Player Matchup

Fenrir
Fenrir
Diamond IV
 
Fenrir
Diamond IV
Level 156
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Khepri
Khepri
Diamond IV
Bentinal
Khepri
Diamond IV
Level 58
God Stats
1W - 2L
1,779 SR
Queue Stats
61W - 53L
2,046 MMR
Solo
Shiva
Shiva
Platinum I
Buttmuncha
Shiva
Platinum I
Level 101
God Stats
4W - 9L
1,582 SR
Queue Stats
260W - 252L
2,095 MMR
Solo
Artemis
Artemis
Diamond IV
MagePrime
Artemis
Diamond IV
Level 84
God Stats
2W - 1L
1,873 SR
Queue Stats
119W - 98L
2,180 MMR
Solo
Zeus
Zeus
Platinum II
Squares223
Zeus
Platinum II
Level 160
God Stats
0W - 1L
1,514 SR
Queue Stats
96W - 84L
2,052 MMR
Solo
Team Averages
Diamond V
Diamond V
Average Tier
Level 112
1,650 SR
1,975 MMR

VS

Team Averages
Diamond V
Diamond V
Average Tier
Level 145
1,592 SR
1,994 MMR
Bellona
Bellona
Platinum I
 
Bellona
Platinum I
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 2
Neith
Neith
Diamond IV
AteeX
Neith
Diamond IV
Level 160
God Stats
4W - 2L
1,670 SR
Queue Stats
392W - 384L
2,131 MMR
Party 1
Freya
Freya
Diamond IV
Bagins
Freya
Diamond IV
Level 160
God Stats
4W - 5L
1,424 SR
Queue Stats
290W - 270L
2,176 MMR
Solo
Ratatoskr
Ratatoskr
Platinum I
Chalice2
Ratatoskr
Platinum I
Level 89
God Stats
6W - 1L
1,717 SR
Queue Stats
68W - 58L
2,033 MMR
Party 2
Horus
Horus
Diamond IV
custom1zed
Horus
Diamond IV
Level 156
God Stats
31W - 27L
1,651 SR
Queue Stats
288W - 273L
2,131 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
 
Fenrir
12
2 / 1 / 4
6,995
583
4,227
7,094
2,553
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Khepri
Bentinal
Khepri
9
1 / 0 / 4
6,452
538
2,490
5,592
2,759
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Shiva
13
1 / 2 / 1
7,357
613
10,296
11,664
9,097
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Artemis
MagePrime
Artemis
11
3 / 4 / 1
7,042
587
5,663
6,910
2,004
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

10
0 / 2 / 1
5,977
498
2,984
6,371
2,153
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Bans
GebCliodhnaKali

VS

Bans
ArtioThothUllr
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
 
Bellona
12
0 / 1 / 2
6,971
581
3,539
11,497
9,532
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Neith
AteeX
Neith
13
5 / 0 / 0
7,735
645
9,360
6,182
2,106
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Freya
Bagins
Freya
13
2 / 3 / 2
7,712
643
4,406
7,299
2,119
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Ratatoskr
Chalice2
Ratatoskr
11
2 / 1 / 3
6,702
559
4,496
6,821
1,946
Thistlethorn Acorn

Thistlethorn Acorn

+55
Physical Power
+6%
Movement Speed

PASSIVE: Enemies hit by Acorn Blast are debuffed, taking 5% additional damage from Ratatoskr's abilities, stacking up to 3 times. Acorn Blast now fires 5 Acorns.

Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Horus
9
0 / 2 / 1
5,705
475
3,013
7,500
2,533
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
17
7
Kills
9
9
Deaths
7
11
Assists
8
Player
Kills
Deaths
Assists
KDA
L
Fenrir
 
Fenrir
2
1
4
4
W
Bellona
 
Bellona
0
1
2
1
W
Neith
AteeX
Neith
5
0
0
5
W
Freya
Bagins
Freya
2
3
2
1
L
Khepri
Bentinal
Khepri
1
0
4
3
L
Shiva
1
2
1
0.75
W
Ratatoskr
Chalice2
Ratatoskr
2
1
3
3.5
L
Artemis
MagePrime
Artemis
3
4
1
0.88
L
0
2
1
0.25
W
Horus
0
2
1
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,660
Damage
24,814
37,631
Taken
39,299
18,566
Mitigated
18,236
11,775
Healing
15,136
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Fenrir
 
Fenrir
4,227
1,341
0
1,984
7,094
2,553
0
486
6,608
0
46,922
W
Bellona
 
Bellona
3,539
1,282
0
5,912
11,497
9,532
0
268
11,229
0
40,323
W
Neith
AteeX
Neith
9,360
2,993
0
2,202
6,182
2,106
0
1,710
4,472
0
62,307
W
Freya
Bagins
Freya
4,406
1,874
0
3,361
7,299
2,119
770
955
6,344
50,184
0
L
Khepri
Bentinal
Khepri
2,490
188
1,125
1,413
5,592
2,759
0
1,504
4,088
13,923
3,291
L
Shiva
10,296
2,303
0
4,639
11,664
9,097
0
0
11,664
0
53,328
W
Ratatoskr
Chalice2
Ratatoskr
4,496
1,034
0
365
6,821
1,946
0
573
6,248
0
40,458
L
Artemis
MagePrime
Artemis
5,663
2,882
0
1,739
6,910
2,004
0
2,416
4,494
0
40,276
L
2,984
307
0
875
6,371
2,153
0
0
6,371
35,910
0
W
Horus
3,013
1,142
1,567
1,729
7,500
2,533
0
1,571
5,929
0
7,943

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,823
Gold Earned
34,825
405
Minions Killed
413
0
Camps Cleared
0
1,233,877
Distance Traveled
1,280,274
17
Wards Purchased
25
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Fenrir
6,995
583
92
8
0
285,142
4
W
Bellona
6,971
581
101
8
0
231,822
6
W
Neith
7,735
645
122
10
0
245,768
4
W
Freya
7,712
643
107
9
0
239,629
5
L
Khepri
6,452
538
31
3
0
247,364
2
L
Shiva
7,357
613
110
9
0
246,380
1
W
Ratatoskr
6,702
559
77
6
0
311,570
3
L
Artemis
7,042
587
85
7
0
213,857
6
L
Zeus
5,977
498
87
7
0
241,134
4
W
Horus
5,705
475
6
1
0
251,485
7

Distance Traveled

Minion Kills by Role

Gold Earned by Role