Player Matchup

Erlang Shen
Erlang Shen
GLADIATORVT
Erlang Shen
Level 111
God Stats
11W - 10L
1,590 SR
Queue Stats
43W - 41L
1,523 Elo+
Solo
Ymir
Ymir
IEUGEN
Ymir
Level 101
God Stats
9W - 2L
1,793 SR
Queue Stats
160W - 148L
1,551 Elo+
Party 3
Da Ji
Da Ji
Inhahdrim
Da Ji
Level 89
God Stats
3W - 2L
1,755 SR
Queue Stats
227W - 222L
1,475 Elo+
Solo
Agni
Agni
Kias14
Agni
Level 97
God Stats
5W - 6L
1,287 SR
Queue Stats
118W - 141L
1,490 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
petruem
Ah Muzen Cab
Level 68
God Stats
15W - 17L
1,397 SR
Queue Stats
243W - 268L
1,412 Elo+
Party 3
Team Averages
Level 93
1,564 SR
1,490 Elo+

VS

Team Averages
Level 114
1,523 SR
1,540 Elo+
Janus
Janus
 
Janus
Level 125
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Xing Tian
Xing Tian
BesPoniki
Xing Tian
Level 125
God Stats
7W - 2L
1,291 SR
Queue Stats
547W - 580L
1,521 Elo+
Solo
Artemis
Artemis
CorruptionVII
Artemis
Level 84
God Stats
1W - 1L
1,500 SR
Queue Stats
108W - 113L
1,702 Elo+
Party 1
Bakasura
Bakasura
JulionSeven
Bakasura
Level 128
God Stats
9W - 5L
1,876 SR
Queue Stats
341W - 361L
1,488 Elo+
Party 2
Bellona
Bellona
idontknowit
Bellona
Level 106
God Stats
9W - 12L
1,448 SR
Queue Stats
435W - 447L
1,488 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Erlang Shen
GLADIATORVT
Erlang Shen
14
1 / 2 / 2
8,598
537
9,808
14,977
10,224
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Ymir
IEUGEN
Ymir
8
2 / 6 / 1
7,029
439
5,231
14,868
9,736
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman

Talisman

+75
Health
+15
Magical Protection

Da Ji
Inhahdrim
Da Ji
14
1 / 4 / 5
8,134
508
7,309
13,115
4,162
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Agni
Kias14
Agni
14
3 / 4 / 0
8,522
533
10,306
11,666
3,695
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Ah Muzen Cab
petruem
Ah Muzen Cab
11
2 / 6 / 2
7,680
480
4,189
10,728
3,037
Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Short Bow

Short Bow

+15%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
 
Janus
15
6 / 3 / 4
9,418
589
8,969
9,895
3,093
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Xing Tian
BesPoniki
Xing Tian
13
3 / 0 / 11
8,178
511
9,603
14,302
8,562
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Artemis
16
10 / 3 / 8
10,237
640
13,388
10,556
3,517
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Bakasura
JulionSeven
Bakasura
15
2 / 1 / 9
9,008
563
6,967
11,208
3,937
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Bellona
idontknowit
Bellona
15
1 / 2 / 1
8,946
559
6,854
14,422
14,636
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
55
9
Kills
22
22
Deaths
9
10
Assists
33
Player
Kills
Deaths
Assists
KDA
W
Janus
 
Janus
6
3
4
2.67
W
Xing Tian
BesPoniki
Xing Tian
3
0
11
8.5
W
Artemis
10
3
8
4.67
L
Erlang Shen
GLADIATORVT
Erlang Shen
1
2
2
1
L
Ymir
IEUGEN
Ymir
2
6
1
0.42
L
Da Ji
Inhahdrim
Da Ji
1
4
5
0.88
W
Bakasura
JulionSeven
Bakasura
2
1
9
6.5
L
Agni
Kias14
Agni
3
4
0
0.75
W
Bellona
idontknowit
Bellona
1
2
1
0.75
L
Ah Muzen Cab
petruem
Ah Muzen Cab
2
6
2
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,843
Damage
45,781
65,354
Taken
60,383
30,854
Mitigated
33,745
17,271
Healing
23,830
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Janus
 
Janus
8,969
992
0
2,377
9,895
3,093
874
3,072
6,823
62,165
0
W
Xing Tian
BesPoniki
Xing Tian
9,603
1,362
0
5,482
14,302
8,562
275
4,651
9,651
31,366
0
W
Artemis
13,388
7,424
0
6,626
10,556
3,517
2,325
2,590
7,966
0
63,650
L
Erlang Shen
GLADIATORVT
Erlang Shen
9,808
4,678
0
7,288
14,977
10,224
796
2,469
12,508
0
53,327
L
Ymir
IEUGEN
Ymir
5,231
975
0
1,678
14,868
9,736
0
3,859
10,310
16,321
1,425
L
Da Ji
Inhahdrim
Da Ji
7,309
1,414
0
3,704
13,115
4,162
0
3,936
9,114
0
46,850
W
Bakasura
JulionSeven
Bakasura
6,967
4,473
0
2,870
11,208
3,937
944
2,530
8,678
0
53,948
L
Agni
Kias14
Agni
10,306
220
144
2,526
11,666
3,695
0
5,543
5,522
63,994
0
W
Bellona
idontknowit
Bellona
6,854
2,851
0
6,475
14,422
14,636
401
2,342
12,080
0
48,252
L
Ah Muzen Cab
petruem
Ah Muzen Cab
4,189
1,586
0
1,931
10,728
3,037
0
3,292
7,436
0
37,856

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,963
Gold Earned
45,787
414
Minions Killed
487
0
Camps Cleared
0
1,474,771
Distance Traveled
1,648,226
18
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Janus
9,418
589
109
7
0
312,379
0
W
Xing Tian
8,178
511
39
2
0
346,967
2
W
Artemis
10,237
640
116
7
0
279,501
7
L
Erlang Shen
8,598
537
110
7
0
286,184
2
L
Ymir
7,029
439
34
2
0
271,156
6
L
Da Ji
8,134
508
93
6
0
323,494
7
W
Bakasura
9,008
563
106
7
0
380,453
3
L
Agni
8,522
533
107
7
0
319,456
3
W
Bellona
8,946
559
117
7
0
328,926
2
L
Ah Muzen Cab
7,680
480
70
4
0
274,481
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role