Player Matchup

Mercury
Mercury
Platinum III
 
Mercury
Platinum III
Level 125
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 2
Sylvanus
Sylvanus
Platinum IV
 
Sylvanus
Platinum IV
Level 134
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Izanami
Izanami
Platinum III
H0melessPanda
Izanami
Platinum III
Level 157
God Stats
3W - 2L
1,399 SR
Queue Stats
134W - 126L
1,710 MMR
Party 2
Ra
Ra
Platinum V
MRnabocop
Ra
Platinum V
Level 64
God Stats
7W - 3L
1,564 SR
Queue Stats
172W - 177L
1,787 MMR
Solo
Artio
Artio
Gold IV
PheonixNinja3
Artio
Gold IV
Level 134
God Stats
2W - 1L
1,493 SR
Queue Stats
55W - 41L
1,731 MMR
Solo
Team Averages
Platinum V
Platinum V
Average Tier
Level 123
1,491 SR
1,646 MMR

VS

Team Averages
Platinum V
Platinum V
Average Tier
Level 144
1,426 SR
1,659 MMR
Skadi
Skadi
Gold I
 
Skadi
Gold I
Level 157
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Sobek
Sobek
Gold I
 
Sobek
Gold I
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Odin
Odin
Gold I
Nyxne
Odin
Gold I
Level 125
God Stats
0W - 2L
1,273 SR
Queue Stats
47W - 43L
1,701 MMR
Solo
Bellona
Bellona
Platinum I
Thobe
Bellona
Platinum I
Level 156
God Stats
5W - 7L
1,357 SR
Queue Stats
103W - 98L
1,901 MMR
Party 1
Nu Wa
Nu Wa
Platinum IV
mrbasil12
Nu Wa
Platinum IV
Level 123
God Stats
0W - 2L
1,500 SR
Queue Stats
116W - 120L
1,691 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
 
Mercury
20
9 / 3 / 9
14,730
670
23,748
19,004
9,462
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Sylvanus
 
Sylvanus
17
1 / 1 / 14
12,208
555
9,360
18,726
24,274
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Izanami
20
8 / 7 / 1
14,687
668
13,244
21,112
7,555
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

20
7 / 3 / 5
13,811
628
15,048
15,492
8,581
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

20
3 / 2 / 13
13,991
636
15,348
17,968
23,048
Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Bans
ArachneAthenaCliodhnaBastet

VS

Bans
He BoZeusKaliAtlas
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Skadi
 
Skadi
19
4 / 7 / 2
11,632
529
13,282
18,415
6,584
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Sobek
 
Sobek
14
2 / 9 / 3
10,059
457
9,290
29,792
36,490
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Odin
Nyxne
Odin
17
1 / 4 / 3
10,769
490
6,132
21,818
22,188
Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Bellona
Thobe
Bellona
20
5 / 5 / 6
12,259
557
11,908
22,738
14,100
Protector of the Jungle

Protector of the Jungle

+50
Physical Power
+70
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - While in the jungle you gain 15% Power and 7% Protections.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Nu Wa
mrbasil12
Nu Wa
20
4 / 4 / 8
12,539
570
19,230
11,909
5,123
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Match Insights

Player Kills, Deaths, and Assists

70
Kill Participation
38
28
Kills
16
16
Deaths
29
42
Assists
22
Player
Kills
Deaths
Assists
KDA
W
Mercury
 
Mercury
9
3
9
4.5
W
Sylvanus
 
Sylvanus
1
1
14
8
L
Skadi
 
Skadi
4
7
2
0.71
L
Sobek
 
Sobek
2
9
3
0.39
W
Izanami
8
7
1
1.21
W
7
3
5
3.17
L
Odin
Nyxne
Odin
1
4
3
0.63
W
3
2
13
4.75
L
Bellona
Thobe
Bellona
5
5
6
1.6
L
Nu Wa
mrbasil12
Nu Wa
4
4
8
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

76,748
Damage
59,842
92,302
Taken
104,672
72,920
Mitigated
84,485
41,113
Healing
17,984
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Mercury
 
Mercury
23,748
14,423
0
2,380
19,004
9,462
3,232
6,364
12,640
0
132,088
W
Sylvanus
 
Sylvanus
9,360
2,509
6,424
7,103
18,726
24,274
475
6,200
12,526
29,003
0
L
Skadi
 
Skadi
13,282
7,114
0
2,612
18,415
6,584
2,436
6,564
11,851
0
96,658
L
Sobek
 
Sobek
9,290
759
2,826
7,165
29,792
36,490
0
13,438
16,354
39,873
0
W
Izanami
13,244
7,476
0
6,200
21,112
7,555
8,731
4,211
15,861
0
117,404
W
15,048
2,434
2,894
5,260
15,492
8,581
2,053
7,334
8,158
126,811
0
L
Odin
Nyxne
Odin
6,132
928
0
3,783
21,818
22,188
0
9,867
11,951
0
56,455
W
15,348
2,400
1,380
9,472
17,968
23,048
645
5,433
12,535
82,282
0
L
Bellona
Thobe
Bellona
11,908
2,749
0
543
22,738
14,100
0
9,142
13,596
0
95,720
L
Nu Wa
mrbasil12
Nu Wa
19,230
4,834
0
1,055
11,909
5,123
14
5,102
6,807
97,667
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

69,427
Gold Earned
57,258
758
Minions Killed
656
0
Camps Cleared
0
2,162,569
Distance Traveled
2,010,520
29
Wards Purchased
21
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Mercury
14,730
670
177
8
0
525,024
5
W
Sylvanus
12,208
555
18
1
0
408,806
9
L
Skadi
11,632
529
172
8
0
373,335
3
L
Sobek
10,059
457
51
2
0
369,740
7
W
Izanami
14,687
668
198
9
0
356,851
3
W
Ra
13,811
628
213
10
0
448,464
7
L
Odin
10,769
490
129
6
0
372,533
3
W
Artio
13,991
636
152
7
0
423,424
5
L
Bellona
12,259
557
154
7
0
494,333
2
L
Nu Wa
12,539
570
150
7
0
400,579
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role