Player Matchup

Loki
Loki
Enfaa
Loki
Level 105
God Stats
2W - 5L
1,257 SR
Queue Stats
450W - 437L
1,471 Elo+
Solo
Cthulhu
Cthulhu
FEMOO1
Cthulhu
Level 134
God Stats
0W - 1L
1,500 SR
Queue Stats
91W - 76L
1,508 Elo+
Party 2
Charybdis
Charybdis
LeeQuanHo
Charybdis
Level 124
God Stats
0W - 1L
1,310 SR
Queue Stats
97W - 101L
1,528 Elo+
Solo
Anhur
Anhur
Rendonk
Anhur
Level 128
God Stats
2W - 3L
1,513 SR
Queue Stats
146W - 138L
1,506 Elo+
Party 2
Tiamat
Tiamat
StorFetKnaprig
Tiamat
Level 103
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 4L
1,569 Elo+
Solo
Team Averages
Level 119
1,416 SR
1,516 Elo+

VS

Team Averages
Level 138
1,439 SR
1,514 Elo+
Cerberus
Cerberus
 
Cerberus
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Xing Tian
Xing Tian
Klaero
Xing Tian
Level 110
God Stats
6W - 3L
1,461 SR
Queue Stats
276W - 294L
1,487 Elo+
Solo
Tsukuyomi
Tsukuyomi
Retoxicated
Tsukuyomi
Level 129
God Stats
2W - 3L
1,243 SR
Queue Stats
189W - 182L
1,521 Elo+
Solo
Medusa
Medusa
SLASH876
Medusa
Level 160
God Stats
4W - 4L
1,493 SR
Queue Stats
366W - 390L
1,541 Elo+
Party 1
Athena
Athena
koce1313
Athena
Level 129
God Stats
1W - 1L
1,500 SR
Queue Stats
196W - 216L
1,521 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Loki
Enfaa
Loki
18
4 / 7 / 6
10,442
746
10,450
11,984
4,901
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Cthulhu
FEMOO1
Cthulhu
18
3 / 6 / 11
11,022
787
13,179
17,707
18,421
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Charybdis
LeeQuanHo
Charybdis
14
1 / 5 / 6
8,881
634
9,461
10,595
3,988
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Anhur
Rendonk
Anhur
18
6 / 5 / 7
11,187
799
12,439
10,512
4,480
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

14
1 / 6 / 4
8,977
641
4,767
9,397
7,024
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
 
Cerberus
17
5 / 4 / 15
10,423
745
11,001
15,828
18,420
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Breastplate of Vigilance

Breastplate of Vigilance

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - When your ultimate ability has finished casting you provide an aura in a 70 unit range around you reducing basic attack damage from enemies by 25% for 5s. This effect may only occur once every 45s.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Xing Tian
Klaero
Xing Tian
19
4 / 2 / 23
11,031
788
11,540
14,886
16,093
Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Tsukuyomi
Retoxicated
Tsukuyomi
19
15 / 2 / 9
12,218
873
15,526
9,943
6,166
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Medusa
SLASH876
Medusa
16
2 / 4 / 16
10,165
726
10,912
9,964
4,900
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Athena
koce1313
Athena
17
3 / 3 / 17
11,027
788
6,768
19,072
28,818
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

49
Kill Participation
109
15
Kills
29
29
Deaths
15
34
Assists
80
Player
Kills
Deaths
Assists
KDA
W
Cerberus
 
Cerberus
5
4
15
3.13
L
Loki
Enfaa
Loki
4
7
6
1
L
Cthulhu
FEMOO1
Cthulhu
3
6
11
1.42
W
Xing Tian
Klaero
Xing Tian
4
2
23
7.75
L
Charybdis
LeeQuanHo
Charybdis
1
5
6
0.8
L
Anhur
Rendonk
Anhur
6
5
7
1.9
W
Tsukuyomi
Retoxicated
Tsukuyomi
15
2
9
9.75
W
Medusa
SLASH876
Medusa
2
4
16
2.5
L
1
6
4
0.5
W
Athena
koce1313
Athena
3
3
17
3.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

50,296
Damage
55,747
60,195
Taken
69,693
38,814
Mitigated
74,397
12,176
Healing
19,386
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cerberus
 
Cerberus
11,001
344
485
3,408
15,828
18,420
173
3,501
12,075
22,886
0
L
Loki
Enfaa
Loki
10,450
1,457
734
1,464
11,984
4,901
1,437
5,966
5,828
0
21,673
L
Cthulhu
FEMOO1
Cthulhu
13,179
664
782
2,962
17,707
18,421
0
6,661
10,796
27,620
0
W
Xing Tian
Klaero
Xing Tian
11,540
567
1,496
2,213
14,886
16,093
240
4,722
9,975
22,807
0
L
Charybdis
LeeQuanHo
Charybdis
9,461
3,129
0
2,200
10,595
3,988
1,681
4,802
5,747
0
19,050
L
Anhur
Rendonk
Anhur
12,439
5,173
417
1,632
10,512
4,480
0
4,635
5,673
0
19,886
W
Tsukuyomi
Retoxicated
Tsukuyomi
15,526
5,203
1,203
2,415
9,943
6,166
1,311
2,411
7,457
0
35,476
W
Medusa
SLASH876
Medusa
10,912
4,169
1,645
1,188
9,964
4,900
3,493
3,026
6,835
0
29,873
L
4,767
582
760
1,225
9,397
7,024
264
6,454
2,842
16,910
0
W
Athena
koce1313
Athena
6,768
1,635
2,085
3,248
19,072
28,818
360
3,399
15,405
15,898
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,509
Gold Earned
54,864
127
Minions Killed
182
0
Camps Cleared
0
1,056,024
Distance Traveled
1,373,507
3
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cerberus
10,423
745
44
3
0
272,797
1
L
Loki
10,442
746
13
1
0
219,408
1
L
Cthulhu
11,022
787
38
3
0
228,315
0
W
Xing Tian
11,031
788
31
2
0
291,781
0
L
Charybdis
8,881
634
24
2
0
193,165
0
L
Anhur
11,187
799
24
2
0
212,991
1
W
Tsukuyomi
12,218
873
32
2
0
286,089
0
W
Medusa
10,165
726
50
4
0
239,345
5
L
Tiamat
8,977
641
28
2
0
202,145
1
W
Athena
11,027
788
25
2
0
283,495
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role