Player Matchup

Thor
Thor
GalaxyApple64
Thor
Level 126
God Stats
1W - 0L
1,742 SR
Queue Stats
8W - 1L
1,700 Elo+
Party 1
Scylla
Scylla
Shirousa
Scylla
Level 160
God Stats
2W - 0L
1,459 SR
Queue Stats
35W - 23L
1,605 Elo+
Party 1
Gilgamesh
Gilgamesh
SoloScorpi0
Gilgamesh
Level 137
God Stats
3W - 0L
1,637 SR
Queue Stats
47W - 34L
1,597 Elo+
Party 1
Team Averages
Level 141
1,613 SR
1,634 Elo+

VS

Team Averages
Level 129
1,504 SR
1,601 Elo+
Ullr
Ullr
Deandrebeast1
Ullr
Level 160
God Stats
7W - 9L
1,664 SR
Queue Stats
555W - 346L
1,717 Elo+
Solo
Shiva
Shiva
MikeyHeins
Shiva
Level 106
God Stats
18W - 31L
1,348 SR
Queue Stats
320W - 375L
1,585 Elo+
Solo
Kukulkan
Kukulkan
TheBearJew99
Kukulkan
Level 120
God Stats
48W - 63L
1,500 SR
Queue Stats
284W - 355L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
2 / 5 / 8
8,549
712
5,524
11,919
4,297
Scylla
Shirousa
Scylla
15
4 / 1 / 10
9,447
787
8,575
8,267
2,404
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Gilgamesh
SoloScorpi0
Gilgamesh
14
10 / 1 / 5
10,142
845
13,345
13,696
12,724
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Blackthorn Hammer

Blackthorn Hammer

+40
Physical Power
+350
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
3 / 6 / 3
8,026
669
6,716
11,412
3,740
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Shiva
13
1 / 4 / 4
7,778
648
6,874
10,509
8,738
Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Kukulkan
TheBearJew99
Kukulkan
13
2 / 6 / 3
8,389
699
8,037
8,143
3,023
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Match Insights

Player Kills, Deaths, and Assists

39
Kill Participation
16
16
Kills
6
7
Deaths
16
23
Assists
10
Player
Kills
Deaths
Assists
KDA
L
3
6
3
0.75
W
2
5
8
1.2
L
Shiva
1
4
4
0.75
W
Scylla
Shirousa
Scylla
4
1
10
9
W
Gilgamesh
SoloScorpi0
Gilgamesh
10
1
5
12.5
L
Kukulkan
TheBearJew99
Kukulkan
2
6
3
0.58

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,444
Damage
21,627
33,882
Taken
30,064
19,425
Mitigated
15,501
9,017
Healing
2,890
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
6,716
2,316
0
40
11,412
3,740
0
3,982
7,132
0
13,941
W
5,524
879
0
2,376
11,919
4,297
644
4,518
7,401
0
20,412
L
Shiva
6,874
1,510
830
1,305
10,509
8,738
0
2,809
7,528
0
18,133
W
Scylla
Shirousa
Scylla
8,575
1,138
0
1,545
8,267
2,404
567
1,761
6,506
40,192
0
W
Gilgamesh
SoloScorpi0
Gilgamesh
13,345
4,693
0
5,096
13,696
12,724
202
2,495
11,201
0
27,242
L
Kukulkan
TheBearJew99
Kukulkan
8,037
328
0
715
8,143
3,023
0
1,580
6,453
31,807
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,138
Gold Earned
24,193
132
Minions Killed
99
8
Camps Cleared
3
670,449
Distance Traveled
611,504
6
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ullr
8,026
669
22
2
2
222,405
0
W
Thor
8,549
712
39
3
1
191,168
1
L
Shiva
7,778
648
20
2
0
207,050
5
W
Scylla
9,447
787
72
6
3
234,305
4
W
Gilgamesh
10,142
845
21
2
4
244,976
1
L
Kukulkan
8,389
699
57
5
1
182,049
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role