Player Matchup

Ah Muzen Cab
Ah Muzen Cab
 
Ah Muzen Cab
Level 157
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Atlas
Atlas
BTA_VeNoM
Atlas
Level 140
God Stats
1W - 0L
1,673 SR
Queue Stats
40W - 33L
1,500 Elo+
Solo
Erlang Shen
Erlang Shen
Natron13
Erlang Shen
Level 104
God Stats
5W - 4L
1,575 SR
Queue Stats
323W - 332L
1,561 Elo+
Solo
Fafnir
Fafnir
TURBULANCE704
Fafnir
Level 155
God Stats
2W - 4L
1,495 SR
Queue Stats
267W - 260L
1,534 Elo+
Solo
Anubis
Anubis
TheLlegend27
Anubis
Level 127
God Stats
10W - 8L
1,561 SR
Queue Stats
558W - 611L
1,446 Elo+
Solo
Team Averages
Level 137
1,561 SR
1,508 Elo+

VS

Team Averages
Level 99
1,458 SR
1,492 Elo+
Nu Wa
Nu Wa
AwwhShiietUDead
Nu Wa
Level 118
God Stats
6W - 5L
1,533 SR
Queue Stats
259W - 265L
1,571 Elo+
Solo
Danzaburou
Danzaburou
Chucherko
Danzaburou
Level 129
God Stats
0W - 2L
1,303 SR
Queue Stats
85W - 98L
1,548 Elo+
Solo
Serqet
Serqet
Tαurus
Serqet
Level 53
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 3L
1,500 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
ZazhuuGaming
Morgan Le Fay
Level 87
God Stats
0W - 1L
1,450 SR
Queue Stats
13W - 10L
1,281 Elo+
Solo
Ullr
Ullr
willyo_o2solid
Ullr
Level 110
God Stats
2W - 3L
1,502 SR
Queue Stats
273W - 269L
1,561 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Muzen Cab
 
Ah Muzen Cab
19
8 / 1 / 12
11,521
960
14,068
13,542
5,668
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Atlas
BTA_VeNoM
Atlas
17
3 / 2 / 16
10,586
882
12,970
18,020
16,316
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Erlang Shen
Natron13
Erlang Shen
14
0 / 4 / 16
8,749
729
8,979
17,461
11,923
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

18
5 / 2 / 17
11,421
952
5,903
16,950
24,064
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Anubis
17
9 / 6 / 13
10,905
909
10,401
9,790
4,492
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
9 / 5 / 5
10,490
874
14,147
10,502
4,140
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Danzaburou
Chucherko
Danzaburou
16
1 / 5 / 10
9,128
761
13,295
11,485
5,265
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Serqet
Tαurus
Serqet
12
0 / 5 / 11
7,591
633
4,322
12,751
15,600
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Morgan Le Fay
ZazhuuGaming
Morgan Le Fay
16
3 / 5 / 8
9,188
766
16,741
12,026
4,007
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

14
2 / 5 / 11
8,591
716
10,592
10,392
3,601
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Match Insights

Player Kills, Deaths, and Assists

99
Kill Participation
60
25
Kills
15
15
Deaths
25
74
Assists
45
Player
Kills
Deaths
Assists
KDA
W
Ah Muzen Cab
 
Ah Muzen Cab
8
1
12
14
L
9
5
5
2.3
W
Atlas
BTA_VeNoM
Atlas
3
2
16
5.5
L
Danzaburou
Chucherko
Danzaburou
1
5
10
1.2
W
Erlang Shen
Natron13
Erlang Shen
0
4
16
2
W
5
2
17
6.75
W
Anubis
9
6
13
2.58
L
Serqet
Tαurus
Serqet
0
5
11
1.1
L
Morgan Le Fay
ZazhuuGaming
Morgan Le Fay
3
5
8
1.4
L
2
5
11
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

52,321
Damage
59,097
75,763
Taken
57,156
62,463
Mitigated
32,613
38,116
Healing
10,058
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ah Muzen Cab
 
Ah Muzen Cab
14,068
3,584
3,776
7,754
13,542
5,668
2,225
7,979
5,530
0
44,737
L
14,147
3,741
632
1,922
10,502
4,140
658
5,464
5,038
28,391
0
W
Atlas
BTA_VeNoM
Atlas
12,970
3,225
4,815
6,829
18,020
16,316
489
6,939
10,538
27,112
0
L
Danzaburou
Chucherko
Danzaburou
13,295
3,840
604
2,256
11,485
5,265
638
5,220
6,265
0
24,976
W
Erlang Shen
Natron13
Erlang Shen
8,979
2,788
1,971
3,494
17,461
11,923
803
4,525
12,180
166
16,006
W
5,903
1,419
1,565
4,402
16,950
24,064
586
7,839
8,874
17,655
0
W
Anubis
10,401
719
1,245
2,265
9,790
4,492
943
3,606
5,825
26,715
0
L
Serqet
Tαurus
Serqet
4,322
455
173
520
12,751
15,600
0
5,413
7,338
0
3,484
L
Morgan Le Fay
ZazhuuGaming
Morgan Le Fay
16,741
798
254
2,317
12,026
4,007
424
7,067
4,959
30,106
0
L
10,592
2,717
743
637
10,392
3,601
0
6,110
4,282
0
19,520

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,182
Gold Earned
44,988
173
Minions Killed
112
0
Camps Cleared
0
1,204,340
Distance Traveled
1,098,565
12
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ah Muzen Cab
11,521
960
81
7
0
255,142
5
L
Nu Wa
10,490
874
22
2
0
223,788
0
W
Atlas
10,586
882
19
2
0
240,668
0
L
Danzaburou
9,128
761
40
3
0
186,650
4
W
Erlang Shen
8,749
729
19
2
0
272,722
1
W
Fafnir
11,421
952
22
2
0
255,461
3
W
Anubis
10,905
909
32
3
0
180,347
3
L
Serqet
7,591
633
1
0
0
235,874
0
L
Morgan Le Fay
9,188
766
26
2
0
241,792
0
L
Ullr
8,591
716
23
2
0
210,461
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role