Player Matchup

Chronos
Chronos
 
Chronos
Level 84
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Xbalanque
Xbalanque
ElFemboy
Xbalanque
Level 47
God Stats
9W - 5L
1,789 SR
Queue Stats
55W - 59L
1,462 Elo+
Party 2
Ne Zha
Ne Zha
PacomeLezotre
Ne Zha
Level 65
God Stats
2W - 0L
1,500 SR
Queue Stats
18W - 14L
1,444 Elo+
Party 2
Atlas
Atlas
Saturalitynoadel
Atlas
Level 53
God Stats
23W - 15L
1,627 SR
Queue Stats
44W - 42L
1,515 Elo+
Party 2
Guan Yu
Guan Yu
katakuri981
Guan Yu
Level 121
God Stats
6W - 1L
1,662 SR
Queue Stats
266W - 254L
1,460 Elo+
Party 2
Team Averages
Level 74
1,616 SR
1,476 Elo+

VS

Team Averages
Level 50
1,258 SR
1,447 Elo+
Poseidon
Poseidon
PizzaPuppies
Poseidon
Level 124
God Stats
0W - 2L
1,296 SR
Queue Stats
24W - 33L
1,523 Elo+
Party 1
Horus
Horus
SatsumaInsel244
Horus
Level 49
God Stats
5W - 11L
1,378 SR
Queue Stats
111W - 117L
1,409 Elo+
Solo
Fenrir
Fenrir
helpmezed
Fenrir
Level 24
God Stats
0W - 2L
1,053 SR
Queue Stats
0W - 2L
1,500 Elo+
Party 1
Tiamat
Tiamat
riskyinferno1928
Tiamat
Level 34
God Stats
2W - 4L
1,509 SR
Queue Stats
5W - 12L
1,303 Elo+
Solo
Neith
Neith
z0mbhunter42069
Neith
Level 20
God Stats
0W - 2L
1,053 SR
Queue Stats
0W - 2L
1,500 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chronos
 
Chronos
17
5 / 2 / 10
11,391
570
10,656
18,061
6,919
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Xbalanque
ElFemboy
Xbalanque
16
9 / 5 / 10
10,865
543
17,997
14,015
5,350
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

19
5 / 2 / 8
11,207
560
11,853
17,231
7,010
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+55
Physical Power
+45
Critical Strike Chance

Malicious Deathbringer

Malicious Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%. <n>GLYPH - Successfully hitting an Enemy God with a Critical Strike will subtract 1s from all of your abilities currently on cooldown.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

14
6 / 5 / 7
10,369
518
12,085
25,579
32,293
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Guan Yu
katakuri981
Guan Yu
19
14 / 2 / 7
12,630
632
20,136
23,332
22,863
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Poseidon
PizzaPuppies
Poseidon
15
7 / 9 / 1
9,812
491
17,626
14,829
4,017
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 10 seconds.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

13
3 / 9 / 4
8,954
448
14,358
24,925
16,462
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Talisman

Talisman

+75
Health
+15
Magical Protection

Fenrir
helpmezed
Fenrir
13
6 / 5 / 6
9,730
487
9,060
22,629
18,235
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

12
0 / 12 / 9
8,009
400
11,331
16,384
7,881
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Magic Focus

Magic Focus

+20
Magical Power

12
0 / 4 / 8
7,455
373
2,734
9,544
4,367
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Mace

Mace

+10
Physical Power

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Match Insights

Player Kills, Deaths, and Assists

81
Kill Participation
44
39
Kills
16
16
Deaths
39
42
Assists
28
Player
Kills
Deaths
Assists
KDA
W
Chronos
 
Chronos
5
2
10
5
W
Xbalanque
ElFemboy
Xbalanque
9
5
10
2.8
W
5
2
8
4.5
L
Poseidon
PizzaPuppies
Poseidon
7
9
1
0.83
L
3
9
4
0.56
W
6
5
7
1.9
L
Fenrir
helpmezed
Fenrir
6
5
6
1.8
W
Guan Yu
katakuri981
Guan Yu
14
2
7
8.75
L
0
12
9
0.38
L
0
4
8
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

72,727
Damage
55,109
98,218
Taken
88,311
74,435
Mitigated
50,962
42,294
Healing
12,992
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chronos
 
Chronos
10,656
5,001
0
8,354
18,061
6,919
3,847
9,183
8,428
71,770
0
W
Xbalanque
ElFemboy
Xbalanque
17,997
9,989
585
2,695
14,015
5,350
5,934
5,719
8,074
0
66,420
W
11,853
6,380
0
10,523
17,231
7,010
167
3,322
13,485
0
93,609
L
Poseidon
PizzaPuppies
Poseidon
17,626
2,402
0
862
14,829
4,017
0
3,220
11,609
66,442
0
L
14,358
5,317
377
3,623
24,925
16,462
0
3,696
21,229
5,061
38,739
W
12,085
5,075
370
5,154
25,579
32,293
147
4,098
21,031
36,384
0
L
Fenrir
helpmezed
Fenrir
9,060
3,282
0
4,305
22,629
18,235
0
8,696
13,933
0
21,798
W
Guan Yu
katakuri981
Guan Yu
20,136
4,328
3,336
11,277
23,332
22,863
1,911
7,634
14,779
0
78,043
L
11,331
1,130
29
2,350
16,384
7,881
0
3,543
12,841
35,978
0
L
2,734
1,205
0
1,446
9,544
4,367
0
3,586
5,958
0
22,638

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

56,462
Gold Earned
43,960
532
Minions Killed
268
0
Camps Cleared
0
1,930,669
Distance Traveled
1,700,446
3
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chronos
11,391
570
143
7
0
367,262
0
W
Xbalanque
10,865
543
116
6
0
351,489
0
W
Ne Zha
11,207
560
127
6
0
405,148
2
L
Poseidon
9,812
491
102
5
0
336,524
2
L
Horus
8,954
448
58
3
0
298,880
3
W
Atlas
10,369
518
31
2
0
368,600
0
L
Fenrir
9,730
487
24
1
0
397,070
1
W
Guan Yu
12,630
632
115
6
0
438,170
1
L
Tiamat
8,009
400
50
3
0
304,765
6
L
Neith
7,455
373
34
2
0
363,207
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role