Player Matchup

Arachne
Arachne
Cecil10
Arachne
Level 47
God Stats
8W - 11L
1,424 SR
Queue Stats
70W - 82L
1,425 Elo+
Party 1
Odin
Odin
Krunglekrumpet
Odin
Level 24
God Stats
2W - 3L
1,515 SR
Queue Stats
24W - 22L
1,441 Elo+
Party 3
Athena
Athena
RangoBoyu
Athena
Level 109
God Stats
0W - 1L
1,500 SR
Queue Stats
25W - 29L
1,415 Elo+
Party 3
Hera
Hera
Tw3ak3n
Hera
Level 14
God Stats
0W - 1L
1,500 SR
Queue Stats
9W - 17L
1,346 Elo+
Party 1
Medusa
Medusa
iDontEvenExist
Medusa
Level 88
God Stats
21W - 25L
1,463 SR
Queue Stats
353W - 415L
1,414 Elo+
Solo
Team Averages
Level 56
1,481 SR
1,408 Elo+

VS

Team Averages
Level 66
1,475 SR
1,482 Elo+
Ullr
Ullr
BBANDIT10
Ullr
Level 27
God Stats
1W - 1L
1,500 SR
Queue Stats
7W - 12L
1,500 Elo+
Party 4
Pele
Pele
EphemeralZen
Pele
Level 39
God Stats
1W - 2L
1,500 SR
Queue Stats
8W - 14L
1,500 Elo+
Party 4
Zhong Kui
Zhong Kui
JUICYSTRAINS
Zhong Kui
Level 123
God Stats
12W - 11L
1,371 SR
Queue Stats
317W - 319L
1,537 Elo+
Solo
Ymir
Ymir
WcAkira
Ymir
Level 33
God Stats
6W - 6L
1,555 SR
Queue Stats
87W - 80L
1,426 Elo+
Party 2
Ao Kuang
Ao Kuang
liovi
Ao Kuang
Level 106
God Stats
30W - 22L
1,449 SR
Queue Stats
296W - 323L
1,447 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
Cecil10
Arachne
13
4 / 7 / 1
8,338
490
7,456
14,532
7,220
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

11
1 / 5 / 1
7,090
417
4,668
12,125
10,701
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Athena
RangoBoyu
Athena
11
0 / 4 / 2
7,009
412
4,864
11,663
10,145
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Hera
Tw3ak3n
Hera
13
0 / 3 / 2
8,096
476
6,900
7,594
3,095
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

14
4 / 6 / 0
8,297
488
10,853
15,163
5,562
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ullr
14
2 / 2 / 6
8,767
516
7,492
10,045
3,736
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

15
5 / 2 / 7
9,614
566
11,890
13,757
11,685
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Zhong Kui
JUICYSTRAINS
Zhong Kui
16
7 / 3 / 6
9,747
573
12,903
10,489
7,533
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

Ymir
WcAkira
Ymir
14
6 / 1 / 8
9,648
568
6,706
11,532
8,717
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Ao Kuang
liovi
Ao Kuang
18
4 / 1 / 7
9,984
587
5,427
13,243
5,070
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
58
9
Kills
24
25
Deaths
9
6
Assists
34
Player
Kills
Deaths
Assists
KDA
W
Ullr
2
2
6
2.5
L
Arachne
Cecil10
Arachne
4
7
1
0.64
W
5
2
7
4.25
W
Zhong Kui
JUICYSTRAINS
Zhong Kui
7
3
6
3.33
L
1
5
1
0.3
L
Athena
RangoBoyu
Athena
0
4
2
0.25
L
Hera
Tw3ak3n
Hera
0
3
2
0.33
W
Ymir
WcAkira
Ymir
6
1
8
10
L
4
6
0
0.67
W
Ao Kuang
liovi
Ao Kuang
4
1
7
7.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,741
Damage
44,418
61,077
Taken
59,066
36,723
Mitigated
36,741
13,555
Healing
19,139
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ullr
7,492
3,007
0
1,863
10,045
3,736
759
1,664
8,381
0
55,575
L
Arachne
Cecil10
Arachne
7,456
4,312
0
4,478
14,532
7,220
36
4,755
9,777
0
52,561
W
11,890
3,269
0
1,072
13,757
11,685
67
1,068
12,182
0
56,149
W
Zhong Kui
JUICYSTRAINS
Zhong Kui
12,903
532
0
4,738
10,489
7,533
783
2,929
7,467
54,322
4,766
L
4,668
1,026
0
1,741
12,125
10,701
0
3,933
8,192
0
22,289
L
Athena
RangoBoyu
Athena
4,864
1,809
0
1,049
11,663
10,145
0
6,046
5,617
20,588
0
L
Hera
Tw3ak3n
Hera
6,900
1,428
0
1,347
7,594
3,095
0
3,421
4,173
52,197
0
W
Ymir
WcAkira
Ymir
6,706
677
2,259
3,115
11,532
8,717
64
3,452
8,080
29,381
0
L
10,853
5,134
0
4,940
15,163
5,562
0
6,410
8,753
0
60,567
W
Ao Kuang
liovi
Ao Kuang
5,427
1,393
0
6,092
13,243
5,070
334
2,651
10,557
74,046
7,431

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,830
Gold Earned
47,760
355
Minions Killed
487
0
Camps Cleared
0
1,613,123
Distance Traveled
1,674,405
16
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ullr
8,767
516
103
6
0
281,550
2
L
Arachne
8,338
490
89
5
0
372,711
3
W
Pele
9,614
566
113
7
0
362,293
3
W
Zhong Kui
9,747
573
94
6
0
334,122
7
L
Odin
7,090
417
37
2
0
308,642
0
L
Athena
7,009
412
26
2
0
323,818
7
L
Hera
8,096
476
109
6
0
306,909
5
W
Ymir
9,648
568
38
2
0
328,348
2
L
Medusa
8,297
488
94
6
0
301,043
1
W
Ao Kuang
9,984
587
139
8
0
368,092
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role