Player Matchup

Kukulkan
Kukulkan
Aptkingkill44
Kukulkan
Level 60
God Stats
2W - 1L
1,824 SR
Queue Stats
24W - 18L
1,696 Elo+
Solo
Bacchus
Bacchus
Cerfromain
Bacchus
Level 145
God Stats
0W - 1L
1,500 SR
Queue Stats
173W - 169L
1,586 Elo+
Solo
Erlang Shen
Erlang Shen
Leak Lito
Erlang Shen
Level 160
God Stats
60W - 38L
1,743 SR
Queue Stats
1,503W - 663L
1,712 Elo+
Solo
Cernunnos
Cernunnos
Spantzz_
Cernunnos
Level 154
God Stats
1W - 4L
1,500 SR
Queue Stats
337W - 317L
1,614 Elo+
Solo
Mulan
Mulan
TossedXfactor
Mulan
Level 160
God Stats
7W - 10L
1,410 SR
Queue Stats
319W - 291L
1,613 Elo+
Solo
Team Averages
Level 136
1,595 SR
1,644 Elo+

VS

Team Averages
Level 155
1,679 SR
1,623 Elo+
Da Ji
Da Ji
 
Da Ji
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Chronos
Chronos
CraigelsReturns
Chronos
Level 153
God Stats
19W - 12L
1,676 SR
Queue Stats
129W - 88L
1,687 Elo+
Solo
Baron Samedi
Baron Samedi
FaKiee_FoX2
Baron Samedi
Level 148
God Stats
15W - 8L
1,934 SR
Queue Stats
140W - 135L
1,597 Elo+
Solo
Hachiman
Hachiman
Old DarKMaSTeR
Hachiman
Level 158
God Stats
3W - 5L
1,586 SR
Queue Stats
258W - 267L
1,577 Elo+
Solo
Horus
Horus
SenpaiZH
Horus
Level 155
God Stats
3W - 1L
1,697 SR
Queue Stats
39W - 32L
1,756 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
Aptkingkill44
Kukulkan
12
1 / 1 / 1
6,659
555
4,952
3,959
1,258
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

Bacchus
Cerfromain
Bacchus
7
0 / 2 / 0
5,135
428
2,544
6,617
3,539
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Erlang Shen
Leak Lito
Erlang Shen
12
1 / 1 / 1
6,471
539
4,461
8,720
3,218
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Cernunnos
Spantzz_
Cernunnos
11
0 / 1 / 0
6,393
533
2,673
4,293
1,225
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

10
0 / 4 / 1
6,007
501
9,427
9,968
5,081
OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Da Ji
 
Da Ji
12
2 / 1 / 2
6,780
565
3,900
9,740
3,269
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

12
3 / 1 / 3
7,643
637
5,795
13,250
9,187
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Baron Samedi
FaKiee_FoX2
Baron Samedi
12
2 / 0 / 2
6,950
579
5,155
4,833
2,177
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Hachiman
12
2 / 0 / 0
7,124
594
3,714
3,559
1,047
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Horus
SenpaiZH
Horus
9
0 / 1 / 3
5,983
499
2,091
7,108
3,710
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
19
2
Kills
9
9
Deaths
3
3
Assists
10
Player
Kills
Deaths
Assists
KDA
W
Da Ji
 
Da Ji
2
1
2
3
L
Kukulkan
Aptkingkill44
Kukulkan
1
1
1
1.5
L
Bacchus
Cerfromain
Bacchus
0
2
0
0
W
3
1
3
4.5
W
Baron Samedi
FaKiee_FoX2
Baron Samedi
2
0
2
3
L
Erlang Shen
Leak Lito
Erlang Shen
1
1
1
1.5
W
Hachiman
2
0
0
2
W
Horus
SenpaiZH
Horus
0
1
3
1.5
L
Cernunnos
Spantzz_
Cernunnos
0
1
0
0
L
0
4
1
0.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,057
Damage
20,655
33,557
Taken
38,490
14,321
Mitigated
19,390
11,782
Healing
17,897
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Da Ji
 
Da Ji
3,900
944
0
5,499
9,740
3,269
0
428
9,312
0
45,679
L
Kukulkan
Aptkingkill44
Kukulkan
4,952
588
0
569
3,959
1,258
0
2,377
1,468
50,788
0
L
Bacchus
Cerfromain
Bacchus
2,544
349
0
2,169
6,617
3,539
0
2,054
4,074
9,794
0
W
5,795
2,343
0
5,677
13,250
9,187
0
1,740
11,510
41,797
0
W
Baron Samedi
FaKiee_FoX2
Baron Samedi
5,155
498
384
1,997
4,833
2,177
0
2,465
2,368
39,865
0
L
Erlang Shen
Leak Lito
Erlang Shen
4,461
2,312
0
5,006
8,720
3,218
0
1,154
7,521
159
33,901
W
Hachiman
3,714
1,753
0
807
3,559
1,047
0
1,193
2,366
0
38,164
W
Horus
SenpaiZH
Horus
2,091
934
835
2,698
7,108
3,710
0
1,803
4,871
0
13,212
L
Cernunnos
Spantzz_
Cernunnos
2,673
1,256
0
1,310
4,293
1,225
0
0
4,293
0
42,898
L
9,427
1,904
0
2,728
9,968
5,081
0
5,051
4,863
0
33,997

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,665
Gold Earned
34,480
365
Minions Killed
380
0
Camps Cleared
0
1,102,918
Distance Traveled
1,150,508
14
Wards Purchased
17
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Da Ji
6,780
565
95
8
0
264,653
0
L
Kukulkan
6,659
555
108
9
0
222,771
5
L
Bacchus
5,135
428
12
1
0
171,436
2
W
Chronos
7,643
637
83
7
0
205,574
1
W
Baron Samedi
6,950
579
87
7
0
221,432
8
L
Erlang Shen
6,471
539
78
7
0
261,774
1
W
Hachiman
7,124
594
100
8
0
214,059
3
W
Horus
5,983
499
15
1
0
244,790
5
L
Cernunnos
6,393
533
97
8
0
218,885
3
L
Mulan
6,007
501
70
6
0
228,052
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role