Player Matchup

Ah Muzen Cab
Ah Muzen Cab
GGEzzy
Ah Muzen Cab
Level 66
God Stats
0W - 2L
1,240 SR
Queue Stats
14W - 14L
1,485 Elo+
Party 2
Ymir
Ymir
Mikkis94
Ymir
Level 11
God Stats
3W - 3L
1,576 SR
Queue Stats
5W - 6L
1,439 Elo+
Party 2
Ao Kuang
Ao Kuang
OttoVonHerzen
Ao Kuang
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 5L
1,150 Elo+
Party 2
Guan Yu
Guan Yu
Stalek
Guan Yu
Level 112
God Stats
4W - 4L
1,555 SR
Queue Stats
359W - 395L
1,339 Elo+
Solo
Chronos
Chronos
dedox1991
Chronos
Level 60
God Stats
0W - 2L
1,295 SR
Queue Stats
152W - 146L
1,388 Elo+
Solo
Team Averages
Level 51
1,433 SR
1,360 Elo+

VS

Team Averages
Level 66
1,550 SR
1,398 Elo+
Sobek
Sobek
Botus
Sobek
Level 41
God Stats
3W - 1L
1,721 SR
Queue Stats
42W - 49L
1,429 Elo+
Solo
Neith
Neith
CosmicCherry
Neith
Level 16
God Stats
2W - 1L
1,631 SR
Queue Stats
18W - 12L
1,315 Elo+
Party 1
Ullr
Ullr
Forter45
Ullr
Level 128
God Stats
5W - 4L
1,251 SR
Queue Stats
54W - 52L
1,464 Elo+
Solo
Chiron
Chiron
damevelue
Chiron
Level 109
God Stats
5W - 4L
1,648 SR
Queue Stats
66W - 66L
1,469 Elo+
Solo
Zeus
Zeus
trujkont4
Zeus
Level 38
God Stats
1W - 0L
1,500 SR
Queue Stats
25W - 14L
1,315 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Muzen Cab
GGEzzy
Ah Muzen Cab
14
3 / 5 / 2
9,239
440
9,392
14,078
4,149
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Ymir
12
1 / 9 / 3
8,394
400
7,459
24,336
23,759
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Ao Kuang
OttoVonHerzen
Ao Kuang
16
5 / 6 / 0
9,991
476
8,735
19,290
6,820
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Guan Yu
Stalek
Guan Yu
17
1 / 6 / 2
9,852
469
5,716
18,919
17,008
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Chronos
dedox1991
Chronos
16
3 / 12 / 4
10,102
481
10,675
21,990
7,949
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sobek
Botus
Sobek
16
4 / 2 / 15
11,297
538
8,496
20,316
23,994
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

16
8 / 4 / 7
10,632
506
12,165
8,704
3,653
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Ullr
19
8 / 3 / 14
12,257
584
13,619
14,525
6,187
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Short Bow

Short Bow

+15%
Attack Speed

Chiron
damevelue
Chiron
20
9 / 1 / 9
13,729
654
20,117
12,005
4,377
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Zeus
18
9 / 3 / 10
11,803
562
21,136
10,706
3,696
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
93
13
Kills
38
38
Deaths
13
11
Assists
55
Player
Kills
Deaths
Assists
KDA
W
Sobek
Botus
Sobek
4
2
15
5.75
W
8
4
7
2.88
W
Ullr
8
3
14
5
L
Ah Muzen Cab
GGEzzy
Ah Muzen Cab
3
5
2
0.8
L
Ymir
1
9
3
0.28
L
Ao Kuang
OttoVonHerzen
Ao Kuang
5
6
0
0.83
L
Guan Yu
Stalek
Guan Yu
1
6
2
0.33
W
Chiron
damevelue
Chiron
9
1
9
13.5
L
Chronos
dedox1991
Chronos
3
12
4
0.42
W
Zeus
9
3
10
4.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,977
Damage
75,533
98,613
Taken
66,256
59,685
Mitigated
41,907
16,203
Healing
24,250
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sobek
Botus
Sobek
8,496
1,321
623
6,153
20,316
23,994
504
8,784
11,532
24,692
0
W
12,165
3,947
0
1,541
8,704
3,653
1,991
3,239
5,465
0
44,568
W
Ullr
13,619
5,500
0
5,457
14,525
6,187
3,105
4,129
10,396
0
81,819
L
Ah Muzen Cab
GGEzzy
Ah Muzen Cab
9,392
4,409
0
4,169
14,078
4,149
531
3,220
10,858
0
52,002
L
Ymir
7,459
1,490
0
1,117
24,336
23,759
0
8,578
15,758
25,757
925
L
Ao Kuang
OttoVonHerzen
Ao Kuang
8,735
1,746
0
3,529
19,290
6,820
0
4,512
14,778
63,791
0
L
Guan Yu
Stalek
Guan Yu
5,716
398
1,296
4,405
18,919
17,008
0
3,666
15,253
0
63,353
W
Chiron
damevelue
Chiron
20,117
10,765
973
8,220
12,005
4,377
4,904
3,154
8,851
0
107,506
L
Chronos
dedox1991
Chronos
10,675
3,281
0
1,687
21,990
7,949
74
9,656
12,334
56,558
0
W
Zeus
21,136
3,866
0
1,283
10,706
3,696
2,019
7,300
3,406
68,818
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,578
Gold Earned
59,718
433
Minions Killed
530
0
Camps Cleared
0
1,736,420
Distance Traveled
1,907,273
20
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sobek
11,297
538
50
2
0
362,193
0
W
Neith
10,632
506
76
4
0
362,969
2
W
Ullr
12,257
584
133
6
0
399,069
1
L
Ah Muzen Cab
9,239
440
83
4
0
311,809
2
L
Ymir
8,394
400
36
2
0
344,566
0
L
Ao Kuang
9,991
476
98
5
0
379,951
6
L
Guan Yu
9,852
469
119
6
0
374,216
11
W
Chiron
13,729
654
176
8
0
408,872
3
L
Chronos
10,102
481
97
5
0
325,878
1
W
Zeus
11,803
562
95
5
0
374,170
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role