Player Matchup

Zeus
Zeus
AtoMIc xANg3l
Zeus
Level 102
God Stats
0W - 1L
1,265 SR
Queue Stats
26W - 35L
1,430 Elo+
Solo
Cupid
Cupid
Chuspex98
Cupid
Level 149
God Stats
0W - 1L
1,500 SR
Queue Stats
190W - 195L
1,471 Elo+
Solo
Thanatos
Thanatos
Furlott-
Thanatos
Level 89
God Stats
1W - 1L
1,500 SR
Queue Stats
110W - 120L
1,399 Elo+
Solo
Cthulhu
Cthulhu
XxMorrocoyxX
Cthulhu
Level 146
God Stats
16W - 7L
1,638 SR
Queue Stats
147W - 150L
1,478 Elo+
Solo
Fenrir
Fenrir
mexcian ninja 1
Fenrir
Level 87
God Stats
49W - 60L
1,557 SR
Queue Stats
230W - 236L
1,426 Elo+
Solo
Team Averages
Level 115
1,492 SR
1,441 Elo+

VS

Team Averages
Level 106
1,601 SR
1,441 Elo+
Thor
Thor
AghastWalls4
Thor
Level 146
God Stats
4W - 3L
1,709 SR
Queue Stats
306W - 298L
1,471 Elo+
Solo
Vulcan
Vulcan
JACUBRO
Vulcan
Level 64
God Stats
22W - 24L
1,507 SR
Queue Stats
231W - 240L
1,412 Elo+
Party 1
Tyr
Tyr
Jonaagleez
Tyr
Level 106
God Stats
30W - 23L
1,674 SR
Queue Stats
388W - 403L
1,401 Elo+
Party 1
Medusa
Medusa
aimarsuarez2
Medusa
Level 88
God Stats
14W - 26L
1,370 SR
Queue Stats
174W - 190L
1,421 Elo+
Party 1
Athena
Athena
slimshady7796
Athena
Level 124
God Stats
3W - 2L
1,744 SR
Queue Stats
269W - 264L
1,499 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
5 / 8 / 2
8,827
519
11,576
11,123
3,684
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Cupid
Chuspex98
Cupid
15
5 / 5 / 1
9,475
557
11,692
10,844
3,011
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Thanatos
Furlott-
Thanatos
11
1 / 8 / 2
7,348
432
5,080
13,758
6,098
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Cthulhu
XxMorrocoyxX
Cthulhu
13
1 / 4 / 8
8,166
480
10,682
14,370
11,602
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

14
3 / 3 / 5
9,040
532
4,890
11,553
3,541
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
8 / 5 / 2
9,813
577
8,922
12,445
5,329
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Vulcan
JACUBRO
Vulcan
16
7 / 2 / 9
9,876
581
13,241
10,745
4,088
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

17
7 / 2 / 6
10,378
610
14,154
16,928
17,684
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Medusa
16
4 / 3 / 6
8,852
521
4,550
11,601
4,014
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

13
2 / 4 / 11
8,411
495
5,668
17,449
14,487
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
62
15
Kills
28
28
Deaths
16
18
Assists
34
Player
Kills
Deaths
Assists
KDA
W
8
5
2
1.8
L
5
8
2
0.75
L
Cupid
Chuspex98
Cupid
5
5
1
1.1
L
Thanatos
Furlott-
Thanatos
1
8
2
0.25
W
Vulcan
JACUBRO
Vulcan
7
2
9
5.75
W
7
2
6
5
L
Cthulhu
XxMorrocoyxX
Cthulhu
1
4
8
1.25
W
Medusa
4
3
6
2.33
L
3
3
5
1.83
W
2
4
11
1.88

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

43,920
Damage
46,535
61,648
Taken
69,168
27,936
Mitigated
45,602
15,980
Healing
17,757
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
8,922
2,224
0
630
12,445
5,329
0
3,062
9,189
0
66,161
L
11,576
1,666
0
1,324
11,123
3,684
690
5,592
5,531
43,000
0
L
Cupid
Chuspex98
Cupid
11,692
4,828
423
2,789
10,844
3,011
808
2,155
8,689
0
64,201
L
Thanatos
Furlott-
Thanatos
5,080
1,326
0
7,392
13,758
6,098
0
3,661
10,097
0
28,345
W
Vulcan
JACUBRO
Vulcan
13,241
4,079
452
2,318
10,745
4,088
406
5,165
5,122
62,901
0
W
14,154
771
0
6,188
16,928
17,684
27
3,619
13,030
15,274
53,653
L
Cthulhu
XxMorrocoyxX
Cthulhu
10,682
1,096
393
1,504
14,370
11,602
0
6,260
8,110
36,774
774
W
Medusa
4,550
1,620
658
3,069
11,601
4,014
2,492
1,770
9,563
0
54,928
L
4,890
1,300
254
1,901
11,553
3,541
0
3,890
7,663
0
36,689
W
5,668
1,634
383
4,059
17,449
14,487
55
6,470
10,324
19,048
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,856
Gold Earned
47,330
381
Minions Killed
465
0
Camps Cleared
0
1,528,593
Distance Traveled
1,667,188
8
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Thor
9,813
577
97
6
0
319,110
5
L
Zeus
8,827
519
77
5
0
309,305
3
L
Cupid
9,475
557
120
7
0
285,198
1
L
Thanatos
7,348
432
54
3
0
250,608
1
W
Vulcan
9,876
581
110
6
0
356,680
0
W
Tyr
10,378
610
135
8
0
389,280
1
L
Cthulhu
8,166
480
64
4
0
360,466
3
W
Medusa
8,852
521
96
6
0
281,439
0
L
Fenrir
9,040
532
66
4
0
323,016
0
W
Athena
8,411
495
27
2
0
320,679
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role