Player Matchup

Osiris
Osiris
Gold III
 
Osiris
Gold III
Level 140
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Thoth
Thoth
Diamond IV
Patrikbun
Thoth
Diamond IV
Level 159
God Stats
5W - 1L
2,027 SR
Queue Stats
148W - 90L
1,770 MMR
Party 2
Ullr
Ullr
Masters
Unít
Ullr
Masters
Level 126
God Stats
14W - 8L
1,624 SR
Queue Stats
102W - 42L
2,299 MMR
Party 2
Team Averages
Platinum I
Platinum I
Average Tier
Level 142
1,717 SR
1,856 MMR

VS

Team Averages
Silver I
Silver I
Average Tier
Level 75
1,518 SR
1,442 MMR
Ymir
Ymir
Silver I
 
Ymir
Silver I
Level 88
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Hera
Hera
Silver I
 
Hera
Silver I
Level 73
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Medusa
Medusa
Silver I
Lampard7
Medusa
Silver I
Level 65
God Stats
10W - 12L
1,555 SR
Queue Stats
26W - 46L
1,326 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Osiris
 
Osiris
11
2 / 2 / 10
8,125
813
6,596
7,780
7,488
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Thoth
Patrikbun
Thoth
12
4 / 1 / 8
7,815
782
10,851
3,658
1,115
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Ullr
Unít
Ullr
13
8 / 0 / 6
8,889
889
10,700
6,088
2,061
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Bans
Ah Muzen CabKhepriGilgameshNoxAres

VS

Bans
BastetHou YiHerculesShivaChaac
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
 
Ymir
10
1 / 4 / 2
7,229
723
2,459
12,990
9,203
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Hera
 
Hera
10
2 / 4 / 0
6,632
663
3,297
7,251
2,020
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Medusa
Lampard7
Medusa
9
0 / 6 / 3
6,390
639
3,743
10,251
2,489
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

38
Kill Participation
8
14
Kills
3
3
Deaths
14
24
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Osiris
 
Osiris
2
2
10
3.5
L
Ymir
 
Ymir
1
4
2
0.5
L
Hera
 
Hera
2
4
0
0.5
L
Medusa
Lampard7
Medusa
0
6
3
0.25
W
Thoth
Patrikbun
Thoth
4
1
8
8
W
Ullr
Unít
Ullr
8
0
6
11

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,147
Damage
9,499
17,526
Taken
30,492
10,664
Mitigated
13,712
4,568
Healing
2,818
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Osiris
 
Osiris
6,596
1,712
0
1,821
7,780
7,488
203
2,574
5,094
0
16,424
L
Ymir
 
Ymir
2,459
345
0
1,198
12,990
9,203
0
3,883
9,107
8,474
0
L
Hera
 
Hera
3,297
437
0
1,167
7,251
2,020
0
1,851
5,400
12,124
0
L
Medusa
Lampard7
Medusa
3,743
1,319
0
453
10,251
2,489
0
5,153
5,098
0
17,273
W
Thoth
Patrikbun
Thoth
10,851
409
0
1,422
3,658
1,115
673
1,647
1,933
29,598
0
W
Ullr
Unít
Ullr
10,700
3,813
0
1,325
6,088
2,061
2,013
1,952
4,050
0
38,943

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,829
Gold Earned
20,251
116
Minions Killed
64
9
Camps Cleared
0
591,500
Distance Traveled
542,738
13
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Osiris
8,125
813
8
1
0
201,894
7
L
Ymir
7,229
723
9
1
0
184,044
3
L
Hera
6,632
663
27
3
0
178,846
3
L
Medusa
6,390
639
28
3
0
179,848
3
W
Thoth
7,815
782
39
4
4
191,388
3
W
Ullr
8,889
889
69
7
5
198,218
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role