
4,717
786
22
4
0
93,163
1
L
Ymir
3,702
617
11
2
0
107,491
0
L
Thanatos
3,417
570
25
4
0
108,298
1
L
Anubis
3,262
544
10
2
0
115,306
0
W
Baron Samedi
3,958
660
17
3
0
118,111
1
W
Neith
3,714
619
27
5
0
103,267
0
L
Mulan
4,339
723
39
7
0
115,232
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role