Player Matchup

Nemesis
Nemesis
Its a Noxy
Nemesis
Level 128
God Stats
0W - 1L
1,500 SR
Queue Stats
70W - 63L
1,547 Elo+
Party 2
Fenrir
Fenrir
Numba7even
Fenrir
Level 22
God Stats
1W - 1L
1,500 SR
Queue Stats
194W - 219L
1,485 Elo+
Solo
Vulcan
Vulcan
SoulReapNGinger
Vulcan
Level 123
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 4L
1,547 Elo+
Party 2
Neith
Neith
Thejudgeman2428
Neith
Level 103
God Stats
6W - 7L
1,517 SR
Queue Stats
435W - 449L
1,440 Elo+
Solo
Thoth
Thoth
dwrd1west
Thoth
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 8L
1,267 Elo+
Solo
Team Averages
Level 81
1,503 SR
1,457 Elo+

VS

Team Averages
Level 71
1,543 SR
1,437 Elo+
Danzaburou
Danzaburou
 
Danzaburou
Level 92
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
He Bo
He Bo
A a ron6286
He Bo
Level 27
God Stats
6W - 2L
1,500 SR
Queue Stats
747W - 723L
1,534 Elo+
Party 1
Nike
Nike
Kazziel
Nike
Level 49
God Stats
1W - 0L
1,500 SR
Queue Stats
25W - 20L
1,502 Elo+
Party 1
Chernobog
Chernobog
Om3g4Spatan
Chernobog
Level 84
God Stats
1W - 0L
1,500 SR
Queue Stats
20W - 32L
1,245 Elo+
Solo
Ymir
Ymir
XenThaGod
Ymir
Level 104
God Stats
4W - 2L
1,715 SR
Queue Stats
106W - 105L
1,403 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
Its a Noxy
Nemesis
12
0 / 6 / 4
6,457
646
3,141
8,196
3,518
Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Fenrir
Numba7even
Fenrir
10
1 / 7 / 3
6,665
667
4,612
9,377
4,415
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

14
0 / 4 / 3
7,589
759
7,751
6,386
2,619
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

14
3 / 3 / 1
7,987
799
9,268
7,506
2,967
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Malicious Deathbringer

Malicious Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%. <n>GLYPH - Successfully hitting an Enemy God with a Critical Strike will subtract 1s from all of your abilities currently on cooldown.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Thoth
dwrd1west
Thoth
12
2 / 7 / 2
7,164
716
6,433
8,772
2,514
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
 
Danzaburou
14
2 / 0 / 14
8,695
870
7,164
5,046
2,174
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

17
8 / 1 / 11
9,722
972
8,515
5,441
2,477
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Nike
Kazziel
Nike
16
12 / 2 / 11
10,268
1,027
12,705
17,773
15,100
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Chernobog
Om3g4Spatan
Chernobog
14
1 / 2 / 16
8,427
843
5,640
6,635
3,277
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Ymir
14
4 / 2 / 14
8,598
860
3,778
11,367
12,083
Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
93
6
Kills
27
27
Deaths
7
13
Assists
66
Player
Kills
Deaths
Assists
KDA
W
Danzaburou
 
Danzaburou
2
0
14
9
W
8
1
11
13.5
L
Nemesis
Its a Noxy
Nemesis
0
6
4
0.33
W
Nike
Kazziel
Nike
12
2
11
8.75
L
Fenrir
Numba7even
Fenrir
1
7
3
0.36
W
Chernobog
Om3g4Spatan
Chernobog
1
2
16
4.5
L
0
4
3
0.38
L
3
3
1
1.17
W
Ymir
4
2
14
5.5
L
Thoth
dwrd1west
Thoth
2
7
2
0.43

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,205
Damage
37,802
40,237
Taken
46,262
16,033
Mitigated
35,111
5,714
Healing
23,037
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Danzaburou
 
Danzaburou
7,164
1,390
1,887
1,731
5,046
2,174
2,400
2,066
2,980
0
17,525
W
8,515
559
556
1,139
5,441
2,477
1,262
984
4,426
25,487
0
L
Nemesis
Its a Noxy
Nemesis
3,141
653
551
731
8,196
3,518
0
3,640
4,487
0
5,272
W
Nike
Kazziel
Nike
12,705
597
3,179
8,344
17,773
15,100
267
4,895
12,629
0
22,834
L
Fenrir
Numba7even
Fenrir
4,612
989
266
790
9,377
4,415
0
2,498
6,642
0
5,376
W
Chernobog
Om3g4Spatan
Chernobog
5,640
2,912
999
1,526
6,635
3,277
1,462
2,476
4,159
0
16,538
L
7,751
3,230
53
491
6,386
2,619
0
1,913
4,445
25,749
0
L
9,268
3,526
486
1,172
7,506
2,967
0
2,191
5,234
0
17,209
W
Ymir
3,778
294
981
2,695
11,367
12,083
229
3,763
7,505
12,533
0
L
Thoth
dwrd1west
Thoth
6,433
457
251
923
8,772
2,514
0
2,051
6,613
14,641
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,862
Gold Earned
45,710
84
Minions Killed
114
0
Camps Cleared
0
836,541
Distance Traveled
991,680
2
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Danzaburou
8,695
870
27
3
0
200,916
0
W
He Bo
9,722
972
36
4
0
193,193
3
L
Nemesis
6,457
646
3
0
0
170,831
2
W
Nike
10,268
1,027
21
2
0
221,397
0
L
Fenrir
6,665
667
4
0
0
170,053
0
W
Chernobog
8,427
843
18
2
0
171,929
0
L
Vulcan
7,589
759
35
4
0
164,220
0
L
Neith
7,987
799
26
3
0
167,901
0
W
Ymir
8,598
860
12
1
0
204,245
0
L
Thoth
7,164
716
16
2
0
163,536
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role