Player Matchup

Bastet
Bastet
Stephan0vich
Bastet
Level 146
God Stats
14W - 7L
1,814 SR
Queue Stats
219W - 158L
1,622 Elo+
Party 1
Sol
Sol
Xx-_-DARKNESS
Sol
Level 68
God Stats
8W - 7L
1,613 SR
Queue Stats
204W - 236L
1,437 Elo+
Solo
Gilgamesh
Gilgamesh
zIVIAjesticz
Gilgamesh
Level 147
God Stats
16W - 11L
1,531 SR
Queue Stats
373W - 264L
1,639 Elo+
Party 1
Team Averages
Level 120
1,653 SR
1,566 Elo+

VS

Team Averages
Level 100
1,455 SR
1,336 Elo+
Hercules
Hercules
 
Hercules
Level 153
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Anubis
Anubis
Jeinsk
Anubis
Level 75
God Stats
7W - 24L
1,277 SR
Queue Stats
19W - 46L
1,251 Elo+
Party 2
Neith
Neith
roca199
Neith
Level 73
God Stats
3W - 5L
1,587 SR
Queue Stats
20W - 43L
1,257 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bastet
14
7 / 1 / 15
8,911
891
8,341
9,684
4,328
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

14
12 / 3 / 11
10,008
1,001
10,598
8,417
2,546
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Gilgamesh
zIVIAjesticz
Gilgamesh
12
7 / 3 / 11
8,182
818
6,850
8,582
7,688
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
 
Hercules
11
4 / 4 / 1
8,340
834
4,951
8,632
5,257
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Anubis
Jeinsk
Anubis
10
2 / 9 / 2
7,099
710
4,127
8,881
3,594
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Neith
roca199
Neith
8
0 / 16 / 2
6,039
604
3,328
14,311
4,252

Match Insights

Player Kills, Deaths, and Assists

63
Kill Participation
11
26
Kills
6
7
Deaths
29
37
Assists
5
Player
Kills
Deaths
Assists
KDA
L
Hercules
 
Hercules
4
4
1
1.13
L
Anubis
Jeinsk
Anubis
2
9
2
0.33
W
Bastet
7
1
15
14.5
W
12
3
11
5.83
L
Neith
roca199
Neith
0
16
2
0.06
W
Gilgamesh
zIVIAjesticz
Gilgamesh
7
3
11
4.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,789
Damage
12,406
26,683
Taken
31,824
14,562
Mitigated
13,103
5,627
Healing
2,849
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hercules
 
Hercules
4,951
1,174
0
1,937
8,632
5,257
0
2,501
6,131
0
12,973
L
Anubis
Jeinsk
Anubis
4,127
150
106
454
8,881
3,594
0
2,828
6,053
18,842
0
W
Bastet
8,341
2,219
0
1,597
9,684
4,328
560
1,894
7,738
0
27,378
W
10,598
6,776
29
3,043
8,417
2,546
1,625
607
7,715
39,031
0
L
Neith
roca199
Neith
3,328
978
0
352
14,311
4,252
12
6,479
7,832
0
8,974
W
Gilgamesh
zIVIAjesticz
Gilgamesh
6,850
2,453
0
958
8,582
7,688
462
2,329
6,096
0
18,073

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,101
Gold Earned
21,478
131
Minions Killed
52
9
Camps Cleared
0
577,510
Distance Traveled
407,726
6
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hercules
8,340
834
22
2
0
163,938
3
L
Anubis
7,099
710
23
2
0
124,473
0
W
Bastet
8,911
891
43
4
5
226,521
2
W
Sol
10,008
1,001
64
6
1
175,133
2
L
Neith
6,039
604
7
1
0
119,315
5
W
Gilgamesh
8,182
818
24
2
3
175,856
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role