Player Matchup

Kukulkan
Kukulkan
HighMorty
Kukulkan
Level 18
God Stats
4W - 1L
1,500 SR
Queue Stats
6W - 4L
1,500 Elo+
Party 2
Ymir
Ymir
JMX19
Ymir
Level 27
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 2L
1,766 Elo+
Party 2
Hercules
Hercules
dFaceless1
Hercules
Level 102
God Stats
9W - 2L
1,500 SR
Queue Stats
104W - 23L
1,500 Elo+
Party 2
Team Averages
Level 49
1,500 SR
1,589 Elo+

VS

Team Averages
Level 68
1,559 SR
1,487 Elo+
Sol
Sol
Gofu03
Sol
Level 69
God Stats
1W - 1L
1,725 SR
Queue Stats
82W - 77L
1,488 Elo+
Party 1
Apollo
Apollo
Madfrag
Apollo
Level 109
God Stats
1W - 4L
1,526 SR
Queue Stats
281W - 325L
1,447 Elo+
Solo
Kumbhakarna
Kumbhakarna
pmForever10
Kumbhakarna
Level 25
God Stats
1W - 3L
1,427 SR
Queue Stats
33W - 25L
1,528 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
HighMorty
Kukulkan
13
4 / 1 / 5
7,871
787
8,509
3,406
1,400
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Ymir
JMX19
Ymir
12
5 / 0 / 6
7,940
794
6,148
9,612
9,668
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Hercules
dFaceless1
Hercules
12
3 / 1 / 8
7,510
751
4,744
6,196
5,492
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sol
Gofu03
Sol
10
1 / 3 / 1
6,373
637
4,391
5,296
1,605
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Apollo
Madfrag
Apollo
10
1 / 4 / 1
6,665
667
3,767
6,302
2,034
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Kumbhakarna
pmForever10
Kumbhakarna
9
0 / 5 / 1
6,250
625
2,787
10,914
5,420
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
5
12
Kills
2
2
Deaths
12
19
Assists
3
Player
Kills
Deaths
Assists
KDA
L
Sol
Gofu03
Sol
1
3
1
0.5
W
Kukulkan
HighMorty
Kukulkan
4
1
5
6.5
W
Ymir
JMX19
Ymir
5
0
6
8
L
Apollo
Madfrag
Apollo
1
4
1
0.38
W
Hercules
dFaceless1
Hercules
3
1
8
7
L
Kumbhakarna
pmForever10
Kumbhakarna
0
5
1
0.1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,401
Damage
10,945
19,214
Taken
22,512
16,560
Mitigated
9,059
3,386
Healing
1,938
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sol
Gofu03
Sol
4,391
558
0
877
5,296
1,605
0
2,734
2,401
20,870
0
W
Kukulkan
HighMorty
Kukulkan
8,509
794
0
145
3,406
1,400
524
2,011
1,395
32,964
0
W
Ymir
JMX19
Ymir
6,148
1,534
132
789
9,612
9,668
64
3,013
6,599
19,087
1,080
L
Apollo
Madfrag
Apollo
3,767
1,609
0
277
6,302
2,034
0
4,801
1,444
0
16,977
W
Hercules
dFaceless1
Hercules
4,744
1,570
0
2,320
6,196
5,492
207
2,849
3,347
0
13,270
L
Kumbhakarna
pmForever10
Kumbhakarna
2,787
496
141
643
10,914
5,420
0
6,976
3,692
9,145
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,321
Gold Earned
19,288
113
Minions Killed
86
9
Camps Cleared
1
548,047
Distance Traveled
500,841
7
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sol
6,373
637
25
3
1
175,057
2
W
Kukulkan
7,871
787
61
6
3
190,767
1
W
Ymir
7,940
794
36
4
5
174,977
4
L
Apollo
6,665
667
42
4
0
162,583
1
W
Hercules
7,510
751
16
2
1
182,303
2
L
Kumbhakarna
6,250
625
19
2
0
163,201
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role