Player Matchup

Tiamat
Tiamat
Dartopz
Tiamat
Level 84
God Stats
5W - 9L
1,268 SR
Queue Stats
399W - 443L
1,410 Elo+
Solo
Thanatos
Thanatos
RyxeOnTop
Thanatos
Level 42
God Stats
9W - 3L
1,585 SR
Queue Stats
70W - 97L
1,361 Elo+
Solo
Artio
Artio
orange tree god
Artio
Level 127
God Stats
5W - 4L
1,645 SR
Queue Stats
359W - 348L
1,501 Elo+
Party 1
Artemis
Artemis
shivandragon636
Artemis
Level 126
God Stats
4W - 6L
1,325 SR
Queue Stats
266W - 252L
1,506 Elo+
Party 1
Jormungandr
Jormungandr
xTater5x
Jormungandr
Level 49
God Stats
17W - 17L
1,419 SR
Queue Stats
439W - 483L
1,408 Elo+
Solo
Team Averages
Level 86
1,448 SR
1,437 Elo+

VS

Team Averages
Level 88
1,570 SR
1,462 Elo+
Ne Zha
Ne Zha
DezkaZ
Ne Zha
Level 106
God Stats
10W - 6L
1,582 SR
Queue Stats
32W - 35L
1,519 Elo+
Solo
Sol
Sol
KnightOfDucks
Sol
Level 145
God Stats
58W - 48L
1,532 SR
Queue Stats
301W - 321L
1,485 Elo+
Solo
Apollo
Apollo
Lotzo213
Apollo
Level 58
God Stats
5W - 11L
1,460 SR
Queue Stats
119W - 130L
1,343 Elo+
Solo
Geb
Geb
MatMoon
Geb
Level 69
God Stats
0W - 1L
1,452 SR
Queue Stats
43W - 53L
1,345 Elo+
Solo
Sun Wukong
Sun Wukong
OrangeSunshine14
Sun Wukong
Level 60
God Stats
3W - 3L
1,824 SR
Queue Stats
36W - 38L
1,619 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
Dartopz
Tiamat
13
2 / 1 / 2
7,462
497
4,879
6,965
3,518
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Thanatos
RyxeOnTop
Thanatos
11
1 / 5 / 5
6,727
448
4,634
10,274
3,938
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

11
3 / 1 / 4
7,184
479
6,493
13,422
9,494
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

13
1 / 2 / 5
7,462
497
7,665
9,669
2,595
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Jormungandr
xTater5x
Jormungandr
14
3 / 0 / 3
8,328
555
5,488
9,571
5,369
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ne Zha
DezkaZ
Ne Zha
13
2 / 2 / 2
7,502
500
6,742
10,543
3,597
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

14
4 / 0 / 0
7,807
520
7,851
7,675
2,267
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Apollo
Lotzo213
Apollo
12
3 / 2 / 1
6,971
465
5,602
9,073
2,533
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Geb
10
0 / 4 / 3
6,344
423
5,017
12,836
7,036
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Sun Wukong
OrangeSunshine14
Sun Wukong
8
0 / 2 / 0
5,483
366
2,448
5,129
2,072
Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
15
10
Kills
9
9
Deaths
10
19
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Tiamat
Dartopz
Tiamat
2
1
2
3
L
Ne Zha
DezkaZ
Ne Zha
2
2
2
1.5
L
4
0
0
4
L
Apollo
Lotzo213
Apollo
3
2
1
1.75
L
Geb
0
4
3
0.38
L
Sun Wukong
OrangeSunshine14
Sun Wukong
0
2
0
0
W
Thanatos
RyxeOnTop
Thanatos
1
5
5
0.7
W
3
1
4
5
W
1
2
5
1.75
W
Jormungandr
xTater5x
Jormungandr
3
0
3
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,159
Damage
27,660
49,901
Taken
45,256
24,914
Mitigated
17,505
23,880
Healing
16,153
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Tiamat
Dartopz
Tiamat
4,879
443
0
1,897
6,965
3,518
584
1,761
5,204
42,225
0
L
Ne Zha
DezkaZ
Ne Zha
6,742
2,367
0
4,099
10,543
3,597
0
3,257
7,286
0
44,306
L
7,851
2,812
0
5,198
7,675
2,267
2,472
3,733
3,942
52,602
0
L
Apollo
Lotzo213
Apollo
5,602
3,179
0
2,786
9,073
2,533
0
1,990
7,083
0
38,197
L
Geb
5,017
364
0
2,950
12,836
7,036
0
4,951
7,885
17,522
0
L
Sun Wukong
OrangeSunshine14
Sun Wukong
2,448
390
0
1,120
5,129
2,072
0
2,812
2,317
0
16,293
W
Thanatos
RyxeOnTop
Thanatos
4,634
642
0
6,749
10,274
3,938
0
1,985
8,289
0
35,819
W
6,493
966
1,535
5,443
13,422
9,494
0
5,467
7,955
14,928
1,475
W
7,665
3,041
0
4,562
9,669
2,595
481
2,761
6,908
0
51,057
W
Jormungandr
xTater5x
Jormungandr
5,488
1,631
30
3,664
9,571
5,369
530
894
8,677
53,141
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,163
Gold Earned
34,107
338
Minions Killed
302
0
Camps Cleared
0
1,407,366
Distance Traveled
1,234,084
18
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Tiamat
7,462
497
72
5
0
288,530
6
L
Ne Zha
7,502
500
88
6
0
310,353
3
L
Sol
7,807
520
91
6
0
281,209
1
L
Apollo
6,971
465
77
5
0
262,703
2
L
Geb
6,344
423
15
1
0
248,794
6
L
Sun Wukong
5,483
366
31
2
0
131,025
1
W
Thanatos
6,727
448
61
4
0
316,851
3
W
Artio
7,184
479
14
1
0
291,306
1
W
Artemis
7,462
497
88
6
0
245,233
6
W
Jormungandr
8,328
555
103
7
0
265,446
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role